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644 lines
16 KiB
C
644 lines
16 KiB
C
/*****************************************************************************
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* This file is part of uvg266 VVC encoder.
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*
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* Copyright (c) 2021, Tampere University, ITU/ISO/IEC, project contributors
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright notice, this
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* list of conditions and the following disclaimer in the documentation and/or
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* other materials provided with the distribution.
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*
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* * Neither the name of the Tampere University or ITU/ISO/IEC nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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****************************************************************************/
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#include "global.h"
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#include "threadqueue.h"
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#include <errno.h> // ETIMEDOUT
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#include <pthread.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "threads.h"
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/**
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* \file
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*
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* Lock acquisition order:
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*
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* 1. When locking a job and its dependency, the dependecy must be locked
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* first and then the job depending on it.
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*
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* 2. When locking a job and the thread queue, the thread queue must be
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* locked first and then the job.
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*
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* 3. When accessing threadqueue_job_t.next, the thread queue must be
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* locked.
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*/
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#define THREADQUEUE_LIST_REALLOC_SIZE 32
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#define PTHREAD_COND_SIGNAL(c) \
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if (pthread_cond_signal((c)) != 0) { \
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fprintf(stderr, "pthread_cond_signal(%s=%p) failed!\n", #c, c); \
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assert(0); \
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return 0; \
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}
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#define PTHREAD_COND_BROADCAST(c) \
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if (pthread_cond_broadcast((c)) != 0) { \
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fprintf(stderr, "pthread_cond_broadcast(%s=%p) failed!\n", #c, c); \
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assert(0); \
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return 0; \
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}
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#define PTHREAD_COND_WAIT(c,l) \
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if (pthread_cond_wait((c),(l)) != 0) { \
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fprintf(stderr, "pthread_cond_wait(%s=%p, %s=%p) failed!\n", #c, c, #l, l); \
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assert(0); \
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return 0; \
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}
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#define PTHREAD_LOCK(l) \
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if (pthread_mutex_lock((l)) != 0) { \
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fprintf(stderr, "pthread_mutex_lock(%s) failed!\n", #l); \
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assert(0); \
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return 0; \
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}
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#define PTHREAD_UNLOCK(l) \
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if (pthread_mutex_unlock((l)) != 0) { \
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fprintf(stderr, "pthread_mutex_unlock(%s) failed!\n", #l); \
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assert(0); \
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return 0; \
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}
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typedef enum {
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/**
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* \brief Job has been submitted, but is not allowed to run yet.
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*/
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THREADQUEUE_JOB_STATE_PAUSED,
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/**
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* \brief Job is waiting for dependencies.
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*/
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THREADQUEUE_JOB_STATE_WAITING,
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/**
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* \brief Job is ready to run.
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*/
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THREADQUEUE_JOB_STATE_READY,
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/**
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* \brief Job is running.
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*/
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THREADQUEUE_JOB_STATE_RUNNING,
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/**
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* \brief Job is completed.
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*/
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THREADQUEUE_JOB_STATE_DONE,
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} threadqueue_job_state;
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struct threadqueue_job_t {
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pthread_mutex_t lock;
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threadqueue_job_state state;
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/**
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* \brief Number of dependencies that have not been completed yet.
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*/
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int ndepends;
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/**
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* \brief Reverse dependencies.
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*
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* Array of pointers to jobs that depend on this one. They have to exist
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* when the thread finishes, because they cannot be run before.
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*/
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struct threadqueue_job_t **rdepends;
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/**
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* \brief Number of elements in rdepends.
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*/
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int rdepends_count;
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/**
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* \brief Allocated size of rdepends.
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*/
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int rdepends_size;
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/**
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* \brief Reference count
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*/
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int refcount;
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/**
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* \brief Pointer to the function to execute.
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*/
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void (*fptr)(void *arg);
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/**
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* \brief Argument for fptr.
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*/
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void *arg;
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/**
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* \brief Pointer to the next job in the queue.
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*/
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struct threadqueue_job_t *next;
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};
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struct threadqueue_queue_t {
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pthread_mutex_t lock;
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/**
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* \brief Job available condition variable
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*
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* Signalled when there is a new job to do.
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*/
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pthread_cond_t job_available;
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/**
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* \brief Job done condition variable
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*
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* Signalled when a job has been completed.
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*/
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pthread_cond_t job_done;
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/**
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* Array containing spawned threads
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*/
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pthread_t *threads;
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/**
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* \brief Number of threads spawned
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*/
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int thread_count;
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/**
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* \brief Number of threads running
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*/
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int thread_running_count;
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/**
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* \brief If true, threads should stop ASAP.
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*/
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bool stop;
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/**
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* \brief Pointer to the first ready job
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*/
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threadqueue_job_t *first;
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/**
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* \brief Pointer to the last ready job
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*/
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threadqueue_job_t *last;
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};
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/**
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* \brief Add a job to the queue of jobs ready to run.
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*
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* The caller must have locked the thread queue and the job. This function
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* takes the ownership of the job.
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*/
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static void threadqueue_push_job(threadqueue_queue_t * threadqueue,
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threadqueue_job_t *job)
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{
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assert(job->ndepends == 0);
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job->state = THREADQUEUE_JOB_STATE_READY;
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if (threadqueue->first == NULL) {
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threadqueue->first = job;
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} else {
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threadqueue->last->next = job;
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}
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threadqueue->last = job;
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job->next = NULL;
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}
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/**
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* \brief Retrieve a job from the queue of jobs ready to run.
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*
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* The caller must have locked the thread queue. The calling function
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* receives the ownership of the job.
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*/
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static threadqueue_job_t * threadqueue_pop_job(threadqueue_queue_t * threadqueue)
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{
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assert(threadqueue->first != NULL);
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threadqueue_job_t *job = threadqueue->first;
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threadqueue->first = job->next;
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job->next = NULL;
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if (threadqueue->first == NULL) {
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threadqueue->last = NULL;
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}
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return job;
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}
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/**
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* \brief Function executed by worker threads.
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*/
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static void* threadqueue_worker(void* threadqueue_opaque)
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{
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threadqueue_queue_t * const threadqueue = (threadqueue_queue_t *) threadqueue_opaque;
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PTHREAD_LOCK(&threadqueue->lock);
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for (;;) {
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while (!threadqueue->stop && threadqueue->first == NULL) {
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// Wait until there is something to do in the queue.
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PTHREAD_COND_WAIT(&threadqueue->job_available, &threadqueue->lock);
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}
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if (threadqueue->stop) {
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break;
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}
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// Get a job and remove it from the queue.
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threadqueue_job_t *job = threadqueue_pop_job(threadqueue);
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PTHREAD_LOCK(&job->lock);
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assert(job->state == THREADQUEUE_JOB_STATE_READY);
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job->state = THREADQUEUE_JOB_STATE_RUNNING;
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PTHREAD_UNLOCK(&job->lock);
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PTHREAD_UNLOCK(&threadqueue->lock);
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job->fptr(job->arg);
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PTHREAD_LOCK(&threadqueue->lock);
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PTHREAD_LOCK(&job->lock);
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assert(job->state == THREADQUEUE_JOB_STATE_RUNNING);
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job->state = THREADQUEUE_JOB_STATE_DONE;
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PTHREAD_COND_SIGNAL(&threadqueue->job_done);
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// Go through all the jobs that depend on this one, decreasing their
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// ndepends. Count how many jobs can now start executing so we know how
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// many threads to wake up.
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int num_new_jobs = 0;
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for (int i = 0; i < job->rdepends_count; ++i) {
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threadqueue_job_t * const depjob = job->rdepends[i];
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// The dependency (job) is locked before the job depending on it.
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// This must be the same order as in uvg_threadqueue_job_dep_add.
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PTHREAD_LOCK(&depjob->lock);
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assert(depjob->state == THREADQUEUE_JOB_STATE_WAITING ||
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depjob->state == THREADQUEUE_JOB_STATE_PAUSED);
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assert(depjob->ndepends > 0);
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depjob->ndepends--;
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if (depjob->ndepends == 0 && depjob->state == THREADQUEUE_JOB_STATE_WAITING) {
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// Move the job to ready jobs.
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threadqueue_push_job(threadqueue, uvg_threadqueue_copy_ref(depjob));
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num_new_jobs++;
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}
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// Clear this reference to the job.
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PTHREAD_UNLOCK(&depjob->lock);
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uvg_threadqueue_free_job(&job->rdepends[i]);
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}
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job->rdepends_count = 0;
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PTHREAD_UNLOCK(&job->lock);
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uvg_threadqueue_free_job(&job);
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// The current thread will process one of the new jobs so we wake up
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// one threads less than the the number of new jobs.
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for (int i = 0; i < num_new_jobs - 1; i++) {
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pthread_cond_signal(&threadqueue->job_available);
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}
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}
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threadqueue->thread_running_count--;
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PTHREAD_UNLOCK(&threadqueue->lock);
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return NULL;
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}
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/**
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* \brief Initialize the queue.
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*
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* \return 1 on success, 0 on failure
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*/
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threadqueue_queue_t * uvg_threadqueue_init(int thread_count)
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{
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threadqueue_queue_t *threadqueue = MALLOC(threadqueue_queue_t, 1);
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if (!threadqueue) {
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goto failed;
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}
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if (pthread_mutex_init(&threadqueue->lock, NULL) != 0) {
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fprintf(stderr, "pthread_mutex_init failed!\n");
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goto failed;
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}
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if (pthread_cond_init(&threadqueue->job_available, NULL) != 0) {
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fprintf(stderr, "pthread_cond_init failed!\n");
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goto failed;
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}
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if (pthread_cond_init(&threadqueue->job_done, NULL) != 0) {
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fprintf(stderr, "pthread_cond_init failed!\n");
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goto failed;
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}
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threadqueue->threads = MALLOC(pthread_t, thread_count);
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if (!threadqueue->threads) {
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fprintf(stderr, "Could not malloc threadqueue->threads!\n");
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goto failed;
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}
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threadqueue->thread_count = 0;
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threadqueue->thread_running_count = 0;
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threadqueue->stop = false;
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threadqueue->first = NULL;
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threadqueue->last = NULL;
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// Lock the queue before creating threads, to ensure they all have correct information.
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PTHREAD_LOCK(&threadqueue->lock);
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for (int i = 0; i < thread_count; i++) {
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if (pthread_create(&threadqueue->threads[i], NULL, threadqueue_worker, threadqueue) != 0) {
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fprintf(stderr, "pthread_create failed!\n");
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goto failed;
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}
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threadqueue->thread_count++;
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threadqueue->thread_running_count++;
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}
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PTHREAD_UNLOCK(&threadqueue->lock);
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return threadqueue;
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failed:
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uvg_threadqueue_free(threadqueue);
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return NULL;
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}
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/**
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* \brief Create a job and return a pointer to it.
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*
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* The job is g_created in a paused state. Function uvg_threadqueue_submit
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* must be called on the job in order to have it run.
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*
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* \return pointer to the job, or NULL on failure
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*/
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threadqueue_job_t * uvg_threadqueue_job_create(void (*fptr)(void *arg), void *arg)
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{
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threadqueue_job_t *job = MALLOC(threadqueue_job_t, 1);
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if (!job) {
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fprintf(stderr, "Could not alloc job!\n");
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return NULL;
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}
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if (pthread_mutex_init(&job->lock, NULL) != 0) {
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fprintf(stderr, "pthread_mutex_init(job) failed!\n");
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return NULL;
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}
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job->state = THREADQUEUE_JOB_STATE_PAUSED;
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job->ndepends = 0;
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job->rdepends = NULL;
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job->rdepends_count = 0;
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job->rdepends_size = 0;
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job->refcount = 1;
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job->fptr = fptr;
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job->arg = arg;
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return job;
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}
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int uvg_threadqueue_submit(threadqueue_queue_t * const threadqueue, threadqueue_job_t *job)
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{
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PTHREAD_LOCK(&threadqueue->lock);
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PTHREAD_LOCK(&job->lock);
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assert(job->state == THREADQUEUE_JOB_STATE_PAUSED);
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if (threadqueue->thread_count == 0) {
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// When not using threads, run the job immediately.
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job->fptr(job->arg);
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job->state = THREADQUEUE_JOB_STATE_DONE;
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} else if (job->ndepends == 0) {
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threadqueue_push_job(threadqueue, uvg_threadqueue_copy_ref(job));
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pthread_cond_signal(&threadqueue->job_available);
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} else {
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job->state = THREADQUEUE_JOB_STATE_WAITING;
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}
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PTHREAD_UNLOCK(&job->lock);
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PTHREAD_UNLOCK(&threadqueue->lock);
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return 1;
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}
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/**
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* \brief Add a dependency between two jobs.
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*
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* \param job job that should be executed after dependency
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* \param dependency job that should be executed before job
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*
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* \return 1 on success, 0 on failure
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*
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*/
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int uvg_threadqueue_job_dep_add(threadqueue_job_t *job, threadqueue_job_t *dependency)
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{
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// Lock the dependency first and then the job depending on it.
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// This must be the same order as in threadqueue_worker.
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PTHREAD_LOCK(&dependency->lock);
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if (dependency->state == THREADQUEUE_JOB_STATE_DONE) {
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// The dependency has been completed already so there is nothing to do.
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PTHREAD_UNLOCK(&dependency->lock);
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return 1;
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}
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PTHREAD_LOCK(&job->lock);
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job->ndepends++;
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PTHREAD_UNLOCK(&job->lock);
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// Add the reverse dependency
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if (dependency->rdepends_count >= dependency->rdepends_size) {
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dependency->rdepends_size += THREADQUEUE_LIST_REALLOC_SIZE;
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size_t bytes = dependency->rdepends_size * sizeof(threadqueue_job_t*);
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dependency->rdepends = realloc(dependency->rdepends, bytes);
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}
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dependency->rdepends[dependency->rdepends_count++] = uvg_threadqueue_copy_ref(job);
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PTHREAD_UNLOCK(&dependency->lock);
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return 1;
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}
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/**
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* \brief Get a new pointer to a job.
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*
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* Increment reference count and return the job.
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*/
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threadqueue_job_t *uvg_threadqueue_copy_ref(threadqueue_job_t *job)
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{
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int32_t new_refcount = UVG_ATOMIC_INC(&job->refcount);
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// The caller should have had another reference and we added one
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// reference so refcount should be at least 2.
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assert(new_refcount >= 2);
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return job;
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}
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/**
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* \brief Free a job.
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*
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* Decrement reference count of the job. If no references exist any more,
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* deallocate associated memory and destroy mutexes.
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*
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* Sets the job pointer to NULL.
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*/
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void uvg_threadqueue_free_job(threadqueue_job_t **job_ptr)
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{
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threadqueue_job_t *job = *job_ptr;
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if (job == NULL) return;
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*job_ptr = NULL;
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int new_refcount = UVG_ATOMIC_DEC(&job->refcount);
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if (new_refcount > 0) {
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// There are still references so we don't free the data yet.
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return;
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}
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assert(new_refcount == 0);
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for (int i = 0; i < job->rdepends_count; i++) {
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uvg_threadqueue_free_job(&job->rdepends[i]);
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}
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job->rdepends_count = 0;
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FREE_POINTER(job->rdepends);
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pthread_mutex_destroy(&job->lock);
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FREE_POINTER(job);
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}
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|
|
|
/**
|
|
* \brief Wait for a job to be completed.
|
|
*
|
|
* \return 1 on success, 0 on failure
|
|
*/
|
|
int uvg_threadqueue_waitfor(threadqueue_queue_t * threadqueue, threadqueue_job_t * job)
|
|
{
|
|
PTHREAD_LOCK(&job->lock);
|
|
while (job->state != THREADQUEUE_JOB_STATE_DONE) {
|
|
PTHREAD_COND_WAIT(&threadqueue->job_done, &job->lock);
|
|
}
|
|
PTHREAD_UNLOCK(&job->lock);
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
/**
|
|
* \brief Stop all threads after they finish the current jobs.
|
|
*
|
|
* Block until all threads have stopped.
|
|
*
|
|
* \return 1 on success, 0 on failure
|
|
*/
|
|
int uvg_threadqueue_stop(threadqueue_queue_t * const threadqueue)
|
|
{
|
|
PTHREAD_LOCK(&threadqueue->lock);
|
|
|
|
if (threadqueue->stop) {
|
|
// The threadqueue should have stopped already.
|
|
assert(threadqueue->thread_running_count == 0);
|
|
PTHREAD_UNLOCK(&threadqueue->lock);
|
|
return 1;
|
|
}
|
|
|
|
// Tell all threads to stop.
|
|
threadqueue->stop = true;
|
|
PTHREAD_COND_BROADCAST(&threadqueue->job_available);
|
|
PTHREAD_UNLOCK(&threadqueue->lock);
|
|
|
|
// Wait for them to stop.
|
|
for (int i = 0; i < threadqueue->thread_count; i++) {
|
|
if (pthread_join(threadqueue->threads[i], NULL) != 0) {
|
|
fprintf(stderr, "pthread_join failed!\n");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
/**
|
|
* \brief Stop all threads and free allocated resources.
|
|
*
|
|
* \return 1 on success, 0 on failure
|
|
*/
|
|
void uvg_threadqueue_free(threadqueue_queue_t *threadqueue)
|
|
{
|
|
if (threadqueue == NULL) return;
|
|
|
|
uvg_threadqueue_stop(threadqueue);
|
|
|
|
// Free all jobs.
|
|
while (threadqueue->first) {
|
|
threadqueue_job_t *next = threadqueue->first->next;
|
|
uvg_threadqueue_free_job(&threadqueue->first);
|
|
threadqueue->first = next;
|
|
}
|
|
threadqueue->last = NULL;
|
|
|
|
FREE_POINTER(threadqueue->threads);
|
|
threadqueue->thread_count = 0;
|
|
|
|
if (pthread_mutex_destroy(&threadqueue->lock) != 0) {
|
|
fprintf(stderr, "pthread_mutex_destroy failed!\n");
|
|
}
|
|
|
|
if (pthread_cond_destroy(&threadqueue->job_available) != 0) {
|
|
fprintf(stderr, "pthread_cond_destroy failed!\n");
|
|
}
|
|
|
|
if (pthread_cond_destroy(&threadqueue->job_done) != 0) {
|
|
fprintf(stderr, "pthread_cond_destroy failed!\n");
|
|
}
|
|
|
|
FREE_POINTER(threadqueue);
|
|
}
|