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162 lines
4.2 KiB
C
162 lines
4.2 KiB
C
#ifndef STRATEGYSELECTOR_H_
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#define STRATEGYSELECTOR_H_
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/*****************************************************************************
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* This file is part of Kvazaar HEVC encoder.
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*
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* Copyright (C) 2013-2014 Tampere University of Technology and others (see
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* COPYING file).
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*
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* Kvazaar is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as published
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* by the Free Software Foundation.
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*
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* Kvazaar is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Kvazaar. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include "global.h"
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#if defined(_DEBUG) && !defined(DEBUG_STRATEGYSELECTOR)
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# define DEBUG_STRATEGYSELECTOR
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#endif
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//Hardware data (abstraction of defines). Extend for other compilers
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#if defined(_M_IX86) || defined(__i586__) || defined(__i686__) || defined(_M_X64) || defined(_M_AMD64) || defined(__amd64__) || defined(__x86_64__)
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# define COMPILE_INTEL 1
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#else
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# define COMPILE_INTEL 0
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#endif
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// Visual Studio note:
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// Because these macros are only used to guard code that is guarded by CPUID
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// at runtime, use /arch parameter to disable them, but enable all intrinsics
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// supported by VisualStudio if SSE2 (highest) is enabled.
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// AVX and AVX2 are handled by /arch directly and sse intrinsics will use VEX
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// versions if they are defined.
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#define MSC_X86_SIMD(level) (_M_X64 || (_M_IX86_FP >= (level)))
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#if COMPILE_INTEL
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# if defined(__MMX__) || MSC_X86_SIMD(1)
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# define COMPILE_INTEL_MMX 1
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# endif
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# if defined(__SSE__) || MSC_X86_SIMD(1)
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# define COMPILE_INTEL_SSE 1
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# endif
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# if defined(__SSE2__) || MSC_X86_SIMD(2)
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# define COMPILE_INTEL_SSE2 1
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# endif
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# if defined(__SSE3__)
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# define COMPILE_INTEL_SSE3 1
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# endif
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# if defined(__SSSE3__) || MSC_X86_SIMD(2)
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# define COMPILE_INTEL_SSSE3 1
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# endif
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# if defined(__SSE4_1__) || MSC_X86_SIMD(2)
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# define COMPILE_INTEL_SSE41 1
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# endif
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# if defined(__SSE4_2__) || MSC_X86_SIMD(2)
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# define COMPILE_INTEL_SSE42 1
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# endif
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# if defined(__AVX__)
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# define COMPILE_INTEL_AVX 1
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# endif
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# if defined(__AVX2__)
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# define COMPILE_INTEL_AVX2 1
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# endif
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#endif
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#if defined (_M_PPC) || defined(__powerpc64__) || defined(__powerpc__)
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# define COMPILE_POWERPC 1
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# ifdef __ALTIVEC__
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# define COMPILE_POWERPC_ALTIVEC 1
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# else
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# define COMPILE_POWERPC_ALTIVEC 0
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# endif
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#else
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# define COMPILE_POWERPC 0
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#endif
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#if defined (_M_ARM) || defined(__arm__) || defined(__thumb__)
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# define COMPILE_ARM 1
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#else
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# define COMPILE_ARM 0
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#endif
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typedef struct {
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const char *type; //Type of the function, usually its name
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const char *strategy_name; //Name of the strategy (e.g. sse2)
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unsigned int priority; //Priority. 0 = lowest (default strategy)
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void *fptr; //Pointer to the function
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} strategy;
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typedef struct {
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unsigned int count;
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unsigned int allocated;
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strategy* strategies;
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} strategy_list;
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#define STRATEGY_LIST_ALLOC_SIZE 16
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typedef struct {
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const char *strategy_type;
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void **fptr;
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} strategy_to_select;
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typedef struct {
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int intel;
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struct {
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int mmx;
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int sse;
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int sse2;
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int sse3;
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int ssse3;
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int sse41;
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int sse42;
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int avx;
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int avx2;
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} intel_flags;
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int powerpc;
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struct {
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int altivec;
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} powerpc_flags;
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int arm;
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struct {
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int neon;
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} arm_flags;
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} hardware_flags;
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extern hardware_flags g_hardware_flags;
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int strategyselector_init(int32_t cpuid);
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void strategyselector_free();
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int strategyselector_register(void *opaque, const char *type, const char *strategy_name, int priority, void *fptr);
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//Strategy to include
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#include "strategies/strategies-nal.h"
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#include "strategies/strategies-picture.h"
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#include "strategies/strategies-dct.h"
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static const strategy_to_select strategies_to_select[] = {
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STRATEGIES_NAL_EXPORTS
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STRATEGIES_PICTURE_EXPORTS
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STRATEGIES_DCT_EXPORTS
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{ NULL, NULL },
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};
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unsigned satd_8bit_8x8_generic(const pixel * const block1, const pixel * const block2);
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#endif //STRATEGYSELECTOR_H_
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