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242c11d379
Reveals a bug in SAO when using tiles.
19 lines
944 B
Bash
Executable file
19 lines
944 B
Bash
Executable file
#!/bin/sh
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# Test OWF, WPP and tiles. There is lots of separate branches of code
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# related to owf == 0 and owf != 0, which is why all permutations are
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# tried.
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set -eu
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. "${0%/*}/util.sh"
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common_args='-p4 --rd=0 --no-rdoq --no-signhide --subme=0 --deblock --sao --pu-depth-inter=1-3 --pu-depth-intra=2-3'
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valgrind_test 264x130 10 $common_args -r1 --owf=1 --threads=0 --no-wpp
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valgrind_test 264x130 10 $common_args -r1 --owf=0 --threads=0 --no-wpp
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valgrind_test 264x130 10 $common_args -r2 --owf=1 --threads=2 --wpp
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valgrind_test 264x130 10 $common_args -r2 --owf=0 --threads=2 --no-wpp
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valgrind_test 264x130 10 $common_args -r2 --owf=1 --threads=2 --tiles-height-split=u2 --no-wpp
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valgrind_test 264x130 10 $common_args -r2 --owf=0 --threads=2 --tiles-height-split=u2 --no-wpp
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valgrind_test 512x512 3 $common_args -r2 --owf=1 --threads=2 --tiles=2x2 --no-wpp
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valgrind_test 512x512 3 $common_args -r2 --owf=0 --threads=2 --tiles=2x2 --no-wpp
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