uvg266/src/search_inter.c
2018-01-18 10:36:26 +02:00

1715 lines
52 KiB
C

/*****************************************************************************
* This file is part of Kvazaar HEVC encoder.
*
* Copyright (C) 2013-2015 Tampere University of Technology and others (see
* COPYING file).
*
* Kvazaar is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation; either version 2.1 of the License, or (at your
* option) any later version.
*
* Kvazaar is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with Kvazaar. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include "search_inter.h"
#include <limits.h>
#include <stdlib.h>
#include "cabac.h"
#include "encoder.h"
#include "image.h"
#include "imagelist.h"
#include "inter.h"
#include "kvazaar.h"
#include "rdo.h"
#include "strategies/strategies-ipol.h"
#include "strategies/strategies-picture.h"
#include "videoframe.h"
typedef struct {
encoder_state_t *state;
/**
* \brief Current frame
*/
const kvz_picture *pic;
/**
* \brief Reference frame
*/
const kvz_picture *ref;
/**
* \brief Index of the reference frame
*/
int32_t ref_idx;
/**
* \brief Top-left corner of the PU
*/
const vector2d_t origin;
int32_t width;
int32_t height;
int16_t mv_cand[2][2];
inter_merge_cand_t merge_cand[MRG_MAX_NUM_CANDS];
int32_t num_merge_cand;
kvz_mvd_cost_func *mvd_cost_func;
/**
* \brief Best motion vector among the ones tested so far
*/
vector2d_t best_mv;
/**
* \brief Cost of best_mv
*/
uint32_t best_cost;
/**
* \brief Bit cost of best_mv
*/
uint32_t best_bitcost;
} inter_search_info_t;
/**
* \return True if referred block is within current tile.
*/
static INLINE bool fracmv_within_tile(const inter_search_info_t *info, int x, int y)
{
const encoder_control_t *ctrl = info->state->encoder_control;
const bool is_frac_luma = x % 4 != 0 || y % 4 != 0;
const bool is_frac_chroma = x % 8 != 0 || y % 8 != 0;
if (ctrl->cfg.owf && ctrl->cfg.wpp) {
// Check that the block does not reference pixels that are not final.
// Margin as luma pixels.
int margin = 0;
if (is_frac_luma) {
// Fractional motion estimation needs up to 4 pixels outside the
// block.
margin = 4;
} else if (is_frac_chroma) {
// Odd chroma interpolation needs up to 2 luma pixels outside the
// block.
margin = 2;
}
if (ctrl->cfg.sao_type) {
// Make sure we don't refer to pixels for which SAO reconstruction
// has not been done.
margin += SAO_DELAY_PX;
} else if (ctrl->cfg.deblock_enable) {
// Make sure we don't refer to pixels that have not been deblocked.
margin += DEBLOCK_DELAY_PX;
}
// Coordinates of the top-left corner of the containing LCU.
const vector2d_t orig_lcu = {
.x = info->origin.x / LCU_WIDTH,
.y = info->origin.y / LCU_WIDTH,
};
// Difference between the coordinates of the LCU containing the
// bottom-left corner of the referenced block and the LCU containing
// this block.
const vector2d_t mv_lcu = {
((info->origin.x + info->width + margin) * 4 + x) / (LCU_WIDTH << 2) - orig_lcu.x,
((info->origin.y + info->height + margin) * 4 + y) / (LCU_WIDTH << 2) - orig_lcu.y,
};
if (mv_lcu.y > ctrl->max_inter_ref_lcu.down) {
return false;
}
if (mv_lcu.x + mv_lcu.y >
ctrl->max_inter_ref_lcu.down + ctrl->max_inter_ref_lcu.right)
{
return false;
}
}
if (ctrl->cfg.mv_constraint == KVZ_MV_CONSTRAIN_NONE) {
return true;
}
// Margin as luma quater pixels.
int margin = 0;
if (ctrl->cfg.mv_constraint == KVZ_MV_CONSTRAIN_FRAME_AND_TILE_MARGIN) {
if (is_frac_luma) {
margin = 4 << 2;
} else if (is_frac_chroma) {
margin = 2 << 2;
}
}
// TODO implement KVZ_MV_CONSTRAIN_FRAM and KVZ_MV_CONSTRAIN_TILE.
const vector2d_t abs_mv = {
info->origin.x * 4 + x,
info->origin.y * 4 + y,
};
// Check that both margin constraints are satisfied.
const int from_right =
(info->state->tile->frame->width << 2) - (abs_mv.x + (info->width << 2));
const int from_bottom =
(info->state->tile->frame->height << 2) - (abs_mv.y + (info->height << 2));
return abs_mv.x >= margin &&
abs_mv.y >= margin &&
from_right >= margin &&
from_bottom >= margin;
}
/**
* \return True if referred block is within current tile.
*/
static INLINE bool intmv_within_tile(const inter_search_info_t *info, int x, int y)
{
return fracmv_within_tile(info, x * 4, y * 4);
}
/**
* \brief Calculate cost for an integer motion vector.
*
* Updates info->best_mv, info->best_cost and info->best_bitcost to the new
* motion vector if it yields a lower cost than the current one.
*
* If the motion vector violates the MV constraints for tiles or WPP, the
* cost is not set.
*
* \return true if info->best_mv was changed, false otherwise
*/
static bool check_mv_cost(inter_search_info_t *info, int x, int y)
{
if (!intmv_within_tile(info, x, y)) return false;
uint32_t bitcost = 0;
uint32_t cost = kvz_image_calc_sad(
info->pic,
info->ref,
info->origin.x,
info->origin.y,
info->state->tile->offset_x + info->origin.x + x,
info->state->tile->offset_y + info->origin.y + y,
info->width,
info->height
);
if (cost >= info->best_cost) return false;
cost += info->mvd_cost_func(
info->state,
x, y, 2,
info->mv_cand,
info->merge_cand,
info->num_merge_cand,
info->ref_idx,
&bitcost
);
if (cost >= info->best_cost) return false;
// Set to motion vector in quarter pixel precision.
info->best_mv.x = x * 4;
info->best_mv.y = y * 4;
info->best_cost = cost;
info->best_bitcost = bitcost;
return true;
}
static unsigned get_ep_ex_golomb_bitcost(unsigned symbol)
{
// Calculate 2 * log2(symbol + 2)
unsigned bins = 0;
symbol += 2;
if (symbol >= 1 << 8) { bins += 16; symbol >>= 8; }
if (symbol >= 1 << 4) { bins += 8; symbol >>= 4; }
if (symbol >= 1 << 2) { bins += 4; symbol >>= 2; }
if (symbol >= 1 << 1) { bins += 2; }
// TODO: It might be a good idea to put a small slope on this function to
// make sure any search function that follows the gradient heads towards
// a smaller MVD, but that would require fractinal costs and bits being
// used everywhere in inter search.
// return num_bins + 0.001 * symbol;
return bins;
}
/**
* \brief Checks if mv is one of the merge candidates.
* \return true if found else return false
*/
static bool mv_in_merge(const inter_search_info_t *info, vector2d_t mv)
{
for (int i = 0; i < info->num_merge_cand; ++i) {
if (info->merge_cand[i].dir == 3) continue;
const vector2d_t merge_mv = {
info->merge_cand[i].mv[info->merge_cand[i].dir - 1][0] >> 2,
info->merge_cand[i].mv[info->merge_cand[i].dir - 1][1] >> 2
};
if (merge_mv.x == mv.x && merge_mv.y == mv.y) {
return true;
}
}
return false;
}
/**
* \brief Select starting point for integer motion estimation search.
*
* Checks the zero vector, extra_mv and merge candidates and updates
* info->best_mv to the best one.
*/
static void select_starting_point(inter_search_info_t *info, vector2d_t extra_mv)
{
// Check the 0-vector, so we can ignore all 0-vectors in the merge cand list.
check_mv_cost(info, 0, 0);
// Change to integer precision.
extra_mv.x >>= 2;
extra_mv.y >>= 2;
// Check mv_in if it's not one of the merge candidates.
if ((extra_mv.x != 0 || extra_mv.y != 0) && !mv_in_merge(info, extra_mv)) {
check_mv_cost(info, extra_mv.x, extra_mv.y);
}
// Go through candidates
for (unsigned i = 0; i < info->num_merge_cand; ++i) {
if (info->merge_cand[i].dir == 3) continue;
int x = info->merge_cand[i].mv[info->merge_cand[i].dir - 1][0] >> 2;
int y = info->merge_cand[i].mv[info->merge_cand[i].dir - 1][1] >> 2;
if (x == 0 && y == 0) continue;
check_mv_cost(info, x, y);
}
}
static uint32_t get_mvd_coding_cost(const encoder_state_t *state,
vector2d_t *mvd,
const cabac_data_t* cabac)
{
unsigned bitcost = 0;
const vector2d_t abs_mvd = { abs(mvd->x), abs(mvd->y) };
bitcost += CTX_ENTROPY_BITS(&cabac->ctx.cu_mvd_model[0], abs_mvd.x > 0);
if (abs_mvd.x > 0) {
bitcost += CTX_ENTROPY_BITS(&cabac->ctx.cu_mvd_model[1], abs_mvd.x > 1);
if (abs_mvd.x > 1) {
bitcost += get_ep_ex_golomb_bitcost(abs_mvd.x - 2) << CTX_FRAC_BITS;
}
bitcost += CTX_FRAC_ONE_BIT; // sign
}
bitcost += CTX_ENTROPY_BITS(&cabac->ctx.cu_mvd_model[0], abs_mvd.y > 0);
if (abs_mvd.y > 0) {
bitcost += CTX_ENTROPY_BITS(&cabac->ctx.cu_mvd_model[1], abs_mvd.y > 1);
if (abs_mvd.y > 1) {
bitcost += get_ep_ex_golomb_bitcost(abs_mvd.y - 2) << CTX_FRAC_BITS;
}
bitcost += CTX_FRAC_ONE_BIT; // sign
}
// Round and shift back to integer bits.
return (bitcost + CTX_FRAC_HALF_BIT) >> CTX_FRAC_BITS;
}
static uint32_t calc_mvd_cost(const encoder_state_t *state,
int x,
int y,
int mv_shift,
int16_t mv_cand[2][2],
inter_merge_cand_t merge_cand[MRG_MAX_NUM_CANDS],
int16_t num_cand,
int32_t ref_idx,
uint32_t *bitcost)
{
uint32_t temp_bitcost = 0;
uint32_t merge_idx;
int cand1_cost,cand2_cost;
vector2d_t mvd_temp1, mvd_temp2;
int8_t merged = 0;
int8_t cur_mv_cand = 0;
x *= 1 << mv_shift;
y *= 1 << mv_shift;
// Check every candidate to find a match
for(merge_idx = 0; merge_idx < (uint32_t)num_cand; merge_idx++) {
if (merge_cand[merge_idx].dir == 3) continue;
if (merge_cand[merge_idx].mv[merge_cand[merge_idx].dir - 1][0] == x &&
merge_cand[merge_idx].mv[merge_cand[merge_idx].dir - 1][1] == y &&
state->frame->ref_LX[merge_cand[merge_idx].dir - 1][
merge_cand[merge_idx].ref[merge_cand[merge_idx].dir - 1]
] == ref_idx) {
temp_bitcost += merge_idx;
merged = 1;
break;
}
}
// Check mvd cost only if mv is not merged
if(!merged) {
mvd_temp1.x = x - mv_cand[0][0];
mvd_temp1.y = y - mv_cand[0][1];
cand1_cost = get_mvd_coding_cost(state, &mvd_temp1, &state->cabac);
mvd_temp2.x = x - mv_cand[1][0];
mvd_temp2.y = y - mv_cand[1][1];
cand2_cost = get_mvd_coding_cost(state, &mvd_temp2, &state->cabac);
// Select candidate 1 if it has lower cost
if (cand2_cost < cand1_cost) {
cur_mv_cand = 1;
}
temp_bitcost += cur_mv_cand ? cand2_cost : cand1_cost;
}
*bitcost = temp_bitcost;
return temp_bitcost*(int32_t)(state->lambda_sqrt + 0.5);
}
static bool early_terminate(inter_search_info_t *info)
{
static const vector2d_t small_hexbs[7] = {
{ 0, -1 }, { -1, 0 }, { 0, 1 }, { 1, 0 },
{ 0, -1 }, { -1, 0 }, { 0, 0 },
};
vector2d_t mv = { info->best_mv.x >> 2, info->best_mv.y >> 2 };
int first_index = 0;
int last_index = 3;
for (int k = 0; k < 2; ++k) {
double threshold;
if (info->state->encoder_control->cfg.me_early_termination ==
KVZ_ME_EARLY_TERMINATION_SENSITIVE)
{
threshold = info->best_cost * 0.95;
} else {
threshold = info->best_cost;
}
int best_index = 6;
for (int i = first_index; i <= last_index; i++) {
int x = mv.x + small_hexbs[i].x;
int y = mv.y + small_hexbs[i].y;
if (check_mv_cost(info, x, y)) {
best_index = i;
}
}
// Adjust the movement vector
mv.x += small_hexbs[best_index].x;
mv.y += small_hexbs[best_index].y;
// If best match is not better than threshold, we stop the search.
if (info->best_cost >= threshold) {
return true;
}
first_index = (best_index + 3) % 4;
last_index = first_index + 2;
}
return false;
}
void kvz_tz_pattern_search(inter_search_info_t *info,
unsigned pattern_type,
const int iDist,
int *best_dist)
{
assert(pattern_type < 4);
//implemented search patterns
const vector2d_t pattern[4][8] = {
//diamond (8 points)
//[ ][ ][ ][ ][1][ ][ ][ ][ ]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[ ][ ][8][ ][ ][ ][5][ ][ ]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[4][ ][ ][ ][o][ ][ ][ ][2]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[ ][ ][7][ ][ ][ ][6][ ][ ]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[ ][ ][ ][ ][3][ ][ ][ ][ ]
{
{ 0, iDist }, { iDist, 0 }, { 0, -iDist }, { -iDist, 0 },
{ iDist / 2, iDist / 2 }, { iDist / 2, -iDist / 2 }, { -iDist / 2, -iDist / 2 }, { -iDist / 2, iDist / 2 }
},
//square (8 points)
//[8][ ][ ][ ][1][ ][ ][ ][2]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[7][ ][ ][ ][o][ ][ ][ ][3]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[6][ ][ ][ ][5][ ][ ][ ][4]
{
{ 0, iDist }, { iDist, iDist }, { iDist, 0 }, { iDist, -iDist }, { 0, -iDist },
{ -iDist, -iDist }, { -iDist, 0 }, { -iDist, iDist }
},
//octagon (8 points)
//[ ][ ][5][ ][ ][ ][1][ ][ ]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[ ][ ][ ][ ][ ][ ][ ][ ][2]
//[4][ ][ ][ ][ ][ ][ ][ ][ ]
//[ ][ ][ ][ ][o][ ][ ][ ][ ]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[8][ ][ ][ ][ ][ ][ ][ ][6]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[ ][ ][7][ ][ ][ ][3][ ][ ]
{
{ iDist / 2, iDist }, { iDist, iDist / 2 }, { iDist / 2, -iDist }, { -iDist, iDist / 2 },
{ -iDist / 2, iDist }, { iDist, -iDist / 2 }, { -iDist / 2, -iDist }, { -iDist, -iDist / 2 }
},
//hexagon (6 points)
//[ ][ ][5][ ][ ][ ][1][ ][ ]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[4][ ][ ][ ][o][ ][ ][ ][2]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[ ][ ][ ][ ][ ][ ][ ][ ][ ]
//[ ][ ][6][ ][ ][ ][3][ ][ ]
{
{ iDist / 2, iDist }, { iDist, 0 }, { iDist / 2, -iDist }, { -iDist, 0 },
{ iDist / 2, iDist }, { -iDist / 2, -iDist }, { 0, 0 }, { 0, 0 }
}
};
// Set the number of points to be checked.
int n_points;
if (iDist == 1) {
switch (pattern_type) {
case 0:
n_points = 4;
break;
case 2:
n_points = 4;
break;
case 3:
n_points = 4;
break;
default:
n_points = 8;
break;
};
} else {
switch (pattern_type) {
case 3:
n_points = 6;
break;
default:
n_points = 8;
break;
};
}
const vector2d_t mv = { info->best_mv.x >> 2, info->best_mv.y >> 2 };
// Compute SAD values for all chosen points.
int best_index = -1;
for (int i = 0; i < n_points; i++) {
vector2d_t offset = pattern[pattern_type][i];
int x = mv.x + offset.x;
int y = mv.y + offset.y;
if (check_mv_cost(info, x, y)) {
best_index = i;
}
}
if (best_index >= 0) {
*best_dist = iDist;
}
}
void kvz_tz_raster_search(inter_search_info_t *info,
int iSearchRange,
int iRaster)
{
const vector2d_t mv = { info->best_mv.x >> 2, info->best_mv.y >> 2 };
//compute SAD values for every point in the iRaster downsampled version of the current search area
for (int y = iSearchRange; y >= -iSearchRange; y -= iRaster) {
for (int x = -iSearchRange; x <= iSearchRange; x += iRaster) {
check_mv_cost(info, mv.x + x, mv.y + y);
}
}
}
static void tz_search(inter_search_info_t *info, vector2d_t extra_mv)
{
//TZ parameters
const int iSearchRange = 96; // search range for each stage
const int iRaster = 5; // search distance limit and downsampling factor for step 3
const unsigned step2_type = 0; // search patterns for steps 2 and 4
const unsigned step4_type = 0;
const bool bRasterRefinementEnable = true; // enable step 4 mode 1
const bool bStarRefinementEnable = false; // enable step 4 mode 2 (only one mode will be executed)
int best_dist = 0;
info->best_cost = UINT32_MAX;
// Select starting point from among merge candidates. These should
// include both mv_cand vectors and (0, 0).
select_starting_point(info, extra_mv);
// Check if we should stop search
if (info->state->encoder_control->cfg.me_early_termination &&
early_terminate(info))
{
return;
}
//step 2, grid search
for (int iDist = 1; iDist <= iSearchRange; iDist *= 2) {
kvz_tz_pattern_search(info, step2_type, iDist, &best_dist);
}
//step 3, raster scan
if (best_dist > iRaster) {
best_dist = iRaster;
kvz_tz_raster_search(info, iSearchRange, iRaster);
}
//step 4
//raster refinement
if (bRasterRefinementEnable && best_dist > 0) {
for (int iDist = best_dist >> 1; iDist > 0; iDist >>= 1) {
kvz_tz_pattern_search(info, step4_type, iDist, &best_dist);
}
}
//star refinement (repeat step 2 for the current starting point)
if (bStarRefinementEnable && best_dist > 0) {
for (int iDist = 1; iDist <= iSearchRange; iDist *= 2) {
kvz_tz_pattern_search(info, step4_type, iDist, &best_dist);
}
}
}
/**
* \brief Do motion search using the HEXBS algorithm.
*
* \param info search info
* \param extra_mv extra motion vector to check
* \param steps how many steps are done at maximum before exiting, does not affect the final step
*
* Motion vector is searched by first searching iteratively with the large
* hexagon pattern until the best match is at the center of the hexagon.
* As a final step a smaller hexagon is used to check the adjacent pixels.
*
* If a non 0,0 predicted motion vector predictor is given as extra_mv,
* the 0,0 vector is also tried. This is hoped to help in the case where
* the predicted motion vector is way off. In the future even more additional
* points like 0,0 might be used, such as vectors from top or left.
*/
static void hexagon_search(inter_search_info_t *info, vector2d_t extra_mv, uint32_t steps)
{
// The start of the hexagonal pattern has been repeated at the end so that
// the indices between 1-6 can be used as the start of a 3-point list of new
// points to search.
// 6--1,7
// / \ =)
// 5 0 2,8
// \ /
// 4---3
static const vector2d_t large_hexbs[9] = {
{ 0, 0 },
{ 1, -2 }, { 2, 0 }, { 1, 2 }, { -1, 2 }, { -2, 0 }, { -1, -2 },
{ 1, -2 }, { 2, 0 }
};
// This is used as the last step of the hexagon search.
// 1
// 2 0 3
// 4
static const vector2d_t small_hexbs[5] = {
{ 0, 0 },
{ 0, -1 }, { -1, 0 }, { 1, 0 }, { 0, 1 }
};
info->best_cost = UINT32_MAX;
// Select starting point from among merge candidates. These should
// include both mv_cand vectors and (0, 0).
select_starting_point(info, extra_mv);
// Check if we should stop search
if (info->state->encoder_control->cfg.me_early_termination &&
early_terminate(info))
{
return;
}
vector2d_t mv = { info->best_mv.x >> 2, info->best_mv.y >> 2 };
// Current best index, either to merge_cands, large_hexbs or small_hexbs.
int best_index = 0;
// Search the initial 7 points of the hexagon.
for (int i = 1; i < 7; ++i) {
if (check_mv_cost(info, mv.x + large_hexbs[i].x, mv.y + large_hexbs[i].y)) {
best_index = i;
}
}
// Iteratively search the 3 new points around the best match, until the best
// match is in the center.
while (best_index != 0 && steps != 0) {
// decrement count if enabled
if (steps > 0) steps -= 1;
// Starting point of the 3 offsets to be searched.
unsigned start;
if (best_index == 1) {
start = 6;
} else if (best_index == 8) {
start = 1;
} else {
start = best_index - 1;
}
// Move the center to the best match.
mv.x += large_hexbs[best_index].x;
mv.y += large_hexbs[best_index].y;
best_index = 0;
// Iterate through the next 3 points.
for (int i = 0; i < 3; ++i) {
vector2d_t offset = large_hexbs[start + i];
if (check_mv_cost(info, mv.x + offset.x, mv.y + offset.y)) {
best_index = start + i;
}
}
}
// Move the center to the best match.
//mv.x += large_hexbs[best_index].x;
//mv.y += large_hexbs[best_index].y;
// Do the final step of the search with a small pattern.
for (int i = 1; i < 5; ++i) {
check_mv_cost(info, mv.x + small_hexbs[i].x, mv.y + small_hexbs[i].y);
}
}
/**
* \brief Do motion search using the diamond algorithm.
*
* \param info search info
* \param extra_mv extra motion vector to check
* \param steps how many steps are done at maximum before exiting
*
* Motion vector is searched by searching iteratively with a diamond-shaped
* pattern. We take care of not checking the direction we came from, but
* further checking for avoiding visits to already visited points is not done.
*
* If a non 0,0 predicted motion vector predictor is given as extra_mv,
* the 0,0 vector is also tried. This is hoped to help in the case where
* the predicted motion vector is way off. In the future even more additional
* points like 0,0 might be used, such as vectors from top or left.
**/
static void diamond_search(inter_search_info_t *info, vector2d_t extra_mv, uint32_t steps)
{
enum diapos {
DIA_UP = 0,
DIA_RIGHT = 1,
DIA_LEFT = 2,
DIA_DOWN = 3,
DIA_CENTER = 4,
};
// a diamond shape with the center included
// 0
// 2 4 1
// 3
static const vector2d_t diamond[5] = {
{0, -1}, {1, 0}, {0, 1}, {-1, 0},
{0, 0}
};
info->best_cost = UINT32_MAX;
// Select starting point from among merge candidates. These should
// include both mv_cand vectors and (0, 0).
select_starting_point(info, extra_mv);
// Check if we should stop search
if (info->state->encoder_control->cfg.me_early_termination &&
early_terminate(info))
{
return;
}
// current motion vector
vector2d_t mv = { info->best_mv.x >> 2, info->best_mv.y >> 2 };
// current best index
enum diapos best_index = DIA_CENTER;
// initial search of the points of the diamond
for (int i = 0; i < 5; ++i) {
if (check_mv_cost(info, mv.x + diamond[i].x, mv.y + diamond[i].y)) {
best_index = i;
}
}
if (best_index == DIA_CENTER) {
// the center point was the best in initial check
return;
}
// Move the center to the best match.
mv.x += diamond[best_index].x;
mv.y += diamond[best_index].y;
// the arrival direction, the index of the diamond member that will be excluded
enum diapos from_dir = DIA_CENTER;
// whether we found a better candidate this iteration
uint8_t better_found;
do {
better_found = 0;
// decrement count if enabled
if (steps > 0) steps -= 1;
// search the points of the diamond
for (int i = 0; i < 4; ++i) {
// this is where we came from so it's checked already
if (i == from_dir) continue;
if (check_mv_cost(info, mv.x + diamond[i].x, mv.y + diamond[i].y)) {
best_index = i;
better_found = 1;
}
}
if (better_found) {
// Move the center to the best match.
mv.x += diamond[best_index].x;
mv.y += diamond[best_index].y;
// record where we came from to the next iteration
// the xor operation flips the orientation
from_dir = best_index ^ 0x3;
}
} while (better_found && steps != 0);
// and we're done
}
static void search_mv_full(inter_search_info_t *info,
int32_t search_range,
vector2d_t extra_mv)
{
// Search around the 0-vector.
for (int y = -search_range; y <= search_range; y++) {
for (int x = -search_range; x <= search_range; x++) {
check_mv_cost(info, x, y);
}
}
// Change to integer precision.
extra_mv.x >>= 2;
extra_mv.y >>= 2;
// Check around extra_mv if it's not one of the merge candidates.
if (!mv_in_merge(info, extra_mv)) {
for (int y = -search_range; y <= search_range; y++) {
for (int x = -search_range; x <= search_range; x++) {
check_mv_cost(info, extra_mv.x + x, extra_mv.y + y);
}
}
}
// Select starting point from among merge candidates. These should include
// both mv_cand vectors and (0, 0).
for (int i = 0; i < info->num_merge_cand; ++i) {
if (info->merge_cand[i].dir == 3) continue;
vector2d_t mv = {
.x = info->merge_cand[i].mv[info->merge_cand[i].dir - 1][0] >> 2,
.y = info->merge_cand[i].mv[info->merge_cand[i].dir - 1][1] >> 2,
};
// Ignore 0-vector because it has already been checked.
if (mv.x == 0 && mv.y == 0) continue;
vector2d_t min_mv = { mv.x - search_range, mv.y - search_range };
vector2d_t max_mv = { mv.x + search_range, mv.y + search_range };
for (int y = min_mv.y; y <= max_mv.y; ++y) {
for (int x = min_mv.x; x <= max_mv.x; ++x) {
if (!intmv_within_tile(info, x, y)) {
continue;
}
// Avoid calculating the same points over and over again.
bool already_tested = false;
for (int j = -1; j < i; ++j) {
int xx = 0;
int yy = 0;
if (j >= 0) {
if (info->merge_cand[j].dir == 3) continue;
xx = info->merge_cand[j].mv[info->merge_cand[j].dir - 1][0] >> 2;
yy = info->merge_cand[j].mv[info->merge_cand[j].dir - 1][1] >> 2;
}
if (x >= xx - search_range && x <= xx + search_range &&
y >= yy - search_range && y <= yy + search_range)
{
already_tested = true;
x = xx + search_range;
break;
}
}
if (already_tested) continue;
check_mv_cost(info, x, y);
}
}
}
}
/**
* \brief Do fractional motion estimation
*
* Algoritm first searches 1/2-pel positions around integer mv and after best match is found,
* refines the search by searching best 1/4-pel postion around best 1/2-pel position.
*/
static void search_frac(inter_search_info_t *info)
{
// Map indexes to relative coordinates in the following way:
// 5 3 6
// 1 0 2
// 7 4 8
static const vector2d_t square[9] = {
{ 0, 0 }, { -1, 0 }, { 1, 0 },
{ 0, -1 }, { 0, 1 }, { -1, -1 },
{ 1, -1 }, { -1, 1 }, { 1, 1 }
};
// Set mv to pixel precision
vector2d_t mv = { info->best_mv.x >> 2, info->best_mv.y >> 2 };
unsigned best_cost = UINT32_MAX;
uint32_t best_bitcost = 0;
uint32_t bitcosts[4] = { 0 };
unsigned best_index = 0;
unsigned costs[4] = { 0 };
kvz_extended_block src = { 0, 0, 0, 0 };
// Buffers for interpolated fractional pixels one
// for each position excluding the integer position.
// Has one extra column on left and row on top because
// samples are used also from those integer pixels when
// searching positions to the left and up.
frac_search_block fracpel_blocks[15];
kvz_pixel *hpel_pos[8];
// Horizontal hpel positions
hpel_pos[0] = fracpel_blocks[HPEL_POS_HOR] + (LCU_WIDTH + 1);
hpel_pos[1] = fracpel_blocks[HPEL_POS_HOR] + (LCU_WIDTH + 1) + 1;
// Vertical hpel positions
hpel_pos[2] = fracpel_blocks[HPEL_POS_VER] + 1;
hpel_pos[3] = fracpel_blocks[HPEL_POS_VER] + (LCU_WIDTH + 1) + 1;
// Diagonal hpel positions
hpel_pos[4] = fracpel_blocks[HPEL_POS_DIA];
hpel_pos[5] = fracpel_blocks[HPEL_POS_DIA] + 1;
hpel_pos[6] = fracpel_blocks[HPEL_POS_DIA] + (LCU_WIDTH + 1);
hpel_pos[7] = fracpel_blocks[HPEL_POS_DIA] + (LCU_WIDTH + 1) + 1;
const kvz_picture *ref = info->ref;
const kvz_picture *pic = info->pic;
vector2d_t orig = info->origin;
const int width = info->width;
const int height = info->height;
const encoder_state_t *state = info->state;
int fme_level = state->encoder_control->cfg.fme_level;
kvz_get_extended_block(orig.x, orig.y, mv.x - 1, mv.y - 1,
state->tile->offset_x,
state->tile->offset_y,
ref->y, ref->width, ref->height, FILTER_SIZE,
width+1, height+1,
&src);
kvz_filter_frac_blocks_luma(state->encoder_control,
src.orig_topleft,
src.stride,
width,
height,
fracpel_blocks,
fme_level);
kvz_pixel tmp_pic[LCU_WIDTH*LCU_WIDTH];
kvz_pixels_blit(pic->y + orig.y * pic->stride + orig.x,
tmp_pic,
width,
height,
pic->stride,
width);
// Search integer position
costs[0] = kvz_satd_any_size(width, height,
tmp_pic, width,
src.orig_topleft + src.stride + 1, src.stride);
costs[0] += info->mvd_cost_func(state,
mv.x, mv.y, 2,
info->mv_cand,
info->merge_cand,
info->num_merge_cand,
info->ref_idx,
&bitcosts[0]);
best_cost = costs[0];
best_bitcost = bitcosts[0];
int last_hpel_index = (fme_level == 1) ? 4 : 8;
//Set mv to half-pixel precision
mv.x *= 2;
mv.y *= 2;
// Search halfpel positions around best integer mv
for (int i = 1; i <= last_hpel_index; i += 4) {
const vector2d_t *pattern[4] = { &square[i], &square[i + 1], &square[i + 2], &square[i + 3] };
int8_t within_tile[4];
for (int j = 0; j < 4; j++) {
within_tile[j] =
fracmv_within_tile(info, (mv.x + pattern[j]->x) * 2, (mv.y + pattern[j]->y) * 2);
};
int hpel_strides[4] = {
(LCU_WIDTH + 1),
(LCU_WIDTH + 1),
(LCU_WIDTH + 1),
(LCU_WIDTH + 1)
};
kvz_satd_any_size_quad(width, height, (const kvz_pixel**)(hpel_pos + i - 1), hpel_strides, tmp_pic, width, 4, costs, within_tile);
for (int j = 0; j < 4; j++) {
if (within_tile[j]) {
costs[j] += info->mvd_cost_func(
state,
mv.x + pattern[j]->x,
mv.y + pattern[j]->y,
1,
info->mv_cand,
info->merge_cand,
info->num_merge_cand,
info->ref_idx,
&bitcosts[j]
);
}
}
for (int j = 0; j < 4; ++j) {
if (within_tile[j] && costs[j] < best_cost) {
best_cost = costs[j];
best_bitcost = bitcosts[j];
best_index = i + j;
}
}
}
unsigned int best_hpel_index = best_index;
// Move search to best_index
mv.x += square[best_index].x;
mv.y += square[best_index].y;
//Set mv to quarterpel precision
mv.x *= 2;
mv.y *= 2;
if (fme_level >= 3) {
best_index = 0;
int last_qpel_index = (fme_level == 3) ? 4 : 8;
//Search quarterpel points around best halfpel mv
for (int i = 1; i <= last_qpel_index; i += 4) {
const vector2d_t *pattern[4] = { &square[i], &square[i + 1], &square[i + 2], &square[i + 3] };
int8_t within_tile[4];
for (int j = 0; j < 4; j++) {
within_tile[j] =
fracmv_within_tile(info, mv.x + pattern[j]->x, mv.y + pattern[j]->y);
}
int qpel_indices[4] = { 0 };
int int_offset_x[4] = { 0 };
int int_offset_y[4] = { 0 };
for (int j = 0; j < 4; ++j) {
int hpel_offset_x = square[best_hpel_index].x;
int hpel_offset_y = square[best_hpel_index].y;
int qpel_offset_x = 2 * hpel_offset_x + pattern[j]->x;
int qpel_offset_y = 2 * hpel_offset_y + pattern[j]->y;
unsigned qpel_filter_x = (qpel_offset_x + 4) % 4;
unsigned qpel_filter_y = (qpel_offset_y + 4) % 4;
// The first value (-1) is for the integer position and
// it will not be used
int filters_to_block_idx[4][4] = {
{ -1, 3, 0, 4 },
{ 7, 11, 8, 12 },
{ 1, 5, 2, 6 },
{ 9, 13, 10, 14 }
};
qpel_indices[j] = filters_to_block_idx[qpel_filter_y][qpel_filter_x];
// Select values filtered from correct integer samples
int_offset_x[j] = qpel_offset_x >= 0;
int_offset_y[j] = qpel_offset_y >= 0;
}
kvz_pixel *qpel_pos[4] = {
fracpel_blocks[qpel_indices[0]] + int_offset_y[0] * (LCU_WIDTH + 1) + int_offset_x[0],
fracpel_blocks[qpel_indices[1]] + int_offset_y[1] * (LCU_WIDTH + 1) + int_offset_x[1],
fracpel_blocks[qpel_indices[2]] + int_offset_y[2] * (LCU_WIDTH + 1) + int_offset_x[2],
fracpel_blocks[qpel_indices[3]] + int_offset_y[3] * (LCU_WIDTH + 1) + int_offset_x[3]
};
int qpel_strides[4] = {
(LCU_WIDTH + 1),
(LCU_WIDTH + 1),
(LCU_WIDTH + 1),
(LCU_WIDTH + 1)
};
kvz_satd_any_size_quad(width, height, (const kvz_pixel**)qpel_pos, qpel_strides, tmp_pic, width, 4, costs, within_tile);
for (int j = 0; j < 4; j++) {
if (within_tile[j]) {
costs[j] += info->mvd_cost_func(
state,
mv.x + pattern[j]->x,
mv.y + pattern[j]->y,
0,
info->mv_cand,
info->merge_cand,
info->num_merge_cand,
info->ref_idx,
&bitcosts[j]
);
}
}
for (int j = 0; j < 4; ++j) {
if (within_tile[j] && costs[j] < best_cost) {
best_cost = costs[j];
best_bitcost = bitcosts[j];
best_index = i + j;
}
}
}
//Set mv to best final best match
mv.x += square[best_index].x;
mv.y += square[best_index].y;
}
info->best_mv = mv;
info->best_cost = best_cost;
info->best_bitcost = best_bitcost;
if (src.malloc_used) free(src.buffer);
}
/**
* \brief Perform inter search for a single reference frame.
*/
static void search_pu_inter_ref(inter_search_info_t *info,
int depth,
lcu_t *lcu, cu_info_t *cur_cu,
double *inter_cost,
uint32_t *inter_bitcost)
{
const kvz_config *cfg = &info->state->encoder_control->cfg;
// which list, L0 or L1, ref_idx is in and in what index
int8_t ref_list = -1;
// the index of the ref_idx in L0 or L1 list
int8_t LX_idx;
// max value of LX_idx plus one
const int8_t LX_IDX_MAX_PLUS_1 = MAX(info->state->frame->ref_LX_size[0],
info->state->frame->ref_LX_size[1]);
for (LX_idx = 0; LX_idx < LX_IDX_MAX_PLUS_1; LX_idx++)
{
// check if ref_idx is in L0
if (LX_idx < info->state->frame->ref_LX_size[0] &&
info->state->frame->ref_LX[0][LX_idx] == info->ref_idx) {
ref_list = 0;
break;
}
// check if ref_idx is in L1
if (LX_idx < info->state->frame->ref_LX_size[1] &&
info->state->frame->ref_LX[1][LX_idx] == info->ref_idx) {
ref_list = 1;
break;
}
}
// ref_idx has to be found in either L0 or L1
assert(LX_idx < LX_IDX_MAX_PLUS_1);
// store temp values to be stored back later
int8_t temp_ref_idx = cur_cu->inter.mv_ref[ref_list];
// Get MV candidates
cur_cu->inter.mv_ref[ref_list] = LX_idx;
kvz_inter_get_mv_cand(info->state,
info->origin.x,
info->origin.y,
info->width,
info->height,
info->mv_cand,
cur_cu,
lcu,
ref_list);
// store old values back
cur_cu->inter.mv_ref[ref_list] = temp_ref_idx;
vector2d_t mv = { 0, 0 };
{
// Take starting point for MV search from previous frame.
// When temporal motion vector candidates are added, there is probably
// no point to this anymore, but for now it helps.
const int mid_x = info->state->tile->offset_x + info->origin.x + (info->width >> 1);
const int mid_y = info->state->tile->offset_y + info->origin.y + (info->height >> 1);
const cu_array_t* ref_array = info->state->frame->ref->cu_arrays[info->ref_idx];
const cu_info_t* ref_cu = kvz_cu_array_at_const(ref_array, mid_x, mid_y);
if (ref_cu->type == CU_INTER) {
if (ref_cu->inter.mv_dir & 1) {
mv.x = ref_cu->inter.mv[0][0];
mv.y = ref_cu->inter.mv[0][1];
} else {
mv.x = ref_cu->inter.mv[1][0];
mv.y = ref_cu->inter.mv[1][1];
}
}
}
int search_range = 32;
switch (cfg->ime_algorithm) {
case KVZ_IME_FULL64: search_range = 64; break;
case KVZ_IME_FULL32: search_range = 32; break;
case KVZ_IME_FULL16: search_range = 16; break;
case KVZ_IME_FULL8: search_range = 8; break;
default: break;
}
info->best_cost = UINT32_MAX;
switch (cfg->ime_algorithm) {
case KVZ_IME_TZ:
tz_search(info, mv);
break;
case KVZ_IME_FULL64:
case KVZ_IME_FULL32:
case KVZ_IME_FULL16:
case KVZ_IME_FULL8:
case KVZ_IME_FULL:
search_mv_full(info, search_range, mv);
break;
case KVZ_IME_DIA:
diamond_search(info, mv, info->state->encoder_control->cfg.me_max_steps);
break;
default:
hexagon_search(info, mv, info->state->encoder_control->cfg.me_max_steps);
break;
}
if (cfg->fme_level > 0 && info->best_cost < *inter_cost) {
search_frac(info);
} else if (info->best_cost < UINT32_MAX) {
// Recalculate inter cost with SATD.
info->best_cost = kvz_image_calc_satd(
info->state->tile->frame->source,
info->ref,
info->origin.x,
info->origin.y,
info->state->tile->offset_x + info->origin.x + (info->best_mv.x >> 2),
info->state->tile->offset_y + info->origin.y + (info->best_mv.y >> 2),
info->width,
info->height);
info->best_cost += info->best_bitcost * (int)(info->state->lambda_sqrt + 0.5);
}
mv = info->best_mv;
int merged = 0;
int merge_idx = 0;
// Check every candidate to find a match
for (merge_idx = 0; merge_idx < info->num_merge_cand; merge_idx++) {
if (info->merge_cand[merge_idx].dir != 3 &&
info->merge_cand[merge_idx].mv[info->merge_cand[merge_idx].dir - 1][0] == mv.x &&
info->merge_cand[merge_idx].mv[info->merge_cand[merge_idx].dir - 1][1] == mv.y &&
(uint32_t)info->state->frame->ref_LX[info->merge_cand[merge_idx].dir - 1][
info->merge_cand[merge_idx].ref[info->merge_cand[merge_idx].dir - 1]] == info->ref_idx)
{
merged = 1;
break;
}
}
// Only check when candidates are different
int cu_mv_cand = 0;
if (!merged && (
info->mv_cand[0][0] != info->mv_cand[1][0] ||
info->mv_cand[0][1] != info->mv_cand[1][1]))
{
uint32_t (*mvd_coding_cost)(const encoder_state_t * const state,
vector2d_t *,
const cabac_data_t*) =
cfg->mv_rdo ? kvz_get_mvd_coding_cost_cabac : get_mvd_coding_cost;
vector2d_t mvd_temp1, mvd_temp2;
int cand1_cost,cand2_cost;
mvd_temp1.x = mv.x - info->mv_cand[0][0];
mvd_temp1.y = mv.y - info->mv_cand[0][1];
cand1_cost = mvd_coding_cost(info->state, &mvd_temp1, &info->state->cabac);
mvd_temp2.x = mv.x - info->mv_cand[1][0];
mvd_temp2.y = mv.y - info->mv_cand[1][1];
cand2_cost = mvd_coding_cost(info->state, &mvd_temp2, &info->state->cabac);
// Select candidate 1 if it has lower cost
if (cand2_cost < cand1_cost) {
cu_mv_cand = 1;
}
}
if (info->best_cost < *inter_cost) {
// Map reference index to L0/L1 pictures
cur_cu->inter.mv_dir = ref_list+1;
uint8_t mv_ref_coded = LX_idx;
cur_cu->merged = merged;
cur_cu->merge_idx = merge_idx;
cur_cu->inter.mv_ref[ref_list] = LX_idx;
cur_cu->inter.mv[ref_list][0] = (int16_t)mv.x;
cur_cu->inter.mv[ref_list][1] = (int16_t)mv.y;
CU_SET_MV_CAND(cur_cu, ref_list, cu_mv_cand);
*inter_cost = info->best_cost;
*inter_bitcost = info->best_bitcost + cur_cu->inter.mv_dir - 1 + mv_ref_coded;
}
}
/**
* \brief Update PU to have best modes at this depth.
*
* \param state encoder state
* \param x_cu x-coordinate of the containing CU
* \param y_cu y-coordinate of the containing CU
* \param depth depth of the CU in the quadtree
* \param part_mode partition mode of the CU
* \param i_pu index of the PU in the CU
* \param lcu containing LCU
*
* \param inter_cost Return inter cost of the best mode
* \param inter_bitcost Return inter bitcost of the best mode
*/
static void search_pu_inter(encoder_state_t * const state,
int x_cu, int y_cu,
int depth,
part_mode_t part_mode,
int i_pu,
lcu_t *lcu,
double *inter_cost,
uint32_t *inter_bitcost)
{
*inter_cost = MAX_INT;
*inter_bitcost = MAX_INT;
const kvz_config *cfg = &state->encoder_control->cfg;
const videoframe_t * const frame = state->tile->frame;
const int width_cu = LCU_WIDTH >> depth;
const int x = PU_GET_X(part_mode, width_cu, x_cu, i_pu);
const int y = PU_GET_Y(part_mode, width_cu, y_cu, i_pu);
const int width = PU_GET_W(part_mode, width_cu, i_pu);
const int height = PU_GET_H(part_mode, width_cu, i_pu);
// Merge candidate A1 may not be used for the second PU of Nx2N, nLx2N and
// nRx2N partitions.
const bool merge_a1 = i_pu == 0 || width >= height;
// Merge candidate B1 may not be used for the second PU of 2NxN, 2NxnU and
// 2NxnD partitions.
const bool merge_b1 = i_pu == 0 || width <= height;
const int x_local = SUB_SCU(x);
const int y_local = SUB_SCU(y);
cu_info_t *cur_cu = LCU_GET_CU_AT_PX(lcu, x_local, y_local);
inter_search_info_t info = {
.state = state,
.pic = frame->source,
.origin = { x, y },
.width = width,
.height = height,
.mvd_cost_func = cfg->mv_rdo ? kvz_calc_mvd_cost_cabac : calc_mvd_cost,
};
// Search for merge mode candidates
info.num_merge_cand = kvz_inter_get_merge_cand(
state,
x, y,
width, height,
merge_a1, merge_b1,
info.merge_cand,
lcu
);
// Default to candidate 0
CU_SET_MV_CAND(cur_cu, 0, 0);
CU_SET_MV_CAND(cur_cu, 1, 0);
for (int ref_idx = 0; ref_idx < state->frame->ref->used_size; ref_idx++) {
info.ref_idx = ref_idx;
info.ref = state->frame->ref->images[ref_idx];
search_pu_inter_ref(&info, depth, lcu, cur_cu, inter_cost, inter_bitcost);
}
// Search bi-pred positions
bool can_use_bipred = state->frame->slicetype == KVZ_SLICE_B
&& cfg->bipred
&& width + height >= 16; // 4x8 and 8x4 PBs are restricted to unipred
if (can_use_bipred) {
lcu_t *templcu = MALLOC(lcu_t, 1);
unsigned cu_width = LCU_WIDTH >> depth;
static const uint8_t priorityList0[] = { 0, 1, 0, 2, 1, 2, 0, 3, 1, 3, 2, 3 };
static const uint8_t priorityList1[] = { 1, 0, 2, 0, 2, 1, 3, 0, 3, 1, 3, 2 };
const unsigned num_cand_pairs =
MIN(info.num_merge_cand * (info.num_merge_cand - 1), 12);
inter_merge_cand_t *merge_cand = info.merge_cand;
for (int32_t idx = 0; idx < num_cand_pairs; idx++) {
uint8_t i = priorityList0[idx];
uint8_t j = priorityList1[idx];
if (i >= info.num_merge_cand || j >= info.num_merge_cand) break;
// Find one L0 and L1 candidate according to the priority list
if ((merge_cand[i].dir & 0x1) && (merge_cand[j].dir & 0x2)) {
if (state->frame->ref_LX[0][merge_cand[i].ref[0]] !=
state->frame->ref_LX[1][merge_cand[j].ref[1]] ||
merge_cand[i].mv[0][0] != merge_cand[j].mv[1][0] ||
merge_cand[i].mv[0][1] != merge_cand[j].mv[1][1])
{
uint32_t bitcost[2];
uint32_t cost = 0;
int8_t cu_mv_cand = 0;
int16_t mv[2][2];
kvz_pixel tmp_block[64 * 64];
kvz_pixel tmp_pic[64 * 64];
mv[0][0] = merge_cand[i].mv[0][0];
mv[0][1] = merge_cand[i].mv[0][1];
mv[1][0] = merge_cand[j].mv[1][0];
mv[1][1] = merge_cand[j].mv[1][1];
// Don't try merge candidates that don't satisfy mv constraints.
if (!fracmv_within_tile(&info, mv[0][0], mv[0][1]) ||
!fracmv_within_tile(&info, mv[1][0], mv[1][1]))
{
continue;
}
kvz_inter_recon_lcu_bipred(state,
state->frame->ref->images[
state->frame->ref_LX[0][merge_cand[i].ref[0]]
],
state->frame->ref->images[
state->frame->ref_LX[1][merge_cand[j].ref[1]]
],
x, y,
width,
height,
mv,
templcu);
for (int ypos = 0; ypos < height; ++ypos) {
int dst_y = ypos * width;
for (int xpos = 0; xpos < width; ++xpos) {
tmp_block[dst_y + xpos] = templcu->rec.y[
SUB_SCU(y + ypos) * LCU_WIDTH + SUB_SCU(x + xpos)];
tmp_pic[dst_y + xpos] = frame->source->y[x + xpos + (y + ypos)*frame->source->width];
}
}
cost = kvz_satd_any_size(cu_width, cu_width, tmp_pic, cu_width, tmp_block, cu_width);
cost += info.mvd_cost_func(state,
merge_cand[i].mv[0][0],
merge_cand[i].mv[0][1],
0,
info.mv_cand,
NULL, 0, 0,
&bitcost[0]);
cost += info.mvd_cost_func(state,
merge_cand[i].mv[1][0],
merge_cand[i].mv[1][1],
0,
info.mv_cand,
NULL, 0, 0,
&bitcost[1]);
const uint8_t mv_ref_coded[2] = {
merge_cand[i].ref[0],
merge_cand[j].ref[1]
};
const int extra_bits = mv_ref_coded[0] + mv_ref_coded[1] + 2 /* mv dir cost */;
cost += state->lambda_sqrt * extra_bits + 0.5;
if (cost < *inter_cost) {
cur_cu->inter.mv_dir = 3;
cur_cu->inter.mv_ref[0] = merge_cand[i].ref[0];
cur_cu->inter.mv_ref[1] = merge_cand[j].ref[1];
cur_cu->inter.mv[0][0] = merge_cand[i].mv[0][0];
cur_cu->inter.mv[0][1] = merge_cand[i].mv[0][1];
cur_cu->inter.mv[1][0] = merge_cand[j].mv[1][0];
cur_cu->inter.mv[1][1] = merge_cand[j].mv[1][1];
cur_cu->merged = 0;
// Check every candidate to find a match
for (int merge_idx = 0; merge_idx < info.num_merge_cand; merge_idx++) {
if (merge_cand[merge_idx].mv[0][0] == cur_cu->inter.mv[0][0] &&
merge_cand[merge_idx].mv[0][1] == cur_cu->inter.mv[0][1] &&
merge_cand[merge_idx].mv[1][0] == cur_cu->inter.mv[1][0] &&
merge_cand[merge_idx].mv[1][1] == cur_cu->inter.mv[1][1] &&
merge_cand[merge_idx].ref[0] == cur_cu->inter.mv_ref[0] &&
merge_cand[merge_idx].ref[1] == cur_cu->inter.mv_ref[1])
{
cur_cu->merged = 1;
cur_cu->merge_idx = merge_idx;
break;
}
}
// Each motion vector has its own candidate
for (int reflist = 0; reflist < 2; reflist++) {
cu_mv_cand = 0;
kvz_inter_get_mv_cand(state, x, y, width, height, info.mv_cand, cur_cu, lcu, reflist);
if (info.mv_cand[0][0] != info.mv_cand[1][0] ||
info.mv_cand[0][1] != info.mv_cand[1][1])
{
uint32_t (*mvd_coding_cost)(const encoder_state_t * const state,
vector2d_t *,
const cabac_data_t*) =
cfg->mv_rdo ? kvz_get_mvd_coding_cost_cabac : get_mvd_coding_cost;
vector2d_t mvd_temp1, mvd_temp2;
int cand1_cost, cand2_cost;
mvd_temp1.x = cur_cu->inter.mv[reflist][0] - info.mv_cand[0][0];
mvd_temp1.y = cur_cu->inter.mv[reflist][1] - info.mv_cand[0][1];
cand1_cost = mvd_coding_cost(state, &mvd_temp1, (cabac_data_t*)&state->cabac);
mvd_temp2.x = cur_cu->inter.mv[reflist][0] - info.mv_cand[1][0];
mvd_temp2.y = cur_cu->inter.mv[reflist][1] - info.mv_cand[1][1];
cand2_cost = mvd_coding_cost(state, &mvd_temp2, (cabac_data_t*)&state->cabac);
// Select candidate 1 if it has lower cost
if (cand2_cost < cand1_cost) {
cu_mv_cand = 1;
}
}
CU_SET_MV_CAND(cur_cu, reflist, cu_mv_cand);
}
*inter_cost = cost;
*inter_bitcost = bitcost[0] + bitcost[1] + extra_bits;
}
}
}
}
FREE_POINTER(templcu);
}
if (*inter_cost < INT_MAX && cur_cu->inter.mv_dir == 1) {
assert(fracmv_within_tile(&info, cur_cu->inter.mv[0][0], cur_cu->inter.mv[0][1]));
}
}
/**
* \brief Update CU to have best modes at this depth.
*
* Only searches the 2Nx2N partition mode.
*
* \param state encoder state
* \param x x-coordinate of the CU
* \param y y-coordinate of the CU
* \param depth depth of the CU in the quadtree
* \param lcu containing LCU
*
* \param inter_cost Return inter cost
* \param inter_bitcost Return inter bitcost
*/
void kvz_search_cu_inter(encoder_state_t * const state,
int x, int y, int depth,
lcu_t *lcu,
double *inter_cost,
uint32_t *inter_bitcost)
{
search_pu_inter(state,
x, y, depth,
SIZE_2Nx2N, 0,
lcu,
inter_cost,
inter_bitcost);
}
/**
* \brief Update CU to have best modes at this depth.
*
* Only searches the given partition mode.
*
* \param state encoder state
* \param x x-coordinate of the CU
* \param y y-coordinate of the CU
* \param depth depth of the CU in the quadtree
* \param part_mode partition mode to search
* \param lcu containing LCU
*
* \param inter_cost Return inter cost
* \param inter_bitcost Return inter bitcost
*/
void kvz_search_cu_smp(encoder_state_t * const state,
int x, int y,
int depth,
part_mode_t part_mode,
lcu_t *lcu,
double *inter_cost,
uint32_t *inter_bitcost)
{
const int num_pu = kvz_part_mode_num_parts[part_mode];
const int width = LCU_WIDTH >> depth;
const int y_local = SUB_SCU(y);
const int x_local = SUB_SCU(x);
*inter_cost = 0;
*inter_bitcost = 0;
for (int i = 0; i < num_pu; ++i) {
const int x_pu = PU_GET_X(part_mode, width, x_local, i);
const int y_pu = PU_GET_Y(part_mode, width, y_local, i);
const int width_pu = PU_GET_W(part_mode, width, i);
const int height_pu = PU_GET_H(part_mode, width, i);
cu_info_t *cur_pu = LCU_GET_CU_AT_PX(lcu, x_pu, y_pu);
cur_pu->type = CU_INTER;
cur_pu->part_size = part_mode;
cur_pu->depth = depth;
double cost = MAX_INT;
uint32_t bitcost = MAX_INT;
search_pu_inter(state, x, y, depth, part_mode, i, lcu, &cost, &bitcost);
if (cost >= MAX_INT) {
// Could not find any motion vector.
*inter_cost = MAX_INT;
*inter_bitcost = MAX_INT;
return;
}
*inter_cost += cost;
*inter_bitcost += bitcost;
for (int y = y_pu; y < y_pu + height_pu; y += SCU_WIDTH) {
for (int x = x_pu; x < x_pu + width_pu; x += SCU_WIDTH) {
cu_info_t *scu = LCU_GET_CU_AT_PX(lcu, x, y);
scu->type = CU_INTER;
scu->inter = cur_pu->inter;
}
}
}
// Count bits spent for coding the partition mode.
int smp_extra_bits = 1; // horizontal or vertical
if (state->encoder_control->cfg.amp_enable) {
smp_extra_bits += 1; // symmetric or asymmetric
if (part_mode != SIZE_2NxN && part_mode != SIZE_Nx2N) {
smp_extra_bits += 1; // U,L or D,R
}
}
// The transform is split for SMP and AMP blocks so we need more bits for
// coding the CBF.
smp_extra_bits += 6;
*inter_cost += state->lambda_sqrt * smp_extra_bits;
*inter_bitcost += smp_extra_bits;
}