uvg266/src/encoder_state-geometry.c
Ari Koivula 2f79bfebf7 Rename parameter encoder_state to state in all functions.
- It's so widely used that there isn't really need to emphasize that
  it's the encoders state. Also, it isn't really the encoders state,
  but encoding jobs state.
2015-03-04 17:31:07 +02:00

139 lines
5.1 KiB
C

/*****************************************************************************
* This file is part of Kvazaar HEVC encoder.
*
* Copyright (C) 2013-2015 Tampere University of Technology and others (see
* COPYING file).
*
* Kvazaar is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation; either version 2.1 of the License, or (at your
* option) any later version.
*
* Kvazaar is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with Kvazaar. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include "encoder_state-geometry.h"
#include "encoderstate.h"
int lcu_at_slice_start(const encoder_control_t * const encoder, int lcu_addr_in_ts) {
int i;
assert(lcu_addr_in_ts >= 0 && lcu_addr_in_ts < encoder->in.height_in_lcu * encoder->in.width_in_lcu);
if (lcu_addr_in_ts == 0) return 1;
for (i = 0; i < encoder->slice_count; ++i) {
if (encoder->slice_addresses_in_ts[i] == lcu_addr_in_ts) return 1;
}
return 0;
}
int lcu_at_slice_end(const encoder_control_t * const encoder, int lcu_addr_in_ts) {
int i;
assert(lcu_addr_in_ts >= 0 && lcu_addr_in_ts < encoder->in.height_in_lcu * encoder->in.width_in_lcu);
if (lcu_addr_in_ts == encoder->in.height_in_lcu * encoder->in.width_in_lcu - 1) return 1;
for (i = 0; i < encoder->slice_count; ++i) {
if (encoder->slice_addresses_in_ts[i] == lcu_addr_in_ts + 1) return 1;
}
return 0;
}
int lcu_at_tile_start(const encoder_control_t * const encoder, int lcu_addr_in_ts) {
assert(lcu_addr_in_ts >= 0 && lcu_addr_in_ts < encoder->in.height_in_lcu * encoder->in.width_in_lcu);
if (lcu_addr_in_ts == 0) return 1;
if (encoder->tiles_tile_id[lcu_addr_in_ts - 1] != encoder->tiles_tile_id[lcu_addr_in_ts]) {
return 1;
}
return 0;
}
int lcu_at_tile_end(const encoder_control_t * const encoder, int lcu_addr_in_ts) {
assert(lcu_addr_in_ts >= 0 && lcu_addr_in_ts < encoder->in.height_in_lcu * encoder->in.width_in_lcu);
if (lcu_addr_in_ts == encoder->in.height_in_lcu * encoder->in.width_in_lcu - 1) return 1;
if (encoder->tiles_tile_id[lcu_addr_in_ts + 1] != encoder->tiles_tile_id[lcu_addr_in_ts]) {
return 1;
}
return 0;
}
//Return 1 if the LCU is at the first row of a structure (tile or slice)
int lcu_in_first_row(const encoder_state_t * const state, int lcu_addr_in_ts) {
const int lcu_addr_in_rs = state->encoder_control->tiles_ctb_addr_ts_to_rs[lcu_addr_in_ts];
if (lcu_addr_in_rs / state->encoder_control->in.width_in_lcu == state->tile->lcu_offset_y) {
return 1;
}
if (lcu_addr_in_rs / state->encoder_control->in.width_in_lcu == state->slice->start_in_rs / state->encoder_control->in.width_in_lcu) {
return 1;
}
//One row above is before the start of the slice => it's also a boundary
if (lcu_addr_in_rs - state->encoder_control->in.width_in_lcu < state->slice->start_in_rs) {
return 1;
}
return 0;
}
//Return 1 if the LCU is at the first row of a structure (tile or slice)
int lcu_in_last_row(const encoder_state_t * const state, int lcu_addr_in_ts) {
const int lcu_addr_in_rs = state->encoder_control->tiles_ctb_addr_ts_to_rs[lcu_addr_in_ts];
if (lcu_addr_in_rs / state->encoder_control->in.width_in_lcu == state->tile->lcu_offset_y + state->tile->frame->height_in_lcu - 1) {
return 1;
}
if (lcu_addr_in_rs / state->encoder_control->in.width_in_lcu == state->slice->end_in_rs / state->encoder_control->in.width_in_lcu) {
return 1;
}
//One row below is before the end of the slice => it's also a boundary
if (lcu_addr_in_rs + state->encoder_control->in.width_in_lcu > state->slice->end_in_rs) {
return 1;
}
return 0;
}
//Return 1 if the LCU is at the first column of a structure (tile or slice)
int lcu_in_first_column(const encoder_state_t * const state, int lcu_addr_in_ts) {
const int lcu_addr_in_rs = state->encoder_control->tiles_ctb_addr_ts_to_rs[lcu_addr_in_ts];
//First column of tile?
if (lcu_addr_in_rs % state->encoder_control->in.width_in_lcu == state->tile->lcu_offset_x) {
return 1;
}
//Slice start may not be aligned with the tile, so we need to allow this
if (lcu_addr_in_rs == state->slice->start_in_rs) {
return 1;
}
return 0;
}
//Return 1 if the LCU is at the last column of a structure (tile or slice)
int lcu_in_last_column(const encoder_state_t * const state, int lcu_addr_in_ts) {
const int lcu_addr_in_rs = state->encoder_control->tiles_ctb_addr_ts_to_rs[lcu_addr_in_ts];
//First column of tile?
if (lcu_addr_in_rs % state->encoder_control->in.width_in_lcu == state->tile->lcu_offset_x + state->tile->frame->width_in_lcu - 1) {
return 1;
}
//Slice start may not be aligned with the tile, so we need to allow this
if (lcu_addr_in_rs == state->slice->end_in_rs) {
return 1;
}
return 0;
}