uvg266/src/strategies/avx2
2021-06-01 12:17:03 +03:00
..
avx2_common_functions.h Fix define for use with Visual Studio. 2020-04-03 15:11:01 +02:00
dct-avx2.c Exclude 8-bit-only code from 10-bit builds and use uint8_t instead of kvz_pixel for code that assumes 8-bit pixels 2020-09-02 17:46:33 +03:00
dct-avx2.h Add IWYU pragmas 2016-03-31 12:33:34 +03:00
encode_coding_tree-avx2.c avx2/encode_coding_tree-avx2.c update, because it caused errors 2020-12-30 14:25:16 +02:00
encode_coding_tree-avx2.h Add AVX2 strategy for encode_coding_tree 2018-12-18 19:41:09 +02:00
intra-avx2.c Exclude 8-bit-only code from 10-bit builds and use uint8_t instead of kvz_pixel for code that assumes 8-bit pixels 2020-09-02 17:46:33 +03:00
intra-avx2.h Run include-what-you-use fix_includes.py fix_includes.py 2016-04-01 17:46:55 +03:00
ipol-avx2.c Use AVX2 luma interpolation for SMP and AMP as well 2021-03-08 22:36:09 +02:00
ipol-avx2.h Run include-what-you-use fix_includes.py fix_includes.py 2016-04-01 17:46:55 +03:00
picture-avx2.c Exclude 8-bit-only code from 10-bit builds and use uint8_t instead of kvz_pixel for code that assumes 8-bit pixels 2020-09-02 17:46:33 +03:00
picture-avx2.h Run include-what-you-use fix_includes.py fix_includes.py 2016-04-01 17:46:55 +03:00
quant-avx2.c [LMCS] Use chroma scaling 2021-06-01 12:17:03 +03:00
quant-avx2.h Run include-what-you-use fix_includes.py fix_includes.py 2016-04-01 17:46:55 +03:00
reg_sad_pow2_widths-avx2.h Exclude 8-bit-only code from 10-bit builds and use uint8_t instead of kvz_pixel for code that assumes 8-bit pixels 2020-09-02 17:46:33 +03:00
sao-avx2.c Exclude 8-bit-only code from 10-bit builds and use uint8_t instead of kvz_pixel for code that assumes 8-bit pixels 2020-09-02 17:46:33 +03:00
sao-avx2.h Run include-what-you-use fix_includes.py fix_includes.py 2016-04-01 17:46:55 +03:00