uvg266/src/encoderstate.h
Ari Koivula 9015aab996 Clean up IDR handling code.
- IDR was called RADL, probably because the NAL type is IDR_W_RADL.
- Move things around to make it clearer what is happening.
2015-04-30 20:46:07 +03:00

232 lines
7.3 KiB
C

#ifndef ENCODERSTATE_H_
#define ENCODERSTATE_H_
/*****************************************************************************
* This file is part of Kvazaar HEVC encoder.
*
* Copyright (C) 2013-2015 Tampere University of Technology and others (see
* COPYING file).
*
* Kvazaar is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation; either version 2.1 of the License, or (at your
* option) any later version.
*
* Kvazaar is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with Kvazaar. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
/*
* \file
* \brief
*/
#include "global.h"
#include "videoframe.h"
#include "encoder.h"
#include "image.h"
#include "bitstream.h"
#include "cabac.h"
#include "config.h"
#include "tables.h"
#include "scalinglist.h"
#include "threadqueue.h"
#include "imagelist.h"
// Submodules
// Functions to obtain geometry information from LCU
#include "encoder_state-geometry.h"
// Constructors/destructors
#include "encoder_state-ctors_dtors.h"
// Functions writing bitstream parts
#include "encoder_state-bitstream.h"
typedef enum {
ENCODER_STATE_TYPE_INVALID = 'i',
ENCODER_STATE_TYPE_MAIN = 'M',
ENCODER_STATE_TYPE_SLICE = 'S',
ENCODER_STATE_TYPE_TILE = 'T',
ENCODER_STATE_TYPE_WAVEFRONT_ROW = 'W',
} encoder_state_type;
typedef struct {
double cur_lambda_cost; //!< \brief Lambda for SSE
double cur_lambda_cost_sqrt; //!< \brief Lambda for SAD and SATD
int32_t frame;
int32_t poc; /*!< \brief picture order count */
int8_t gop_offset; /*!< \brief offset in the gop structure */
int8_t QP; //!< \brief Quantization parameter
double QP_factor; //!< \brief Quantization factor
//Current picture available references
image_list_t *ref;
int8_t ref_list;
struct {
int32_t poc;
int8_t list;
int8_t idx;
} refmap[16];
bool is_idr_frame;
uint8_t pictype;
uint8_t slicetype;
} encoder_state_config_global_t;
typedef struct {
//Current sub-frame
videoframe_t *frame;
int32_t id;
//Tile: offset in LCU for current encoder_state in global coordinates
int32_t lcu_offset_x;
int32_t lcu_offset_y;
//Position of the first element in tile scan in global coordinates
int32_t lcu_offset_in_ts;
//Buffer for search
//order by row of (LCU_WIDTH * cur_pic->width_in_lcu) pixels
yuv_t *hor_buf_search;
//order by column of (LCU_WIDTH * encoder_state->height_in_lcu) pixels (there is no more extra pixel, since we can use a negative index)
yuv_t *ver_buf_search;
yuv_t *hor_buf_before_sao;
yuv_t *ver_buf_before_sao;
//Jobs for each individual LCU of a wavefront row.
threadqueue_job_t **wf_jobs;
} encoder_state_config_tile_t;
typedef struct {
int32_t id;
//Global coordinates
int32_t start_in_ts;
int32_t end_in_ts;
//Global coordinates
int32_t start_in_rs;
int32_t end_in_rs;
} encoder_state_config_slice_t;
typedef struct {
//Row in tile coordinates of the wavefront
int32_t lcu_offset_y;
} encoder_state_config_wfrow_t;
typedef struct lcu_order_element {
//This it used for leaf of the encoding tree. All is relative to the tile.
int id;
int index;
struct encoder_state_t *encoder_state;
vector2d_t position;
vector2d_t position_px; //Top-left
vector2d_t size;
int first_column;
int first_row;
int last_column;
int last_row;
struct lcu_order_element *above;
struct lcu_order_element *below;
struct lcu_order_element *left;
struct lcu_order_element *right;
} lcu_order_element_t;
typedef struct encoder_state_t {
const encoder_control_t *encoder_control;
encoder_state_type type;
//List of children, the last item of this list is a pseudo-encoder with encoder_control = NULL
//Use for (i = 0; encoder_state->children[i].encoder_control; ++i) {
struct encoder_state_t *children;
struct encoder_state_t *parent;
//Pointer to the encoder_state of the previous frame
struct encoder_state_t *previous_encoder_state;
encoder_state_config_global_t *global;
encoder_state_config_tile_t *tile;
encoder_state_config_slice_t *slice;
encoder_state_config_wfrow_t *wfrow;
int is_leaf; //A leaf encoder state is one which should encode LCUs...
lcu_order_element_t *lcu_order;
uint32_t lcu_order_count;
bitstream_t stream;
cabac_data_t cabac;
int stats_done;
uint32_t stats_bitstream_length; //Bitstream length written in bytes
//Jobs to wait for
threadqueue_job_t * tqj_recon_done; //Reconstruction is done
threadqueue_job_t * tqj_bitstream_written; //Bitstream is written
} encoder_state_t;
void encode_one_frame(encoder_state_t *state);
int read_one_frame(FILE* file, const encoder_state_t *state);
void encoder_compute_stats(encoder_state_t *state, FILE * const recout, uint32_t *stat_frames, double psnr[3], uint64_t *bitstream_length);
void encoder_next_frame(encoder_state_t *state);
void encode_coding_tree(encoder_state_t *state, uint16_t x_ctb,
uint16_t y_ctb, uint8_t depth);
void encode_last_significant_xy(encoder_state_t *state,
uint8_t lastpos_x, uint8_t lastpos_y,
uint8_t width, uint8_t height,
uint8_t type, uint8_t scan);
void encode_coeff_nxn(encoder_state_t *state, int16_t *coeff, uint8_t width,
uint8_t type, int8_t scan_mode, int8_t tr_skip);
void encode_transform_coeff(encoder_state_t *state, int32_t x_cu, int32_t y_cu,
int8_t depth, int8_t tr_depth, uint8_t parent_coeff_u, uint8_t parent_coeff_v);
void encode_block_residual(const encoder_control_t * const encoder,
uint16_t x_ctb, uint16_t y_ctb, uint8_t depth);
int encoder_state_match_children_of_previous_frame(encoder_state_t * const state);
coeff_scan_order_t get_scan_order(int8_t cu_type, int intra_mode, int depth);
static const uint8_t g_group_idx[32] = {
0, 1, 2, 3, 4, 4, 5, 5, 6, 6,
6, 6, 7, 7, 7, 7, 8, 8, 8, 8,
8, 8, 8, 8, 9, 9, 9, 9, 9, 9,
9, 9 };
static const uint8_t g_min_in_group[10] = {
0, 1, 2, 3, 4, 6, 8, 12, 16, 24 };
#define C1FLAG_NUMBER 8 // maximum number of largerThan1 flag coded in one chunk
#define C2FLAG_NUMBER 1 // maximum number of largerThan2 flag coded in one chunk
//Get the data for vertical buffer position at the left of LCU identified by the position in pixel
#define OFFSET_VER_BUF(position_x, position_y, cur_pic, i) ((position_y) + i + ((position_x)/LCU_WIDTH - 1) * (cur_pic)->height)
#define OFFSET_VER_BUF_C(position_x, position_y, cur_pic, i) ((position_y/2) + i + ((position_x)/LCU_WIDTH - 1) * (cur_pic)->height / 2)
//Get the data for horizontal buffer position at the top of LCU identified by the position in pixel
#define OFFSET_HOR_BUF(position_x, position_y, cur_pic, i) ((position_x) + i + ((position_y)/LCU_WIDTH - 1) * (cur_pic)->width)
#define OFFSET_HOR_BUF_C(position_x, position_y, cur_pic, i) ((position_x/2) + i + ((position_y)/LCU_WIDTH - 1) * (cur_pic)->width / 2)
#endif //ENCODERSTATE_H_