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https://github.com/ultravideo/uvg266.git
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db0bcfff98
- Vectors that point far outside the frame don't work, although the special case of them pointing right beside the frame works. So test for vectors pointing farther away. - Update include directory for greatest.
240 lines
4.1 KiB
C
240 lines
4.1 KiB
C
#include "greatest/greatest.h"
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#include "src/picture.h"
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//////////////////////////////////////////////////////////////////////////
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// EXTERNAL FUNCTIONS
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//////////////////////////////////////////////////////////////////////////
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// DEFINES
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#define TEST_SAD(X, Y) calc_sad(g_pic, g_ref, 0, 0, (X), (Y), 8, 8)
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//////////////////////////////////////////////////////////////////////////
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// GLOBALS
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const uint8_t ref_data[64] = {
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1,2,2,2,2,2,2,3,
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4,5,5,5,5,5,5,6,
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4,5,5,5,5,5,5,6,
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4,5,5,5,5,5,5,6,
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4,5,5,5,5,5,5,6,
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4,5,5,5,5,5,5,6,
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4,5,5,5,5,5,5,6,
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7,8,8,8,8,8,8,9
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};
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const uint8_t pic_data[64] = {
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1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1
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};
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picture *g_pic = 0;
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picture *g_ref = 0;
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//////////////////////////////////////////////////////////////////////////
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// SETUP, TEARDOWN AND HELPER FUNCTIONS
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void sad_setup(void *environment)
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{
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unsigned i;
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g_pic = picture_init(8, 8, 1, 1);
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for (i = 0; i < 64; ++i) {
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g_pic->y_data[i] = pic_data[i] + 48;
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}
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g_ref = picture_init(8, 8, 1, 1);
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for (i = 0; i < 64; ++i) {
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g_ref->y_data[i] = ref_data[i] + 48;
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}
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}
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void sad_teardown(void *environment)
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{
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free(g_pic); g_pic = 0;
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free(g_ref); g_ref = 0;
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}
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//////////////////////////////////////////////////////////////////////////
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// OVERLAPPING BOUNDARY TESTS
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TEST test_topleft(void)
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{
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ASSERT_EQ(
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1*(4*4) + (2+4)*(4*4) + 5*(4*4) - 64,
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TEST_SAD(-3, -3));
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PASS();
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}
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TEST test_top(void)
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{
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ASSERT_EQ(
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(1+3)*4 + 2*(6*4) + (4+6)*4 + 5*(6*4) - 64,
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TEST_SAD(0, -3));
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PASS();
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}
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TEST test_topright(void)
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{
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ASSERT_EQ(
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3*(4*4) + (2+6)*(4*4) + 5*(4*4) - 64,
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TEST_SAD(3, -3));
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PASS();
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}
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TEST test_left(void)
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{
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ASSERT_EQ(
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(1+7)*4 + 4*(6*4) + (2+8)*4 + 5*(6*4) - 64,
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TEST_SAD(-3, 0));
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PASS();
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}
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TEST test_no_offset(void)
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{
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ASSERT_EQ(
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(1+3+7+9) + (2+4+6+8)*6 + 5*(6*6) - 64,
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TEST_SAD(0, 0));
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PASS();
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}
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TEST test_right(void)
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{
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ASSERT_EQ(
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(3+9)*4 + 6*(4*6) + (2+8)*4 + 5*(6*4) - 64,
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TEST_SAD(3, 0));
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PASS();
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}
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TEST test_bottomleft(void)
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{
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ASSERT_EQ(
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7*(4*4) + (4+8)*(4*4) + 5*(4*4) - 64,
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TEST_SAD(-3, 3));
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PASS();
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}
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TEST test_bottom(void)
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{
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ASSERT_EQ(
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(7+9)*4 + 8*(6*4) + (4+6)*4 + 5*(6*4) - 64,
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TEST_SAD(0, 3));
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PASS();
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}
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TEST test_bottomright(void)
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{
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ASSERT_EQ(
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9*(4*4) + (6+8)*(4*4) + 5*(4*4) - 64,
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TEST_SAD(3, 3));
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PASS();
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}
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//////////////////////////////////////////////////////////////////////////
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// OUT OF FRAME TESTS
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#define DIST 10
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TEST test_topleft_out(void)
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{
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ASSERT_EQ(
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1*(8*8) - 64,
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TEST_SAD(-DIST, -DIST));
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PASS();
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}
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TEST test_top_out(void)
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{
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ASSERT_EQ(
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(1+3)*8 + 2*(6*8) - 64,
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TEST_SAD(0, -DIST));
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PASS();
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}
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TEST test_topright_out(void)
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{
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ASSERT_EQ(
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3*(8*8) - 64,
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TEST_SAD(DIST, -DIST));
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PASS();
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}
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TEST test_left_out(void)
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{
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ASSERT_EQ(
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(1+7)*8 + 4*(6*8) - 64,
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TEST_SAD(-DIST, 0));
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PASS();
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}
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TEST test_right_out(void)
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{
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ASSERT_EQ(
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(3+9)*8 + 6*(6*8) - 64,
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TEST_SAD(DIST, 0));
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PASS();
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}
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TEST test_bottomleft_out(void)
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{
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ASSERT_EQ(
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7*(8*8) - 64,
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TEST_SAD(-DIST, DIST));
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PASS();
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}
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TEST test_bottom_out(void)
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{
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ASSERT_EQ(
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(7+9)*8 + 8*(6*8) - 64,
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TEST_SAD(0, DIST));
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PASS();
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}
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TEST test_bottomright_out(void)
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{
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ASSERT_EQ(
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9*(8*8) - 64,
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TEST_SAD(DIST, DIST));
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PASS();
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}
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//////////////////////////////////////////////////////////////////////////
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// TEST FIXTURES
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SUITE(sad_tests)
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{
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//SET_SETUP(sad_setup);
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//SET_TEARDOWN(sad_teardown);
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sad_setup(0);
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// Tests for movement vectors that overlap frame.
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RUN_TEST(test_topleft);
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RUN_TEST(test_top);
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RUN_TEST(test_topright);
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RUN_TEST(test_left);
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RUN_TEST(test_no_offset);
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RUN_TEST(test_right);
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RUN_TEST(test_bottomleft);
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RUN_TEST(test_bottom);
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RUN_TEST(test_bottomright);
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// Tests for movement vectors that are outside the frame.
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RUN_TEST(test_topleft_out);
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RUN_TEST(test_top_out);
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RUN_TEST(test_topright_out);
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RUN_TEST(test_left_out);
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RUN_TEST(test_right_out);
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RUN_TEST(test_bottomleft_out);
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RUN_TEST(test_bottom_out);
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RUN_TEST(test_bottomright_out);
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sad_setup(0);
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}
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