Remove a bunch of useless casts.

We've had void * for twenty years now people let's try to act like we
know how it works.
This commit is contained in:
Adam Jackson 2009-01-22 02:11:16 -05:00
commit 132b464d73
72 changed files with 343 additions and 376 deletions

View file

@ -171,8 +171,7 @@ typedef struct _miBankQueue
(*pScreenPriv->BankInfo.SetDestinationBank)(pScreen, (_no)) - \
(pScreenPriv->BankInfo.BankSize * (_no)))
#define xalloc_ARRAY(atype, ntype) \
(atype *)xalloc((ntype) * sizeof(atype))
#define xalloc_ARRAY(atype, ntype) xalloc((ntype) * sizeof(atype))
static int miBankScreenKeyIndex;
static DevPrivateKey miBankScreenKey = &miBankScreenKeyIndex;
@ -955,7 +954,7 @@ miBankCopy(
paddedWidth = PixmapBytePad(maxWidth,
pScreenPriv->pScreenPixmap->drawable.depth);
pImage = (char *)xalloc(paddedWidth * maxHeight);
pImage = xalloc(paddedWidth * maxHeight);
pGC->fExpose = FALSE;
@ -1750,7 +1749,7 @@ miBankGetImage(
paddedWidth = PixmapBytePad(w,
pScreenPriv->pScreenPixmap->drawable.depth);
pBankImage = (char *)xalloc(paddedWidth * h);
pBankImage = xalloc(paddedWidth * h);
if (pBankImage)
{
@ -1811,7 +1810,7 @@ miBankGetSpans(
paddedWidth =
PixmapBytePad(pScreenPriv->pScreenPixmap->drawable.width,
pScreenPriv->pScreenPixmap->drawable.depth);
pBankImage = (char *)xalloc(paddedWidth);
pBankImage = xalloc(paddedWidth);
if (pBankImage)
{