Remove a bunch of useless casts.

We've had void * for twenty years now people let's try to act like we
know how it works.
This commit is contained in:
Adam Jackson 2009-01-22 02:11:16 -05:00
commit 132b464d73
72 changed files with 343 additions and 376 deletions

16
os/io.c
View file

@ -1011,14 +1011,14 @@ AllocateInputBuffer(void)
{
ConnectionInputPtr oci;
oci = (ConnectionInputPtr)xalloc(sizeof(ConnectionInput));
oci = xalloc(sizeof(ConnectionInput));
if (!oci)
return (ConnectionInputPtr)NULL;
oci->buffer = (char *)xalloc(BUFSIZE);
return NULL;
oci->buffer = xalloc(BUFSIZE);
if (!oci->buffer)
{
xfree(oci);
return (ConnectionInputPtr)NULL;
return NULL;
}
oci->size = BUFSIZE;
oci->bufptr = oci->buffer;
@ -1032,14 +1032,14 @@ AllocateOutputBuffer(void)
{
ConnectionOutputPtr oco;
oco = (ConnectionOutputPtr)xalloc(sizeof(ConnectionOutput));
oco = xalloc(sizeof(ConnectionOutput));
if (!oco)
return (ConnectionOutputPtr)NULL;
oco->buf = (unsigned char *) xcalloc(1, BUFSIZE);
return NULL;
oco->buf = xcalloc(1, BUFSIZE);
if (!oco->buf)
{
xfree(oco);
return (ConnectionOutputPtr)NULL;
return NULL;
}
oco->size = BUFSIZE;
oco->count = 0;