glamor: Add bounding box to one-fbo pixmaps

This lets code treat the one-fbo pixmaps more symmetrically with the
tiled pixmaps.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Keith Packard 2014-03-13 23:11:40 -07:00 • committed by Eric Anholt
commit 209d004469
2 changed files with 9 additions and 0 deletions

View file

@ -76,6 +76,10 @@ glamor_set_pixmap_type(PixmapPtr pixmap, glamor_pixmap_type_t type)
pixmap_priv->base.glamor_priv = glamor_priv;
}
pixmap_priv->type = type;
pixmap_priv->base.box.x1 = 0;
pixmap_priv->base.box.x2 = pixmap->drawable.width;
pixmap_priv->base.box.y1 = 0;
pixmap_priv->base.box.y2 = pixmap->drawable.height;
}
_X_EXPORT void
@ -182,6 +186,10 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
glamor_check_fbo_size(glamor_priv, w, h))
{
pixmap_priv->type = type;
pixmap_priv->base.box.x1 = 0;
pixmap_priv->base.box.y1 = 0;
pixmap_priv->base.box.x2 = w;
pixmap_priv->base.box.y2 = h;
fbo = glamor_create_fbo(glamor_priv, w, h, format, usage);
}
else {