More patches from David Reveman:

Add GL_ARB_texture_non_power_of_two, GL_EXT_framebuffer_object and
    GL_NV_texture_env_combine4 extensions.
Add __GLXcontext destructor and flush context cache there and on
    loseCurrent.
Chain back to new __GLXcontext destructor. (__glXMesaContextForceCurrent):
    Set render table on forceCurrent. (init_screen_visuals): Index pVis
    array correctly. (GlxGetMesaProvider): Add this.
Hook up FBO marshalling.
This commit is contained in:
Kristian Høgsberg 2006-03-17 00:35:18 +00:00
commit 2c11cde336
9 changed files with 386 additions and 2 deletions

View file

@ -939,6 +939,20 @@ int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
return __glXSwapCreateGLXPixmapWithConfigSGIX(cl, pc);
case X_GLXvop_GetDrawableAttributesSGIX:
return __glXSwapGetDrawableAttributesSGIX(cl, pc);
case X_GLvop_IsRenderbufferEXT:
return __glXDispSwap_IsRenderbufferEXT(cl, pc);
case X_GLvop_GenRenderbuffersEXT:
return __glXDispSwap_GenRenderbuffersEXT(cl, pc);
case X_GLvop_GetRenderbufferParameterivEXT:
return __glXDispSwap_GetRenderbufferParameterivEXT(cl, pc);
case X_GLvop_IsFramebufferEXT:
return __glXDispSwap_IsFramebufferEXT(cl, pc);
case X_GLvop_GenFramebuffersEXT:
return __glXDispSwap_GenFramebuffersEXT(cl, pc);
case X_GLvop_CheckFramebufferStatusEXT:
return __glXDispSwap_CheckFramebufferStatusEXT(cl, pc);
case X_GLvop_GetFramebufferAttachmentParameterivEXT:
return __glXDispSwap_GetFramebufferAttachmentParameterivEXT(cl, pc);
default:
break;
}