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An experimental pseudocolor emulation layer. Not fully completed, currently
only works for 16bpp.
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fb/fbpseudocolor.c
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fb/fbpseudocolor.c
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fb/fbpseudocolor.h
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fb/fbpseudocolor.h
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#ifndef _FB_XX_H_
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# define _FB_XX_H_
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typedef void (*xxSyncFunc)(ScreenPtr);
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extern Bool xxSetup(ScreenPtr pScreen, int myDepth,
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int baseDepth, char *addr, xxSyncFunc sync);
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extern void xxPrintVisuals(void);
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#endif /* _FB_XX_H_ */
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