Merge branch 'smooth-scrolling' into next

This commit is contained in:
Peter Hutterer 2011-09-30 09:24:56 +10:00
commit 4c6bc0e765
24 changed files with 951 additions and 478 deletions

View file

@ -260,6 +260,8 @@ AddInputDevice(ClientPtr client, DeviceProc deviceProc, Bool autoStart)
offsetof(DeviceIntRec, devPrivates), PRIVATE_DEVICE);
if (!dev)
return (DeviceIntPtr)NULL;
dev->last.scroll = NULL;
dev->id = devid;
dev->public.processInputProc = ProcessOtherEvent;
dev->public.realInputProc = ProcessOtherEvent;
@ -939,6 +941,7 @@ CloseDevice(DeviceIntPtr dev)
free(dev->deviceGrab.sync.event);
free(dev->config_info); /* Allocated in xf86ActivateDevice. */
free(dev->last.scroll);
dev->config_info = NULL;
dixFreeObjectWithPrivates(dev, PRIVATE_DEVICE);
}
@ -1277,10 +1280,19 @@ InitValuatorClassDeviceStruct(DeviceIntPtr dev, int numAxes, Atom *labels,
if (!valc)
return FALSE;
dev->last.scroll = valuator_mask_new(numAxes);
if (!dev->last.scroll)
{
free(valc);
return FALSE;
}
valc->sourceid = dev->id;
valc->motion = NULL;
valc->first_motion = 0;
valc->last_motion = 0;
valc->h_scroll_axis = -1;
valc->v_scroll_axis = -1;
valc->numMotionEvents = numMotionEvents;
valc->motionHintWindow = NullWindow;

View file

@ -605,6 +605,7 @@ eventToDeviceEvent(DeviceEvent *ev, xEvent **xi)
xde->root_x = FP1616(ev->root_x, ev->root_x_frac);
xde->root_y = FP1616(ev->root_y, ev->root_y_frac);
xde->flags = ev->flags;
if (ev->key_repeat)
xde->flags |= XIKeyRepeat;
@ -632,8 +633,9 @@ eventToDeviceEvent(DeviceEvent *ev, xEvent **xi)
if (BitIsOn(ev->valuators.mask, i))
{
SetBit(ptr, i);
axisval->integral = ev->valuators.data[i];
axisval->frac = ev->valuators.data_frac[i];
axisval->integral = trunc(ev->valuators.data[i]);
axisval->frac = (ev->valuators.data[i] - axisval->integral) *
(1UL << 32);
axisval++;
}
}
@ -648,7 +650,7 @@ eventToRawEvent(RawDeviceEvent *ev, xEvent **xi)
int vallen, nvals;
int i, len = sizeof(xXIRawEvent);
char *ptr;
FP3232 *axisval;
FP3232 *axisval, *axisval_raw;
nvals = count_bits(ev->valuators.mask, sizeof(ev->valuators.mask));
len += nvals * sizeof(FP3232) * 2; /* 8 byte per valuator, once
@ -666,19 +668,23 @@ eventToRawEvent(RawDeviceEvent *ev, xEvent **xi)
raw->detail = ev->detail.button;
raw->deviceid = ev->deviceid;
raw->valuators_len = vallen;
raw->flags = ev->flags;
ptr = (char*)&raw[1];
axisval = (FP3232*)(ptr + raw->valuators_len * 4);
axisval_raw = axisval + nvals;
for (i = 0; i < sizeof(ev->valuators.mask) * 8; i++)
{
if (BitIsOn(ev->valuators.mask, i))
{
SetBit(ptr, i);
axisval->integral = ev->valuators.data[i];
axisval->frac = ev->valuators.data_frac[i];
(axisval + nvals)->integral = ev->valuators.data_raw[i];
(axisval + nvals)->frac = ev->valuators.data_raw_frac[i];
axisval->integral = trunc(ev->valuators.data[i]);
axisval->frac = ev->valuators.data[i] - axisval->integral;
axisval_raw->integral = trunc(ev->valuators.data_raw[i]);
axisval_raw->frac = ev->valuators.data_raw[i] -
axisval_raw->integral;
axisval++;
axisval_raw++;
}
}

View file

@ -2,6 +2,7 @@
* Copyright © 2006 Nokia Corporation
* Copyright © 2006-2007 Daniel Stone
* Copyright © 2008 Red Hat, Inc.
* Copyright © 2011 The Chromium Authors
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@ -58,6 +59,7 @@
#endif
#include <X11/extensions/XI.h>
#include <X11/extensions/XI2.h>
#include <X11/extensions/XIproto.h>
#include <pixman.h>
#include "exglobals.h"
@ -167,7 +169,7 @@ init_raw(DeviceIntPtr dev, RawDeviceEvent *event, Time ms, int type, int detail)
}
static void
set_raw_valuators(RawDeviceEvent *event, ValuatorMask *mask, int32_t* data)
set_raw_valuators(RawDeviceEvent *event, ValuatorMask *mask, double* data)
{
int i;
@ -176,7 +178,7 @@ set_raw_valuators(RawDeviceEvent *event, ValuatorMask *mask, int32_t* data)
if (valuator_mask_isset(mask, i))
{
SetBit(event->valuators.mask, i);
data[i] = valuator_mask_get(mask, i);
data[i] = valuator_mask_get_double(mask, i);
}
}
}
@ -196,9 +198,7 @@ set_valuators(DeviceIntPtr dev, DeviceEvent* event, ValuatorMask *mask)
SetBit(event->valuators.mask, i);
if (valuator_get_mode(dev, i) == Absolute)
SetBit(event->valuators.mode, i);
event->valuators.data[i] = valuator_mask_get(mask, i);
event->valuators.data_frac[i] =
dev->last.remainder[i] * (1 << 16) * (1 << 16);
event->valuators.data[i] = valuator_mask_get_double(mask, i);
}
else if (valuator_get_mode(dev, i) == Absolute)
event->valuators.data[i] = dev->valuator->axisVal[i];
@ -255,39 +255,29 @@ CreateClassesChangedEvent(InternalEvent* event,
/**
* Rescale the coord between the two axis ranges.
*/
static int
rescaleValuatorAxis(int coord, float remainder, float *remainder_return, AxisInfoPtr from, AxisInfoPtr to,
int defmax)
static double
rescaleValuatorAxis(double coord, AxisInfoPtr from, AxisInfoPtr to,
double defmax)
{
int fmin = 0, tmin = 0, fmax = defmax, tmax = defmax, coord_return;
float value;
double fmin = 0.0, fmax = defmax;
double tmin = 0.0, tmax = defmax;
if(from && from->min_value < from->max_value) {
if (from && from->min_value < from->max_value) {
fmin = from->min_value;
fmax = from->max_value;
}
if(to && to->min_value < to->max_value) {
if (to && to->min_value < to->max_value) {
tmin = to->min_value;
tmax = to->max_value;
}
if(fmin == tmin && fmax == tmax) {
if (remainder_return)
*remainder_return = remainder;
if (fmin == tmin && fmax == tmax)
return coord;
}
if(fmax == fmin) { /* avoid division by 0 */
if (remainder_return)
*remainder_return = 0.0;
return 0;
}
if (fmax == fmin) /* avoid division by 0 */
return 0.0;
value = (coord + remainder - fmin) * (tmax - tmin) / (fmax - fmin) + tmin;
coord_return = lroundf(value);
if (remainder_return)
*remainder_return = value - coord_return;
return coord_return;
return (coord - fmin) * (tmax - tmin) / (fmax - fmin) + tmin;
}
/**
@ -309,19 +299,25 @@ updateSlaveDeviceCoords(DeviceIntPtr master, DeviceIntPtr pDev)
* position of the pointer */
pDev->last.valuators[0] = master->last.valuators[0];
pDev->last.valuators[1] = master->last.valuators[1];
pDev->last.remainder[0] = master->last.remainder[0];
pDev->last.remainder[1] = master->last.remainder[1];
if (!pDev->valuator)
return;
/* scale back to device coordinates */
if(pDev->valuator->numAxes > 0)
pDev->last.valuators[0] = rescaleValuatorAxis(pDev->last.valuators[0], pDev->last.remainder[0],
&pDev->last.remainder[0], NULL, pDev->valuator->axes + 0, scr->width);
{
pDev->last.valuators[0] = rescaleValuatorAxis(pDev->last.valuators[0],
NULL,
pDev->valuator->axes + 0,
scr->width);
}
if(pDev->valuator->numAxes > 1)
pDev->last.valuators[1] = rescaleValuatorAxis(pDev->last.valuators[1], pDev->last.remainder[1],
&pDev->last.remainder[1], NULL, pDev->valuator->axes + 1, scr->height);
{
pDev->last.valuators[1] = rescaleValuatorAxis(pDev->last.valuators[1],
NULL,
pDev->valuator->axes + 1,
scr->height);
}
/* calculate the other axis as well based on info from the old
* slave-device. If the old slave had less axes than this one,
@ -332,16 +328,13 @@ updateSlaveDeviceCoords(DeviceIntPtr master, DeviceIntPtr pDev)
if (i >= lastSlave->valuator->numAxes)
{
pDev->last.valuators[i] = 0;
pDev->last.remainder[i] = 0;
}
else
{
pDev->last.valuators[i] =
rescaleValuatorAxis(pDev->last.valuators[i],
pDev->last.remainder[i],
&pDev->last.remainder[i],
lastSlave->valuator->axes + i,
pDev->valuator->axes + i, 0);
double val = pDev->last.valuators[i];
val = rescaleValuatorAxis(val, lastSlave->valuator->axes + i,
pDev->valuator->axes + i, 0);
pDev->last.valuators[i] = val;
}
}
}
@ -452,7 +445,7 @@ GetMotionHistory(DeviceIntPtr pDev, xTimecoord **buff, unsigned long start,
/* scale to screen coords */
to = &core_axis;
to->max_value = pScreen->width;
coord = rescaleValuatorAxis(coord, 0.0, NULL, &from, to, pScreen->width);
coord = rescaleValuatorAxis(coord, &from, to, pScreen->width);
memcpy(corebuf, &coord, sizeof(INT16));
corebuf++;
@ -463,7 +456,7 @@ GetMotionHistory(DeviceIntPtr pDev, xTimecoord **buff, unsigned long start,
memcpy(&coord, icbuf++, sizeof(INT32));
to->max_value = pScreen->height;
coord = rescaleValuatorAxis(coord, 0.0, NULL, &from, to, pScreen->height);
coord = rescaleValuatorAxis(coord, &from, to, pScreen->height);
memcpy(corebuf, &coord, sizeof(INT16));
} else if (IsMaster(pDev))
@ -491,7 +484,7 @@ GetMotionHistory(DeviceIntPtr pDev, xTimecoord **buff, unsigned long start,
from.max_value = pScreen->height;
/* scale from stored range into current range */
coord = rescaleValuatorAxis(coord, 0.0, NULL, &from, to, 0);
coord = rescaleValuatorAxis(coord, &from, to, 0);
memcpy(ocbuf, &coord, sizeof(INT32));
ocbuf++;
}
@ -525,7 +518,7 @@ GetMotionHistory(DeviceIntPtr pDev, xTimecoord **buff, unsigned long start,
*/
static void
updateMotionHistory(DeviceIntPtr pDev, CARD32 ms, ValuatorMask *mask,
int *valuators)
double *valuators)
{
char *buff = (char *) pDev->valuator->motion;
ValuatorClassPtr v;
@ -547,6 +540,7 @@ updateMotionHistory(DeviceIntPtr pDev, CARD32 ms, ValuatorMask *mask,
for (i = 0; i < v->numAxes; i++)
{
int val;
/* XI1 doesn't support mixed mode devices */
if (valuator_get_mode(pDev, i) != valuator_get_mode(pDev, 0))
break;
@ -559,7 +553,8 @@ updateMotionHistory(DeviceIntPtr pDev, CARD32 ms, ValuatorMask *mask,
buff += sizeof(INT32);
memcpy(buff, &v->axes[i].max_value, sizeof(INT32));
buff += sizeof(INT32);
memcpy(buff, &valuators[i], sizeof(INT32));
val = valuators[i];
memcpy(buff, &val, sizeof(INT32));
buff += sizeof(INT32);
}
} else
@ -575,12 +570,14 @@ updateMotionHistory(DeviceIntPtr pDev, CARD32 ms, ValuatorMask *mask,
for (i = 0; i < MAX_VALUATORS; i++)
{
int val;
if (valuator_mask_size(mask) <= i || !valuator_mask_isset(mask, i))
{
buff += sizeof(INT32);
continue;
}
memcpy(buff, &valuators[i], sizeof(INT32));
val = valuators[i];
memcpy(buff, &val, sizeof(INT32));
buff += sizeof(INT32);
}
}
@ -607,8 +604,10 @@ GetMaximumEventsNum(void) {
/* One raw event
* One device event
* One possible device changed event
* Lots of possible separate button scroll events (horiz + vert)
* Lots of possible separate raw button scroll events (horiz + vert)
*/
return 3;
return 100;
}
@ -617,7 +616,7 @@ GetMaximumEventsNum(void) {
* InitValuatorAxisClassStruct.
*/
static void
clipAxis(DeviceIntPtr pDev, int axisNum, int *val)
clipAxis(DeviceIntPtr pDev, int axisNum, double *val)
{
AxisInfoPtr axis;
@ -647,9 +646,9 @@ clipValuators(DeviceIntPtr pDev, ValuatorMask *mask)
for (i = 0; i < valuator_mask_size(mask); i++)
if (valuator_mask_isset(mask, i))
{
int val = valuator_mask_get(mask, i);
double val = valuator_mask_get_double(mask, i);
clipAxis(pDev, i, &val);
valuator_mask_set(mask, i, val);
valuator_mask_set_double(mask, i, val);
}
}
@ -690,85 +689,52 @@ UpdateFromMaster(InternalEvent* events, DeviceIntPtr dev, int type, int *num_eve
/**
* Move the device's pointer to the position given in the valuators.
*
* @param dev The device which's pointer is to be moved.
* @param x Returns the x position of the pointer after the move.
* @param y Returns the y position of the pointer after the move.
* @param mask Bit mask of valid valuators.
* @param valuators Valuator data for each axis between @first and
* @first+@num.
* @param dev The device whose pointer is to be moved.
* @param mask Valuator data for this event.
*/
static void
moveAbsolute(DeviceIntPtr dev, int *x, int *y, ValuatorMask *mask)
moveAbsolute(DeviceIntPtr dev, ValuatorMask *mask)
{
int i;
if (valuator_mask_isset(mask, 0))
*x = valuator_mask_get(mask, 0);
else
*x = dev->last.valuators[0];
if (valuator_mask_isset(mask, 1))
*y = valuator_mask_get(mask, 1);
else
*y = dev->last.valuators[1];
clipAxis(dev, 0, x);
clipAxis(dev, 1, y);
for (i = 2; i < valuator_mask_size(mask); i++)
for (i = 0; i < valuator_mask_size(mask); i++)
{
if (valuator_mask_isset(mask, i))
{
dev->last.valuators[i] = valuator_mask_get(mask, i);
clipAxis(dev, i, &dev->last.valuators[i]);
}
double val;
if (!valuator_mask_isset(mask, i))
continue;
val = valuator_mask_get_double(mask, i);
clipAxis(dev, i, &val);
valuator_mask_set_double(mask, i, val);
}
}
/**
* Move the device's pointer by the values given in @valuators.
*
* @param dev The device which's pointer is to be moved.
* @param x Returns the x position of the pointer after the move.
* @param y Returns the y position of the pointer after the move.
* @param mask Bit mask of valid valuators.
* @param valuators Valuator data for each axis between @first and
* @first+@num.
* @param dev The device whose pointer is to be moved.
* @param mask Valuator data for this event.
*/
static void
moveRelative(DeviceIntPtr dev, int *x, int *y, ValuatorMask *mask)
moveRelative(DeviceIntPtr dev, ValuatorMask *mask)
{
int i;
*x = dev->last.valuators[0];
*y = dev->last.valuators[1];
if (valuator_mask_isset(mask, 0))
*x += valuator_mask_get(mask, 0);
if (valuator_mask_isset(mask, 1))
*y += valuator_mask_get(mask, 1);
/* if attached, clip both x and y to the defined limits (usually
* co-ord space limit). If it is attached, we need x/y to go over the
* limits to be able to change screens. */
if (dev->valuator && (IsMaster(dev) || !IsFloating(dev))) {
if (valuator_get_mode(dev, 0) == Absolute)
clipAxis(dev, 0, x);
if (valuator_get_mode(dev, 1) == Absolute)
clipAxis(dev, 1, y);
}
Bool clip_xy = IsMaster(dev) || !IsFloating(dev);
/* calc other axes, clip, drop back into valuators */
for (i = 2; i < valuator_mask_size(mask); i++)
for (i = 0; i < valuator_mask_size(mask); i++)
{
if (valuator_mask_isset(mask, i))
{
dev->last.valuators[i] += valuator_mask_get(mask, i);
if (valuator_get_mode(dev, i) == Absolute)
clipAxis(dev, i, &dev->last.valuators[i]);
valuator_mask_set(mask, i, dev->last.valuators[i]);
}
double val = dev->last.valuators[i];
if (!valuator_mask_isset(mask, i))
continue;
val += valuator_mask_get_double(mask, i);
/* x & y need to go over the limits to cross screens if the SD
* isn't currently attached; otherwise, clip to screen bounds. */
if (valuator_get_mode(dev, i) == Absolute &&
((i != 0 && i != 1) || clip_xy))
clipAxis(dev, i, &val);
valuator_mask_set_double(mask, i, val);
}
}
@ -799,89 +765,68 @@ accelPointer(DeviceIntPtr dev, ValuatorMask* valuators, CARD32 ms)
*
* @param dev The device to be moved.
* @param mode Movement mode (Absolute or Relative)
* @param x Pointer to current x-axis value, may be modified.
* @param y Pointer to current y-axis value, may be modified.
* @param x_frac Fractional part of current x-axis value, may be modified.
* @param y_frac Fractional part of current y-axis value, may be modified.
* @param scr Screen the device's sprite is currently on.
* @param mask Mask of axis values for this event
* @param screenx Screen x coordinate the sprite is on after the update.
* @param screeny Screen y coordinate the sprite is on after the update.
* @param screenx_frac Fractional part of screen x coordinate, as above.
* @param screeny_frac Fractional part of screen y coordinate, as above.
*/
static void
positionSprite(DeviceIntPtr dev, int mode,
int *x, int *y, float x_frac, float y_frac,
ScreenPtr scr, int *screenx, int *screeny, float *screenx_frac, float *screeny_frac)
positionSprite(DeviceIntPtr dev, int mode, ScreenPtr scr, ValuatorMask *mask,
double *screenx, double *screeny)
{
int old_screenx, old_screeny;
int isx, isy; /* screen {x, y}, in int */
double x, y;
if (!dev->valuator || dev->valuator->numAxes < 2)
return;
if (valuator_mask_isset(mask, 0))
x = valuator_mask_get_double(mask, 0);
else
x = dev->last.valuators[0];
if (valuator_mask_isset(mask, 1))
y = valuator_mask_get_double(mask, 1);
else
y = dev->last.valuators[1];
/* scale x&y to screen */
if (dev->valuator && dev->valuator->numAxes > 0) {
*screenx = rescaleValuatorAxis(*x, x_frac, screenx_frac,
dev->valuator->axes + 0, NULL, scr->width);
} else {
*screenx = dev->last.valuators[0];
*screenx_frac = dev->last.remainder[0];
}
*screenx = rescaleValuatorAxis(x, dev->valuator->axes + 0, NULL,
scr->width);
*screeny = rescaleValuatorAxis(y, dev->valuator->axes + 1, NULL,
scr->height);
if (dev->valuator && dev->valuator->numAxes > 1) {
*screeny = rescaleValuatorAxis(*y, y_frac, screeny_frac,
dev->valuator->axes + 1, NULL, scr->height);
} else {
*screeny = dev->last.valuators[1];
*screeny_frac = dev->last.remainder[1];
}
/* Hit the left screen edge? */
if (*screenx <= 0 && *screenx_frac < 0.0f)
/* miPointerSetPosition takes care of crossing screens for us, as well as
* clipping to the current screen. In the event we actually change screen,
* we just drop the float component on the floor, then convert from
* screenx back into device co-ordinates. */
isx = trunc(*screenx);
isy = trunc(*screeny);
miPointerSetPosition(dev, mode, &isx, &isy);
scr = miPointerGetScreen(dev);
if (isx != trunc(*screenx))
{
*screenx_frac = 0.0f;
x_frac = 0.0f;
*screenx -= trunc(*screenx) - isx;
x = rescaleValuatorAxis(*screenx, NULL, dev->valuator->axes + 0,
scr->width);
}
if (*screeny <= 0 && *screeny_frac < 0.0f)
if (isy != trunc(*screeny))
{
*screeny_frac = 0.0f;
y_frac = 0.0f;
*screeny -= trunc(*screeny) - isy;
y = rescaleValuatorAxis(*screeny, NULL, dev->valuator->axes + 1,
scr->height);
}
old_screenx = *screenx;
old_screeny = *screeny;
/* This takes care of crossing screens for us, as well as clipping
* to the current screen. */
miPointerSetPosition(dev, mode, screenx, screeny);
if(!IsMaster(dev) && !IsFloating(dev)) {
/* Update the MD's co-ordinates, which are always in screen space. */
if (!IsMaster(dev) || !IsFloating(dev)) {
DeviceIntPtr master = GetMaster(dev, MASTER_POINTER);
master->last.valuators[0] = *screenx;
master->last.valuators[1] = *screeny;
master->last.remainder[0] = *screenx_frac;
master->last.remainder[1] = *screeny_frac;
}
if (dev->valuator)
{
/* Crossed screen? Scale back to device coordiantes */
if(*screenx != old_screenx)
{
scr = miPointerGetScreen(dev);
*x = rescaleValuatorAxis(*screenx, *screenx_frac, &x_frac, NULL,
dev->valuator->axes + 0, scr->width);
}
if(*screeny != old_screeny)
{
scr = miPointerGetScreen(dev);
*y = rescaleValuatorAxis(*screeny, *screeny_frac, &y_frac, NULL,
dev->valuator->axes + 1, scr->height);
}
}
/* dropy x/y (device coordinates) back into valuators for next event */
dev->last.valuators[0] = *x;
dev->last.valuators[1] = *y;
dev->last.remainder[0] = x_frac;
dev->last.remainder[1] = y_frac;
if (valuator_mask_isset(mask, 0))
valuator_mask_set_double(mask, 0, x);
if (valuator_mask_isset(mask, 1))
valuator_mask_set_double(mask, 1, y);
}
/**
@ -1045,32 +990,37 @@ FreeEventList(InternalEvent *list, int num_events)
* back into x/y.
*/
static void
transform(struct pixman_f_transform *m, int *x, int *y)
transform(struct pixman_f_transform *m, double *x, double *y)
{
struct pixman_f_vector p = {.v = {*x, *y, 1}};
pixman_f_transform_point(m, &p);
*x = lround(p.v[0]);
*y = lround(p.v[1]);
*x = p.v[0];
*y = p.v[1];
}
static void
transformAbsolute(DeviceIntPtr dev, ValuatorMask *mask)
{
int x, y, ox, oy;
double x, y, ox, oy;
ox = x = valuator_mask_isset(mask, 0) ? valuator_mask_get(mask, 0) :
dev->last.valuators[0];
oy = y = valuator_mask_isset(mask, 1) ? valuator_mask_get(mask, 1) :
dev->last.valuators[1];
if (valuator_mask_isset(mask, 0))
ox = x = valuator_mask_get_double(mask, 0);
else
ox = x = dev->last.valuators[0];
if (valuator_mask_isset(mask, 1))
oy = y = valuator_mask_get_double(mask, 1);
else
oy = y = dev->last.valuators[1];
transform(&dev->transform, &x, &y);
if (valuator_mask_isset(mask, 0) || ox != x)
valuator_mask_set(mask, 0, x);
valuator_mask_set_double(mask, 0, x);
if (valuator_mask_isset(mask, 1) || oy != y)
valuator_mask_set(mask, 1, y);
valuator_mask_set_double(mask, 1, y);
}
/**
@ -1097,42 +1047,25 @@ QueuePointerEvents(DeviceIntPtr device, int type,
}
/**
* Generate a series of InternalEvents representing pointer motion, or
* button presses.
* Helper function for GetPointerEvents, which only generates motion and
* raw motion events for the slave device: does not update the master device.
*
* The DDX is responsible for allocating the events in the first
* place via InitEventList() and GetMaximumEventsNum(), and for freeing it.
*
* In the generated events rootX/Y will be in absolute screen coords and
* the valuator information in the absolute or relative device coords.
*
* last.valuators[x] of the device is always in absolute device coords.
* last.valuators[x] of the master device is in absolute screen coords.
*
* master->last.valuators[x] for x > 2 is undefined.
* Should not be called by anyone other than GetPointerEvents.
*
* @return the number of events written into events.
*/
int
GetPointerEvents(InternalEvent *events, DeviceIntPtr pDev, int type, int buttons,
int flags, const ValuatorMask *mask_in) {
int num_events = 1;
CARD32 ms;
static int
fill_pointer_events(InternalEvent *events, DeviceIntPtr pDev, int type,
int buttons, CARD32 ms, int flags,
const ValuatorMask *mask_in)
{
int num_events = 1, i;
DeviceEvent *event;
RawDeviceEvent *raw;
int x = 0, y = 0, /* device coords */
cx, cy; /* only screen coordinates */
float x_frac = 0.0, y_frac = 0.0, cx_frac, cy_frac;
RawDeviceEvent *raw;
double screenx = 0.0, screeny = 0.0;
ScreenPtr scr = miPointerGetScreen(pDev);
ValuatorMask mask;
/* refuse events from disabled devices */
if (!pDev->enabled)
return 0;
if (!scr)
return 0;
switch (type)
{
case MotionNotify:
@ -1148,10 +1081,6 @@ GetPointerEvents(InternalEvent *events, DeviceIntPtr pDev, int type, int buttons
return 0;
}
ms = GetTimeInMillis(); /* before pointer update to help precision */
events = UpdateFromMaster(events, pDev, DEVCHANGE_POINTER_EVENT, &num_events);
valuator_mask_copy(&mask, mask_in);
if ((flags & POINTER_NORAW) == 0)
@ -1161,61 +1090,54 @@ GetPointerEvents(InternalEvent *events, DeviceIntPtr pDev, int type, int buttons
num_events++;
init_raw(pDev, raw, ms, type, buttons);
set_raw_valuators(raw, &mask, raw->valuators.data_raw);
set_raw_valuators(raw, &mask, raw->valuators.data_raw);
}
if (flags & POINTER_ABSOLUTE)
{
if (flags & POINTER_SCREEN) /* valuators are in screen coords */
{
int scaled;
double scaled;
if (valuator_mask_isset(&mask, 0))
{
scaled = rescaleValuatorAxis(valuator_mask_get(&mask, 0),
0.0, &x_frac, NULL,
pDev->valuator->axes + 0,
scaled = rescaleValuatorAxis(valuator_mask_get_double(&mask, 0),
NULL, pDev->valuator->axes + 0,
scr->width);
valuator_mask_set(&mask, 0, scaled);
valuator_mask_set_double(&mask, 0, scaled);
}
if (valuator_mask_isset(&mask, 1))
{
scaled = rescaleValuatorAxis(valuator_mask_get(&mask, 1),
0.0, &y_frac, NULL,
pDev->valuator->axes + 1,
scaled = rescaleValuatorAxis(valuator_mask_get_double(&mask, 1),
NULL, pDev->valuator->axes + 1,
scr->height);
valuator_mask_set(&mask, 1, scaled);
valuator_mask_set_double(&mask, 1, scaled);
}
}
transformAbsolute(pDev, &mask);
moveAbsolute(pDev, &x, &y, &mask);
moveAbsolute(pDev, &mask);
} else {
if (flags & POINTER_ACCELERATE) {
if (flags & POINTER_ACCELERATE)
accelPointer(pDev, &mask, ms);
/* The pointer acceleration code modifies the fractional part
* in-place, so we need to extract this information first */
x_frac = pDev->last.remainder[0];
y_frac = pDev->last.remainder[1];
}
moveRelative(pDev, &x, &y, &mask);
moveRelative(pDev, &mask);
}
if ((flags & POINTER_NORAW) == 0)
set_raw_valuators(raw, &mask, raw->valuators.data);
set_raw_valuators(raw, &mask, raw->valuators.data);
positionSprite(pDev, (flags & POINTER_ABSOLUTE) ? Absolute : Relative,
&x, &y, x_frac, y_frac, scr, &cx, &cy, &cx_frac, &cy_frac);
positionSprite(pDev, (flags & POINTER_ABSOLUTE) ? Absolute : Relative, scr,
&mask, &screenx, &screeny);
updateHistory(pDev, &mask, ms);
/* Update the valuators with the true value sent to the client*/
if (valuator_mask_isset(&mask, 0))
valuator_mask_set(&mask, 0, x);
if (valuator_mask_isset(&mask, 1))
valuator_mask_set(&mask, 1, y);
clipValuators(pDev, &mask);
for (i = 0; i < valuator_mask_size(&mask); i++)
{
if (valuator_mask_isset(&mask, i))
pDev->last.valuators[i] = valuator_mask_get_double(&mask, i);
}
event = &events->device_event;
init_device_event(event, pDev, ms);
@ -1235,16 +1157,220 @@ GetPointerEvents(InternalEvent *events, DeviceIntPtr pDev, int type, int buttons
event->detail.button = buttons;
}
event->root_x = cx; /* root_x/y always in screen coords */
event->root_y = cy;
event->root_x_frac = cx_frac;
event->root_y_frac = cy_frac;
/* root_x and root_y must be in screen co-ordinates */
event->root_x = trunc(screenx);
event->root_y = trunc(screeny);
event->root_x_frac = screenx - trunc(screenx);
event->root_y_frac = screeny - trunc(screeny);
if (flags & POINTER_EMULATED) {
raw->flags = XIPointerEmulated;
event->flags = XIPointerEmulated;
}
set_valuators(pDev, event, &mask);
return num_events;
}
/**
* Generate events for each scroll axis that changed between before/after
* for the device.
*
* @param events The pointer to the event list to fill the events
* @param dev The device to generate the events for
* @param axis The axis number to generate events for
* @param mask State before this event in absolute coords
* @param[in,out] last Last scroll state posted in absolute coords (modified
* in-place)
* @param ms Current time in ms
* @param max_events Max number of events to be generated
* @return The number of events generated
*/
static int
emulate_scroll_button_events(InternalEvent *events,
DeviceIntPtr dev,
int axis,
const ValuatorMask *mask,
ValuatorMask *last,
CARD32 ms,
int max_events)
{
AxisInfoPtr ax;
double delta;
double incr;
int num_events = 0;
double total;
int b;
if (dev->valuator->axes[axis].scroll.type == SCROLL_TYPE_NONE)
return 0;
if (!valuator_mask_isset(mask, axis))
return 0;
ax = &dev->valuator->axes[axis];
incr = ax->scroll.increment;
if (!valuator_mask_isset(last, axis))
valuator_mask_set_double(last, axis, 0);
delta = valuator_mask_get_double(mask, axis) - valuator_mask_get_double(last, axis);
total = delta;
b = (ax->scroll.type == SCROLL_TYPE_VERTICAL) ? 5 : 7;
if ((incr > 0 && delta < 0) ||
(incr < 0 && delta > 0))
b--; /* we're scrolling up or left → button 4 or 6 */
while (fabs(delta) >= fabs(incr))
{
int nev_tmp;
if (delta > 0)
delta -= fabs(incr);
else if (delta < 0)
delta += fabs(incr);
/* fill_pointer_events() generates four events: one normal and one raw
* event for button press and button release.
* We may get a bigger scroll delta than we can generate events
* for. In that case, we keep decreasing delta, but skip events.
*/
if (num_events + 4 < max_events)
{
nev_tmp = fill_pointer_events(events, dev, ButtonPress, b, ms,
POINTER_EMULATED, NULL);
events += nev_tmp;
num_events += nev_tmp;
nev_tmp = fill_pointer_events(events, dev, ButtonRelease, b, ms,
POINTER_EMULATED, NULL);
events += nev_tmp;
num_events += nev_tmp;
}
}
/* We emulated, update last.scroll */
if (total != delta)
{
total -= delta;
valuator_mask_set_double(last, axis,
valuator_mask_get_double(last, axis) + total);
}
return num_events;
}
/**
* Generate a complete series of InternalEvents (filled into the EventList)
* representing pointer motion, or button presses. If the device is a slave
* device, also potentially generate a DeviceClassesChangedEvent to update
* the master device.
*
* events is not NULL-terminated; the return value is the number of events.
* The DDX is responsible for allocating the event structure in the first
* place via InitEventList() and GetMaximumEventsNum(), and for freeing it.
*
* In the generated events rootX/Y will be in absolute screen coords and
* the valuator information in the absolute or relative device coords.
*
* last.valuators[x] of the device is always in absolute device coords.
* last.valuators[x] of the master device is in absolute screen coords.
*
* master->last.valuators[x] for x > 2 is undefined.
*/
int
GetPointerEvents(InternalEvent *events, DeviceIntPtr pDev, int type,
int buttons, int flags, const ValuatorMask *mask_in)
{
CARD32 ms = GetTimeInMillis();
int num_events = 0, nev_tmp;
int h_scroll_axis = pDev->valuator->h_scroll_axis;
int v_scroll_axis = pDev->valuator->v_scroll_axis;
ValuatorMask mask;
ValuatorMask scroll;
int i;
/* refuse events from disabled devices */
if (!pDev->enabled)
return 0;
if (!miPointerGetScreen(pDev))
return 0;
events = UpdateFromMaster(events, pDev, DEVCHANGE_POINTER_EVENT,
&num_events);
valuator_mask_copy(&mask, mask_in);
/* Turn a scroll button press into a smooth-scrolling event if
* necessary. This only needs to cater for the XIScrollFlagPreferred
* axis (if more than one scrolling axis is present) */
if (type == ButtonPress)
{
double val, adj;
int axis;
switch (buttons) {
case 4:
adj = 1.0;
axis = v_scroll_axis;
break;
case 5:
adj = -1.0;
axis = v_scroll_axis;
break;
case 6:
adj = 1.0;
axis = h_scroll_axis;
break;
case 7:
adj = -1.0;
axis = h_scroll_axis;
break;
default:
adj = 0.0;
axis = -1;
break;
}
if (adj != 0.0 && axis != -1)
{
adj *= pDev->valuator->axes[axis].scroll.increment;
val = valuator_mask_get_double(&mask, axis) + adj;
valuator_mask_set_double(&mask, axis, val);
type = MotionNotify;
buttons = 0;
}
}
/* First fill out the original event set, with smooth-scrolling axes. */
nev_tmp = fill_pointer_events(events, pDev, type, buttons, ms, flags,
&mask);
events += nev_tmp;
num_events += nev_tmp;
valuator_mask_zero(&scroll);
/* Now turn the smooth-scrolling axes back into emulated button presses
* for legacy clients, based on the integer delta between before and now */
for (i = 0; i < valuator_mask_size(&mask); i++) {
if (!valuator_mask_isset(&mask, i))
continue;
valuator_mask_set_double(&scroll, i, pDev->last.valuators[i]);
nev_tmp = emulate_scroll_button_events(events, pDev, i, &scroll,
pDev->last.scroll, ms,
GetMaximumEventsNum() - num_events);
events += nev_tmp;
num_events += nev_tmp;
}
return num_events;
}
/**
* Generate internal events representing this proximity event and enqueue
* them on the event queue.

View file

@ -497,10 +497,10 @@ valuator_mask_isset(const ValuatorMask *mask, int valuator)
}
/**
* Set the valuator to the given data.
* Set the valuator to the given floating-point data.
*/
void
valuator_mask_set(ValuatorMask *mask, int valuator, int data)
valuator_mask_set_double(ValuatorMask *mask, int valuator, double data)
{
mask->last_bit = max(valuator, mask->last_bit);
SetBit(mask->mask, valuator);
@ -508,13 +508,33 @@ valuator_mask_set(ValuatorMask *mask, int valuator, int data)
}
/**
* Return the requested valuator value. If the mask bit is not set for the
* given valuator, the returned value is undefined.
* Set the valuator to the given integer data.
*/
void
valuator_mask_set(ValuatorMask *mask, int valuator, int data)
{
valuator_mask_set_double(mask, valuator, data);
}
/**
* Return the requested valuator value as a double. If the mask bit is not
* set for the given valuator, the returned value is undefined.
*/
double
valuator_mask_get_double(const ValuatorMask *mask, int valuator)
{
return mask->valuators[valuator];
}
/**
* Return the requested valuator value as an integer, rounding towards zero.
* If the mask bit is not set for the given valuator, the returned value is
* undefined.
*/
int
valuator_mask_get(const ValuatorMask *mask, int valuator)
{
return mask->valuators[valuator];
return trunc(valuator_mask_get_double(mask, valuator));
}
/**
@ -527,7 +547,7 @@ valuator_mask_unset(ValuatorMask *mask, int valuator)
int i, lastbit = -1;
ClearBit(mask->mask, valuator);
mask->valuators[valuator] = 0;
mask->valuators[valuator] = 0.0;
for (i = 0; i <= mask->last_bit; i++)
if (valuator_mask_isset(mask, i))

View file

@ -63,9 +63,9 @@
/* fwds */
int
SetAccelerationProfile(DeviceVelocityPtr vel, int profile_num);
static float
SimpleSmoothProfile(DeviceIntPtr dev, DeviceVelocityPtr vel, float velocity,
float threshold, float acc);
static double
SimpleSmoothProfile(DeviceIntPtr dev, DeviceVelocityPtr vel, double velocity,
double threshold, double acc);
static PointerAccelerationProfileFunc
GetAccelerationProfile(DeviceVelocityPtr vel, int profile_num);
static BOOL
@ -478,14 +478,10 @@ DoGetDirection(int dx, int dy){
else
dir = UNDEFINED; /* shouldn't happen */
} else { /* compute angle and set appropriate flags */
float r;
double r;
int i1, i2;
#ifdef _ISOC99_SOURCE
r = atan2f(dy, dx);
#else
r = atan2(dy, dx);
#endif
/* find direction.
*
* Add 360° to avoid r become negative since C has no well-defined
@ -524,8 +520,7 @@ static int
GetDirection(int dx, int dy){
static int cache[DIRECTION_CACHE_SIZE][DIRECTION_CACHE_SIZE];
int dir;
if (abs(dx) <= DIRECTION_CACHE_RANGE &&
abs(dy) <= DIRECTION_CACHE_RANGE) {
if (abs(dx) <= DIRECTION_CACHE_RANGE && abs(dy) <= DIRECTION_CACHE_RANGE) {
/* cacheable */
dir = cache[DIRECTION_CACHE_RANGE+dx][DIRECTION_CACHE_RANGE+dy];
if(dir == 0) {
@ -553,7 +548,7 @@ GetDirection(int dx, int dy){
* 0/0 and set it as the current one.
*/
static inline void
FeedTrackers(DeviceVelocityPtr vel, int dx, int dy, int cur_t)
FeedTrackers(DeviceVelocityPtr vel, double dx, double dy, int cur_t)
{
int n;
for(n = 0; n < vel->num_tracker; n++){
@ -561,8 +556,8 @@ FeedTrackers(DeviceVelocityPtr vel, int dx, int dy, int cur_t)
vel->tracker[n].dy += dy;
}
n = (vel->cur_tracker + 1) % vel->num_tracker;
vel->tracker[n].dx = 0;
vel->tracker[n].dy = 0;
vel->tracker[n].dx = 0.0;
vel->tracker[n].dy = 0.0;
vel->tracker[n].time = cur_t;
vel->tracker[n].dir = GetDirection(dx, dy);
DebugAccelF("(dix prtacc) motion [dx: %i dy: %i dir:%i diff: %i]\n",
@ -576,9 +571,9 @@ FeedTrackers(DeviceVelocityPtr vel, int dx, int dy, int cur_t)
* velocity scaling.
* This assumes linear motion.
*/
static float
static double
CalcTracker(const MotionTracker *tracker, int cur_t){
float dist = sqrt(tracker->dx * tracker->dx + tracker->dy * tracker->dy);
double dist = sqrt(tracker->dx * tracker->dx + tracker->dy * tracker->dy);
int dtime = cur_t - tracker->time;
if(dtime > 0)
return dist / dtime;
@ -593,16 +588,16 @@ CalcTracker(const MotionTracker *tracker, int cur_t){
*
* @return The tracker's velocity or 0 if the above conditions are unmet
*/
static float
static double
QueryTrackers(DeviceVelocityPtr vel, int cur_t){
int offset, dir = UNDEFINED, used_offset = -1, age_ms;
/* initial velocity: a low-offset, valid velocity */
float initial_velocity = 0, result = 0, velocity_diff;
float velocity_factor = vel->corr_mul * vel->const_acceleration; /* premultiply */
double initial_velocity = 0, result = 0, velocity_diff;
double velocity_factor = vel->corr_mul * vel->const_acceleration; /* premultiply */
/* loop from current to older data */
for(offset = 1; offset < vel->num_tracker; offset++){
MotionTracker *tracker = TRACKER(vel, offset);
float tracker_velocity;
double tracker_velocity;
age_ms = cur_t - tracker->time;
@ -674,11 +669,11 @@ QueryTrackers(DeviceVelocityPtr vel, int cur_t){
BOOL
ProcessVelocityData2D(
DeviceVelocityPtr vel,
int dx,
int dy,
double dx,
double dy,
int time)
{
float velocity;
double velocity;
vel->last_velocity = vel->velocity;
@ -694,12 +689,12 @@ ProcessVelocityData2D(
* this flattens significant ( > 1) mickeys a little bit for more steady
* constant-velocity response
*/
static inline float
ApplySimpleSoftening(int prev_delta, int delta)
static inline double
ApplySimpleSoftening(double prev_delta, double delta)
{
float result = delta;
double result = delta;
if (delta < -1 || delta > 1) {
if (delta < -1.0 || delta > 1.0) {
if (delta > prev_delta)
result -= 0.5;
else if (delta < prev_delta)
@ -718,8 +713,8 @@ ApplySimpleSoftening(int prev_delta, int delta)
static void
ApplySoftening(
DeviceVelocityPtr vel,
float* fdx,
float* fdy)
double* fdx,
double* fdy)
{
if (vel->use_softening) {
*fdx = ApplySimpleSoftening(vel->last_dx, *fdx);
@ -728,7 +723,7 @@ ApplySoftening(
}
static void
ApplyConstantDeceleration(DeviceVelocityPtr vel, float *fdx, float *fdy)
ApplyConstantDeceleration(DeviceVelocityPtr vel, double *fdx, double *fdy)
{
*fdx *= vel->const_acceleration;
*fdy *= vel->const_acceleration;
@ -737,15 +732,15 @@ ApplyConstantDeceleration(DeviceVelocityPtr vel, float *fdx, float *fdy)
/*
* compute the acceleration for given velocity and enforce min_acceleartion
*/
float
double
BasicComputeAcceleration(
DeviceIntPtr dev,
DeviceVelocityPtr vel,
float velocity,
float threshold,
float acc){
double velocity,
double threshold,
double acc){
float result;
double result;
result = vel->Profile(dev, vel, velocity, threshold, acc);
/* enforce min_acceleration */
@ -759,13 +754,13 @@ BasicComputeAcceleration(
* If the velocity has changed, an average is taken of 6 velocity factors:
* current velocity, last velocity and 4 times the average between the two.
*/
static float
static double
ComputeAcceleration(
DeviceIntPtr dev,
DeviceVelocityPtr vel,
float threshold,
float acc){
float result;
double threshold,
double acc){
double result;
if(vel->velocity <= 0){
DebugAccelF("(dix ptracc) profile skipped\n");
@ -808,13 +803,13 @@ ComputeAcceleration(
/**
* Polynomial function similar previous one, but with f(1) = 1
*/
static float
static double
PolynomialAccelerationProfile(
DeviceIntPtr dev,
DeviceVelocityPtr vel,
float velocity,
float ignored,
float acc)
double velocity,
double ignored,
double acc)
{
return pow(velocity, (acc - 1.0) * 0.5);
}
@ -824,13 +819,13 @@ PolynomialAccelerationProfile(
* returns acceleration for velocity.
* This profile selects the two functions like the old scheme did
*/
static float
static double
ClassicProfile(
DeviceIntPtr dev,
DeviceVelocityPtr vel,
float velocity,
float threshold,
float acc)
double velocity,
double threshold,
double acc)
{
if (threshold > 0) {
return SimpleSmoothProfile (dev,
@ -856,15 +851,15 @@ ClassicProfile(
* This has the expense of overall response dependency on min-acceleration.
* In effect, min_acceleration mimics const_acceleration in this profile.
*/
static float
static double
PowerProfile(
DeviceIntPtr dev,
DeviceVelocityPtr vel,
float velocity,
float threshold,
float acc)
double velocity,
double threshold,
double acc)
{
float vel_dist;
double vel_dist;
acc = (acc-1.0) * 0.1f + 1.0; /* without this, acc of 2 is unuseable */
@ -882,11 +877,11 @@ PowerProfile(
* - starts faster than a sinoid
* - smoothness C1 (Cinf if you dare to ignore endpoints)
*/
static inline float
CalcPenumbralGradient(float x){
static inline double
CalcPenumbralGradient(double x){
x *= 2.0f;
x -= 1.0f;
return 0.5f + (x * sqrt(1.0f - x*x) + asin(x))/M_PI;
return 0.5f + (x * sqrt(1.0 - x*x) + asin(x))/M_PI;
}
@ -894,13 +889,13 @@ CalcPenumbralGradient(float x){
* acceleration function similar to classic accelerated/unaccelerated,
* but with smooth transition in between (and towards zero for adaptive dec.).
*/
static float
static double
SimpleSmoothProfile(
DeviceIntPtr dev,
DeviceVelocityPtr vel,
float velocity,
float threshold,
float acc)
double velocity,
double threshold,
double acc)
{
if(velocity < 1.0f)
return CalcPenumbralGradient(0.5 + velocity*0.5) * 2.0f - 1.0f;
@ -920,15 +915,15 @@ SimpleSmoothProfile(
* This profile uses the first half of the penumbral gradient as a start
* and then scales linearly.
*/
static float
static double
SmoothLinearProfile(
DeviceIntPtr dev,
DeviceVelocityPtr vel,
float velocity,
float threshold,
float acc)
double velocity,
double threshold,
double acc)
{
float res, nv;
double res, nv;
if(acc > 1.0f)
acc -= 1.0f; /*this is so acc = 1 is no acceleration */
@ -955,15 +950,15 @@ SmoothLinearProfile(
* From 0 to threshold, the response graduates smoothly from min_accel to
* acceleration. Beyond threshold it is exactly the specified acceleration.
*/
static float
static double
SmoothLimitedProfile(
DeviceIntPtr dev,
DeviceVelocityPtr vel,
float velocity,
float threshold,
float acc)
double velocity,
double threshold,
double acc)
{
float res;
double res;
if(velocity >= threshold || threshold == 0.0f)
return acc;
@ -976,24 +971,24 @@ SmoothLimitedProfile(
}
static float
static double
LinearProfile(
DeviceIntPtr dev,
DeviceVelocityPtr vel,
float velocity,
float threshold,
float acc)
double velocity,
double threshold,
double acc)
{
return acc * velocity;
}
static float
static double
NoProfile(
DeviceIntPtr dev,
DeviceVelocityPtr vel,
float velocity,
float threshold,
float acc)
double velocity,
double threshold,
double acc)
{
return 1.0f;
}
@ -1119,11 +1114,11 @@ acceleratePointerPredictable(
ValuatorMask* val,
CARD32 evtime)
{
int dx = 0, dy = 0, tmpi;
double dx = 0, dy = 0;
DeviceVelocityPtr velocitydata = GetDevicePredictableAccelData(dev);
Bool soften = TRUE;
if (!velocitydata)
if (valuator_mask_num_valuators(val) == 0 || !velocitydata)
return;
if (velocitydata->statistics.profile_number == AccelProfileNone &&
@ -1132,59 +1127,39 @@ acceleratePointerPredictable(
}
if (valuator_mask_isset(val, 0)) {
dx = valuator_mask_get(val, 0);
dx = valuator_mask_get_double(val, 0);
}
if (valuator_mask_isset(val, 1)) {
dy = valuator_mask_get(val, 1);
dy = valuator_mask_get_double(val, 1);
}
if (dx || dy){
if (dx != 0.0 || dy != 0.0) {
/* reset non-visible state? */
if (ProcessVelocityData2D(velocitydata, dx , dy, evtime)) {
soften = FALSE;
}
if (dev->ptrfeed && dev->ptrfeed->ctrl.num) {
float mult;
double mult;
/* invoke acceleration profile to determine acceleration */
mult = ComputeAcceleration (dev, velocitydata,
dev->ptrfeed->ctrl.threshold,
(float)dev->ptrfeed->ctrl.num /
(float)dev->ptrfeed->ctrl.den);
dev->ptrfeed->ctrl.threshold,
(double)dev->ptrfeed->ctrl.num /
(double)dev->ptrfeed->ctrl.den);
if(mult != 1.0f || velocitydata->const_acceleration != 1.0f) {
float fdx = dx,
fdy = dy;
if (mult > 1.0f && soften)
ApplySoftening(velocitydata, &fdx, &fdy);
ApplyConstantDeceleration(velocitydata, &fdx, &fdy);
ApplySoftening(velocitydata, &dx, &dy);
ApplyConstantDeceleration(velocitydata, &dx, &dy);
/* Calculate the new delta (with accel) and drop it back
* into the valuator masks */
if (dx) {
float tmp;
tmp = mult * fdx + dev->last.remainder[0];
/* Since it may not be apparent: lrintf() does not offer
* strong statements about rounding; however because we
* process each axis conditionally, there's no danger
* of a toggling remainder. Its lack of guarantees likely
* makes it faster on the average target. */
tmpi = lrintf(tmp);
valuator_mask_set(val, 0, tmpi);
dev->last.remainder[0] = tmp - (float)tmpi;
}
if (dy) {
float tmp;
tmp = mult * fdy + dev->last.remainder[1];
tmpi = lrintf(tmp);
valuator_mask_set(val, 1, tmpi);
dev->last.remainder[1] = tmp - (float)tmpi;
}
DebugAccelF("pos (%i | %i) remainders x: %.3f y: %.3f delta x:%.3f y:%.3f\n",
*px, *py, dev->last.remainder[0], dev->last.remainder[1], fdx, fdy);
if (dx != 0.0)
valuator_mask_set_double(val, 0, mult * dx);
if (dy != 0.0)
valuator_mask_set_double(val, 1, mult * dy);
DebugAccelF("pos (%i | %i) delta x:%.3f y:%.3f\n", mult * dx,
mult * dy);
}
}
}
@ -1205,8 +1180,8 @@ acceleratePointerLightweight(
ValuatorMask* val,
CARD32 ignored)
{
float mult = 0.0, tmpf;
int dx = 0, dy = 0, tmpi;
double mult = 0.0, tmpf;
double dx = 0.0, dy = 0.0;
if (valuator_mask_isset(val, 0)) {
dx = valuator_mask_get(val, 0);
@ -1216,53 +1191,35 @@ acceleratePointerLightweight(
dy = valuator_mask_get(val, 1);
}
if (!dx && !dy)
if (valuator_mask_num_valuators(val) == 0)
return;
if (dev->ptrfeed && dev->ptrfeed->ctrl.num) {
/* modeled from xf86Events.c */
if (dev->ptrfeed->ctrl.threshold) {
if ((abs(dx) + abs(dy)) >= dev->ptrfeed->ctrl.threshold) {
tmpf = ((float)dx *
(float)(dev->ptrfeed->ctrl.num)) /
(float)(dev->ptrfeed->ctrl.den) +
dev->last.remainder[0];
if (dx) {
tmpi = (int) tmpf;
valuator_mask_set(val, 0, tmpi);
dev->last.remainder[0] = tmpf - (float)tmpi;
if ((fabs(dx) + fabs(dy)) >= dev->ptrfeed->ctrl.threshold) {
if (dx != 0.0) {
tmpf = (dx * (double)(dev->ptrfeed->ctrl.num)) /
(double)(dev->ptrfeed->ctrl.den);
valuator_mask_set_double(val, 0, tmpf);
}
tmpf = ((float)dy *
(float)(dev->ptrfeed->ctrl.num)) /
(float)(dev->ptrfeed->ctrl.den) +
dev->last.remainder[1];
if (dy) {
tmpi = (int) tmpf;
valuator_mask_set(val, 1, tmpi);
dev->last.remainder[1] = tmpf - (float)tmpi;
if (dy != 0.0) {
tmpf = (dy * (double)(dev->ptrfeed->ctrl.num)) /
(double)(dev->ptrfeed->ctrl.den);
valuator_mask_set_double(val, 1, tmpf);
}
}
}
else {
mult = pow((float)dx * (float)dx + (float)dy * (float)dy,
((float)(dev->ptrfeed->ctrl.num) /
(float)(dev->ptrfeed->ctrl.den) - 1.0) /
mult = pow(dx * dx + dy * dy,
((double)(dev->ptrfeed->ctrl.num) /
(double)(dev->ptrfeed->ctrl.den) - 1.0) /
2.0) / 2.0;
if (dx) {
tmpf = mult * (float)dx +
dev->last.remainder[0];
tmpi = (int) tmpf;
valuator_mask_set(val, 0, tmpi);
dev->last.remainder[0] = tmpf - (float)tmpi;
}
if (dy) {
tmpf = mult * (float)dy +
dev->last.remainder[1];
tmpi = (int)tmpf;
valuator_mask_set(val, 1, tmpi);
dev->last.remainder[1] = tmpf - (float)tmpi;
}
if (dx != 0.0)
valuator_mask_set_double(val, 0, mult * dx);
if (dy != 0.0)
valuator_mask_set_double(val, 1, mult * dy);
}
}
}