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Use negative stride and PBOs in Xgl
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10 changed files with 148 additions and 77 deletions
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@ -67,7 +67,9 @@ ScreenPtr currentScreen = NULL;
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xglScreenInfoRec xglScreenInfo = {
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NULL, 0, 0, 0, 0, FALSE,
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DEFAULT_GEOMETRY_DATA_TYPE,
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DEFAULT_GEOMETRY_USAGE
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DEFAULT_GEOMETRY_USAGE,
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FALSE,
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XGL_DEFAULT_PBO_MASK
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};
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static Bool
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