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Eliminate the shadow clear on transform change
When the crtc transformation changes, the entire crtc must be repainted. This was being done by clearing the shadow and then painting the rectangle containing the screen image; the clear being required as the screen image may not fill the crtc. When changing the transform rapidly, this leads to flashing. Eliminate the clear by painting the entire crtc instead of just the screen rectangle. Signed-off-by: Keith Packard <keithp@keithp.com>
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76f18b94bd
commit
5394b7e662
2 changed files with 29 additions and 14 deletions
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@ -113,22 +113,33 @@ xf86RotateCrtcRedisplay (xf86CrtcPtr crtc, RegionPtr region)
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SetPicturePictFilter (src, crtc->filter,
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crtc->params, crtc->nparams);
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while (n--)
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if (crtc->shadowClear)
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{
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BoxRec dst_box;
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dst_box = *b;
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dst_box.x1 -= crtc->filter_width >> 1;
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dst_box.x2 += crtc->filter_width >> 1;
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dst_box.y1 -= crtc->filter_height >> 1;
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dst_box.y2 += crtc->filter_height >> 1;
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pixman_f_transform_bounds (&crtc->f_framebuffer_to_crtc, &dst_box);
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CompositePicture (PictOpSrc,
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src, NULL, dst,
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dst_box.x1, dst_box.y1, 0, 0, dst_box.x1, dst_box.y1,
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dst_box.x2 - dst_box.x1,
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dst_box.y2 - dst_box.y1);
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b++;
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0, 0, 0, 0, 0, 0,
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crtc->mode.HDisplay, crtc->mode.VDisplay);
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crtc->shadowClear = FALSE;
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}
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else
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{
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while (n--)
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{
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BoxRec dst_box;
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dst_box = *b;
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dst_box.x1 -= crtc->filter_width >> 1;
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dst_box.x2 += crtc->filter_width >> 1;
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dst_box.y1 -= crtc->filter_height >> 1;
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dst_box.y2 += crtc->filter_height >> 1;
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pixman_f_transform_bounds (&crtc->f_framebuffer_to_crtc, &dst_box);
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CompositePicture (PictOpSrc,
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src, NULL, dst,
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dst_box.x1, dst_box.y1, 0, 0, dst_box.x1, dst_box.y1,
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dst_box.x2 - dst_box.x1,
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dst_box.y2 - dst_box.y1);
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b++;
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}
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}
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FreePicture (src, None);
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FreePicture (dst, None);
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@ -192,7 +203,7 @@ xf86CrtcDamageShadow (xf86CrtcPtr crtc)
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DamageRegionAppend (&(*pScreen->GetScreenPixmap)(pScreen)->drawable,
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&damage_region);
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REGION_UNINIT (pScreen, &damage_region);
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xf86CrtcShadowClear (crtc);
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crtc->shadowClear = TRUE;
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}
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static void
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