extension crash with signal 11 on keyboard Bugzilla #1205
    <https://bugs.freedesktop.org/show_bug.cgi?id=1205> Xevie client
    receives two KeyPress events on consumed keys when XKB is enabled
Patch #2223 <https://bugs.freedesktop.org/attachment.cgi?id=2223> Fixes for
    both of these and some other Xevie bugs (Derek Wang - Sun Microsystems)
This commit is contained in:
Alan Coopersmith 2005-05-22 01:12:49 +00:00
commit 62343f5162
7 changed files with 607 additions and 38 deletions

View file

@ -76,6 +76,39 @@ Equipment Corporation.
******************************************************************/
/*****************************************************************
Copyright 2003-2005 Sun Microsystems, Inc.
All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, and/or sell copies of the Software, and to permit persons
to whom the Software is furnished to do so, provided that the above
copyright notice(s) and this permission notice appear in all copies of
the Software and that both the above copyright notice(s) and this
permission notice appear in supporting documentation.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL
INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING
FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
Except as contained in this notice, the name of a copyright holder
shall not be used in advertising or otherwise to promote the sale, use
or other dealings in this Software without prior written authorization
of the copyright holder.
******************************************************************/
/* $Xorg: events.c,v 1.4 2001/02/09 02:04:40 xorgcvs Exp $ */
#include <X11/X.h>
@ -425,7 +458,13 @@ XineramaCheckVirtualMotion(
if (qe)
{
sprite.hot.pScreen = qe->pScreen; /* should always be Screen 0 */
#ifdef XEVIE
xeviehot.x =
#endif
sprite.hot.x = qe->event->u.keyButtonPointer.rootX;
#ifdef XEVIE
xeviehot.y =
#endif
sprite.hot.y = qe->event->u.keyButtonPointer.rootY;
pWin = inputInfo.pointer->grab ? inputInfo.pointer->grab->confineTo :
NullWindow;
@ -462,12 +501,24 @@ XineramaCheckVirtualMotion(
lims = *REGION_EXTENTS(sprite.screen, &sprite.Reg2);
if (sprite.hot.x < lims.x1)
#ifdef XEVIE
xeviehot.x =
#endif
sprite.hot.x = lims.x1;
else if (sprite.hot.x >= lims.x2)
#ifdef XEVIE
xeviehot.x =
#endif
sprite.hot.x = lims.x2 - 1;
if (sprite.hot.y < lims.y1)
#ifdef XEVIE
xeviehot.y =
#endif
sprite.hot.y = lims.y1;
else if (sprite.hot.y >= lims.y2)
#ifdef XEVIE
xeviehot.y =
#endif
sprite.hot.y = lims.y2 - 1;
if (REGION_NUM_RECTS(&sprite.Reg2) > 1)
@ -497,16 +548,33 @@ XineramaCheckMotion(xEvent *xE)
panoramiXdataPtr[0].x;
XE_KBPTR.rootY += panoramiXdataPtr[sprite.screen->myNum].y -
panoramiXdataPtr[0].y;
#ifdef XEVIE
xeviehot.x =
#endif
sprite.hot.x = XE_KBPTR.rootX;
#ifdef XEVIE
xeviehot.y =
#endif
sprite.hot.y = XE_KBPTR.rootY;
if (sprite.hot.x < sprite.physLimits.x1)
#ifdef XEVIE
xeviehot.x =
#endif
sprite.hot.x = sprite.physLimits.x1;
else if (sprite.hot.x >= sprite.physLimits.x2)
#ifdef XEVIE
xeviehot.x =
#endif
sprite.hot.x = sprite.physLimits.x2 - 1;
if (sprite.hot.y < sprite.physLimits.y1)
#ifdef XEVIE
xeviehot.y =
#endif
sprite.hot.y = sprite.physLimits.y1;
else if (sprite.hot.y >= sprite.physLimits.y2)
#ifdef XEVIE
xeviehot.y =
#endif
sprite.hot.y = sprite.physLimits.y2 - 1;
if (sprite.hotShape)
@ -523,6 +591,9 @@ XineramaCheckMotion(xEvent *xE)
XE_KBPTR.rootY = sprite.hot.y;
}
#ifdef XEVIE
xeviewin =
#endif
sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y);
if (sprite.win != prevSpriteWin)
@ -744,7 +815,13 @@ CheckVirtualMotion(
if (qe)
{
sprite.hot.pScreen = qe->pScreen;
#ifdef XEVIE
xeviehot.x =
#endif
sprite.hot.x = qe->event->u.keyButtonPointer.rootX;
#ifdef XEVIE
xeviehot.y =
#endif
sprite.hot.y = qe->event->u.keyButtonPointer.rootY;
pWin = inputInfo.pointer->grab ? inputInfo.pointer->grab->confineTo :
NullWindow;
@ -756,16 +833,31 @@ CheckVirtualMotion(
if (sprite.hot.pScreen != pWin->drawable.pScreen)
{
sprite.hot.pScreen = pWin->drawable.pScreen;
#ifdef XEVIE
xeviehot.x = xeviehot.y = 0;
#endif
sprite.hot.x = sprite.hot.y = 0;
}
lims = *REGION_EXTENTS(pWin->drawable.pScreen, &pWin->borderSize);
if (sprite.hot.x < lims.x1)
#ifdef XEVIE
xeviehot.x =
#endif
sprite.hot.x = lims.x1;
else if (sprite.hot.x >= lims.x2)
#ifdef XEVIE
xeviehot.x =
#endif
sprite.hot.x = lims.x2 - 1;
if (sprite.hot.y < lims.y1)
#ifdef XEVIE
xeviehot.y =
#endif
sprite.hot.y = lims.y1;
else if (sprite.hot.y >= lims.y2)
#ifdef XEVIE
xeviehot.y =
#endif
sprite.hot.y = lims.y2 - 1;
#ifdef SHAPE
if (wBoundingShape(pWin))
@ -1951,15 +2043,33 @@ CheckMotion(xEvent *xE)
sprite.hot.pScreen = sprite.hotPhys.pScreen;
ROOT = WindowTable[sprite.hot.pScreen->myNum];
}
#ifdef XEVIE
xeviehot.x =
#endif
sprite.hot.x = XE_KBPTR.rootX;
#ifdef XEVIE
xeviehot.y =
#endif
sprite.hot.y = XE_KBPTR.rootY;
if (sprite.hot.x < sprite.physLimits.x1)
#ifdef XEVIE
xeviehot.x =
#endif
sprite.hot.x = sprite.physLimits.x1;
else if (sprite.hot.x >= sprite.physLimits.x2)
#ifdef XEVIE
xeviehot.x =
#endif
sprite.hot.x = sprite.physLimits.x2 - 1;
if (sprite.hot.y < sprite.physLimits.y1)
#ifdef XEVIE
xeviehot.y =
#endif
sprite.hot.y = sprite.physLimits.y1;
else if (sprite.hot.y >= sprite.physLimits.y2)
#ifdef XEVIE
xeviehot.y =
#endif
sprite.hot.y = sprite.physLimits.y2 - 1;
#ifdef SHAPE
if (sprite.hotShape)
@ -1977,6 +2087,9 @@ CheckMotion(xEvent *xE)
XE_KBPTR.rootY = sprite.hot.y;
}
#ifdef XEVIE
xeviewin =
#endif
sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y);
#ifdef notyet
if (!(sprite.win->deliverableEvents &
@ -2056,6 +2169,9 @@ DefineInitialRootWindow(register WindowPtr win)
sprite.hot = sprite.hotPhys;
sprite.hotLimits.x2 = pScreen->width;
sprite.hotLimits.y2 = pScreen->height;
#ifdef XEVIE
xeviewin =
#endif
sprite.win = win;
sprite.current = wCursor (win);
spriteTraceGood = 1;
@ -2641,20 +2757,13 @@ ProcessKeyboardEvent (register xEvent *xE, register DeviceIntPtr keybd, int coun
{} else {
#ifdef XKB
if(!noXkbExtension)
xevieKBEventSent = 0;
xevieKBEventSent = 1;
#endif
if(!xevieKBEventSent)
{
xeviekb = keybd;
if(!rootWin) {
WindowPtr pWin = xeviewin->parent;
while(pWin) {
if(!pWin->parent) {
rootWin = pWin->drawable.id;
break;
}
pWin = pWin->parent;
};
rootWin = GetCurrentRootWindow()->drawable.id;
}
xE->u.keyButtonPointer.event = xeviewin->drawable.id;
xE->u.keyButtonPointer.root = rootWin;
@ -2668,8 +2777,8 @@ drawable.id:0;
if(noXkbExtension)
#endif
return;
}else {
xevieKBEventSent = 0;
} else {
xevieKBEventSent = 0;
}
}
}
@ -2686,13 +2795,31 @@ drawable.id:0;
CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo);
}
}
XE_KBPTR.state = (keyc->state | inputInfo.pointer->button->state);
/* fix for bug5094030: don't change the state bit if the event is from XEvIE client */
if(!(!xeviegrabState && xevieFlag && clients[xevieClientIndex] &&
(xevieMask & xevieFilters[xE->u.u.type]
#ifdef XKB
&& !noXkbExtension
#endif
)))
XE_KBPTR.state = (keyc->state | inputInfo.pointer->button->state);
XE_KBPTR.rootX = sprite.hot.x;
XE_KBPTR.rootY = sprite.hot.y;
key = xE->u.u.detail;
kptr = &keyc->down[key >> 3];
bit = 1 << (key & 7);
modifiers = keyc->modifierMap[key];
#ifdef XKB
if(!noXkbExtension && !xeviegrabState &&
xevieFlag && clients[xevieClientIndex] &&
(xevieMask & xevieFilters[xE->u.u.type])) {
switch(xE->u.u.type) {
case KeyPress: *kptr &= ~bit; break;
case KeyRelease: *kptr |= bit; break;
}
}
#endif
#ifdef DEBUG
if ((xkbDebugFlags&0x4)&&
((xE->u.u.type==KeyPress)||(xE->u.u.type==KeyRelease))) {
@ -3951,6 +4078,9 @@ InitEvents()
spriteTraceGood = 0;
lastEventMask = OwnerGrabButtonMask;
filters[MotionNotify] = PointerMotionMask;
#ifdef XEVIE
xeviewin =
#endif
sprite.win = NullWindow;
sprite.current = NullCursor;
sprite.hotLimits.x1 = 0;