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start the GLcore build system
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32
GL/mesa/swrast/Makefile.am
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32
GL/mesa/swrast/Makefile.am
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noinst_LTLIBRARIES = libswrast.la
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libswrast_la_SOURCES = s_aaline.c \
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s_aatriangle.c \
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s_accum.c \
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s_alpha.c \
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s_atifragshader.c \
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s_bitmap.c \
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s_blend.c \
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s_buffers.c \
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s_context.c \
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s_copypix.c \
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s_depth.c \
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s_drawpix.c \
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s_feedback.c \
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s_fog.c \
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s_fragprog_to_c.c \
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s_imaging.c \
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s_lines.c \
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s_logic.c \
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s_masking.c \
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s_nvfragprog.c \
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s_pixeltex.c \
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s_points.c \
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s_readpix.c \
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s_span.c \
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s_stencil.c \
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s_tcc.c \
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s_texstore.c \
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s_texture.c \
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s_triangle.c \
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s_zoom.c
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