Separate out screen size and screen pixmap sizes in RRScreenSizeSet

This provides for separate sizes for the screen scanout and rendering
buffer and the application-visible screen size.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
This commit is contained in:
Keith Packard 2010-12-05 20:57:47 -08:00
commit 752c368421
6 changed files with 96 additions and 41 deletions

View file

@ -168,6 +168,8 @@ Bool
RRScreenSizeSet (ScreenPtr pScreen,
CARD16 width,
CARD16 height,
CARD16 pixWidth,
CARD16 pixHeight,
CARD32 mmWidth,
CARD32 mmHeight)
{
@ -178,6 +180,7 @@ RRScreenSizeSet (ScreenPtr pScreen,
{
return (*pScrPriv->rrScreenSetSize) (pScreen,
width, height,
pixWidth, pixHeight,
mmWidth, mmHeight);
}
#endif
@ -317,6 +320,7 @@ ProcRRSetScreenSize (ClientPtr client)
return BadValue;
}
if (!RRScreenSizeSet (pScreen,
stuff->width, stuff->height,
stuff->width, stuff->height,
stuff->widthInMillimeters,
stuff->heightInMillimeters))
@ -949,7 +953,7 @@ ProcRRSetScreenConfig (ClientPtr client)
goto sendReply;
}
}
if (!RRScreenSizeSet (pScreen, width, height,
if (!RRScreenSizeSet (pScreen, width, height, width, height,
pScreen->mmWidth, pScreen->mmHeight))
{
rep.status = RRSetConfigFailed;