Use LibraryTargetName when not building a loadable server

Move extern function declarations to window.h
Cleaned up code since client's saveSet is no longer defined as a pointer*
Added externs back in
Change #if to #ifdef to fix compiler warning
Add function declarations that were inadvertently removed by previous check
    in
Disable extensions that are not (yet) supported by DMX
This commit is contained in:
Kevin E Martin 2004-07-29 23:43:40 +00:00
commit 813d75f9d3
7 changed files with 27 additions and 37 deletions

View file

@ -433,14 +433,14 @@ extern ClientPtr LookupClient(
extern void NoopDDA(void);
int AlterSaveSetForClient(
extern int AlterSaveSetForClient(
ClientPtr /*client*/,
WindowPtr /*pWin*/,
unsigned /*mode*/,
Bool /*toRoot*/,
Bool /*remap*/);
void DeleteWindowFromAnySaveSet(
extern void DeleteWindowFromAnySaveSet(
WindowPtr /*pWin*/);
extern void BlockHandler(

View file

@ -252,10 +252,14 @@ void ResizeChildrenWinSize(
int /*dw*/,
int /*dh*/);
RegionPtr
CreateBoundingShape (WindowPtr pWin);
extern void SendShapeNotify(
WindowPtr /* pWin */,
int /* which */ );
RegionPtr
CreateClipShape (WindowPtr pWin);
extern RegionPtr CreateBoundingShape(
WindowPtr /* pWin */ );
extern RegionPtr CreateClipShape(
WindowPtr /* pWin */ );
#endif /* WINDOW_H */