glamor-for-ddx: Exports all rendering/drawing functions.

This commit exports all the rest rendering/drawing functions
to the DDX drivers. And introduce some new pixmap type. For
a pixmap which has a separated texture, we never fallback
it to the DDX layer.

This commit also adds the following new functions:
glamor_composite_rects, glamor_get_image_nf which are needed
by UXA framework. Just a simple wrapper function of miXXX.
Will consider to optimize them next few weeks.

This commit also Fixed a glyphs rendering bug pointed by Chris.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
This commit is contained in:
Zhigang Gong 2011-12-13 22:48:34 +08:00 • committed by Eric Anholt
commit 8c7fcefb96
19 changed files with 487 additions and 79 deletions

View file

@ -317,15 +317,17 @@ _glamor_copy_n_to_n(DrawablePtr src,
src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);
screen = dst_pixmap->drawable.pScreen;
if (!dst_pixmap_priv || !src_pixmap_priv)
goto fail;
if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(dst_pixmap_priv)) {
if (!dst_pixmap_priv || !GLAMOR_PIXMAP_PRIV_HAS_FBO(dst_pixmap_priv)) {
glamor_fallback("dest pixmap %p has no fbo. \n",
dst_pixmap);
goto fail;
}
if (!src_pixmap_priv) {
glamor_set_pixmap_type(src_pixmap, GLAMOR_MEMORY);
src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);
}
glamor_get_drawable_deltas(src, src_pixmap, &src_x_off,
&src_y_off);
glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off,
@ -398,7 +400,9 @@ _glamor_copy_n_to_n(DrawablePtr src,
fail:
if (!fallback) {
if (!fallback
&& glamor_ddx_fallback_check_pixmap(src)
&& glamor_ddx_fallback_check_pixmap(dst)) {
ret = FALSE;
goto done;
}