dix: when a window disappears, remove it from the touch sprite trace

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
This commit is contained in:
Daniel Stone 2011-12-14 16:53:04 +10:00 • committed by Peter Hutterer
commit 8e58ce73c8
3 changed files with 41 additions and 2 deletions

View file

@ -131,6 +131,7 @@ Equipment Corporation.
#include "privates.h"
#include "xace.h"
#include "exevents.h"
#include <X11/Xatom.h> /* must come after server includes */
@ -2971,8 +2972,10 @@ UnmapWindow(WindowPtr pWin, Bool fromConfigure)
if (!fromConfigure && pScreen->PostValidateTree)
(*pScreen->PostValidateTree)(pLayerWin->parent, pWin, VTUnmap);
}
if (wasRealized && !fromConfigure)
if (wasRealized && !fromConfigure) {
WindowsRestructured ();
WindowGone(pWin);
}
return Success;
}
@ -3055,8 +3058,10 @@ UnmapSubwindows(WindowPtr pWin)
if (anyMarked && pScreen->PostValidateTree)
(*pScreen->PostValidateTree)(pLayerWin->parent, pHead, VTUnmap);
}
if (wasRealized)
if (wasRealized) {
WindowsRestructured ();
WindowGone(pWin);
}
}