mirror of
https://github.com/X11Libre/xserver.git
synced 2026-10-16 00:19:55 +00:00
input: don't use typecasts to access members of InternalEvent.
To avoid confusion, the member names are now postfixed with _event. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This commit is contained in:
parent
693d4fdb1c
commit
90aa0e4a49
8 changed files with 25 additions and 25 deletions
|
|
@ -107,7 +107,7 @@ EventToCore(InternalEvent *event, xEvent *core)
|
|||
case ET_KeyPress:
|
||||
case ET_KeyRelease:
|
||||
{
|
||||
DeviceEvent *e = (DeviceEvent*)event;
|
||||
DeviceEvent *e = &event->device_event;
|
||||
|
||||
if (e->detail.key > 0xFF)
|
||||
return BadMatch;
|
||||
|
|
@ -167,7 +167,7 @@ EventToXI(InternalEvent *ev, xEvent **xi, int *count)
|
|||
case ET_KeyRelease:
|
||||
case ET_ProximityIn:
|
||||
case ET_ProximityOut:
|
||||
return eventToKeyButtonPointer((DeviceEvent*)ev, xi, count);
|
||||
return eventToKeyButtonPointer(&ev->device_event, xi, count);
|
||||
case ET_DeviceChanged:
|
||||
case ET_RawKeyPress:
|
||||
case ET_RawKeyRelease:
|
||||
|
|
@ -215,19 +215,19 @@ EventToXI2(InternalEvent *ev, xEvent **xi)
|
|||
case ET_ButtonRelease:
|
||||
case ET_KeyPress:
|
||||
case ET_KeyRelease:
|
||||
return eventToDeviceEvent((DeviceEvent*)ev, xi);
|
||||
return eventToDeviceEvent(&ev->device_event, xi);
|
||||
case ET_ProximityIn:
|
||||
case ET_ProximityOut:
|
||||
*xi = NULL;
|
||||
return BadMatch;
|
||||
case ET_DeviceChanged:
|
||||
return eventToDeviceChanged((DeviceChangedEvent*)ev, xi);
|
||||
return eventToDeviceChanged(&ev->changed_event, xi);
|
||||
case ET_RawKeyPress:
|
||||
case ET_RawKeyRelease:
|
||||
case ET_RawButtonPress:
|
||||
case ET_RawButtonRelease:
|
||||
case ET_RawMotion:
|
||||
return eventToRawEvent((RawDeviceEvent*)ev, xi);
|
||||
return eventToRawEvent(&ev->raw_event, xi);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
10
dix/events.c
10
dix/events.c
|
|
@ -809,7 +809,7 @@ CheckVirtualMotion(
|
|||
|
||||
if (qe)
|
||||
{
|
||||
ev = (DeviceEvent*)qe->event;
|
||||
ev = &qe->event->device_event;
|
||||
switch(ev->type)
|
||||
{
|
||||
case ET_Motion:
|
||||
|
|
@ -1130,7 +1130,7 @@ EnqueueEvent(InternalEvent *ev, DeviceIntPtr device)
|
|||
QdEventPtr qe;
|
||||
SpritePtr pSprite = device->spriteInfo->sprite;
|
||||
int eventlen;
|
||||
DeviceEvent *event = (DeviceEvent*)ev;
|
||||
DeviceEvent *event = &ev->device_event;
|
||||
|
||||
NoticeTime((InternalEvent*)event);
|
||||
|
||||
|
|
@ -1179,7 +1179,7 @@ EnqueueEvent(InternalEvent *ev, DeviceIntPtr device)
|
|||
(tail->device == device) &&
|
||||
(tail->pScreen == pSprite->hotPhys.pScreen))
|
||||
{
|
||||
DeviceEvent *tailev = (DeviceEvent*)tail->event;
|
||||
DeviceEvent *tailev = &tail->event->device_event;
|
||||
tailev->root_x = pSprite->hotPhys.x;
|
||||
tailev->root_y = pSprite->hotPhys.y;
|
||||
tailev->time = event->time;
|
||||
|
|
@ -1238,7 +1238,7 @@ PlayReleasedEvents(void)
|
|||
will translate from sprite screen to screen 0 upon reentry
|
||||
to the DIX layer */
|
||||
if(!noPanoramiXExtension) {
|
||||
DeviceEvent *ev = (DeviceEvent*)(qe->event);
|
||||
DeviceEvent *ev = &qe->event->device_event;
|
||||
switch(ev->type)
|
||||
{
|
||||
case ET_Motion:
|
||||
|
|
@ -3993,7 +3993,7 @@ DeliverGrabbedEvent(InternalEvent *event, DeviceIntPtr thisDev,
|
|||
FreezeThaw(thisDev, TRUE);
|
||||
if (!grabinfo->sync.event)
|
||||
grabinfo->sync.event = xcalloc(1, sizeof(InternalEvent));
|
||||
*grabinfo->sync.event = *(DeviceEvent*)event;
|
||||
*grabinfo->sync.event = event->device_event;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue