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Replace all uses of __glEvalComputeK (and the doubly redundant
EvalComputeK) with calls to one of __glMap[12][df]_size. This was
tested with progs/samples/eval (from Mesa).
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12 changed files with 20 additions and 168 deletions
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@ -66,7 +66,6 @@ static const char *glcoreSymbols[] = {
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"__glConvolutionParameteriv_size",
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"__glDDXExtensionInfo",
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"__glDDXScreenInfo",
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"__glEvalComputeK",
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"__glFloorLog2",
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"__glFogfv_size",
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"__glFogiv_size",
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