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dix/render: consolidate window format matching code.
This code existed in 3 different forms, perhaps it should be consolidated. Reviewed-by: Keith Packard <keithp@keithp.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com> Signed-off-by: Keith Packard <keithp@keithp.com>
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9 changed files with 31 additions and 68 deletions
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@ -46,28 +46,6 @@
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/* borrowed from composite extension, move to Render and publish? */
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static VisualPtr
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compGetWindowVisual(WindowPtr pWin)
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{
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ScreenPtr pScreen = pWin->drawable.pScreen;
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VisualID vid = wVisual(pWin);
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int i;
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for (i = 0; i < pScreen->numVisuals; i++)
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if (pScreen->visuals[i].vid == vid)
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return &pScreen->visuals[i];
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return 0;
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}
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static PictFormatPtr
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compWindowFormat(WindowPtr pWin)
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{
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ScreenPtr pScreen = pWin->drawable.pScreen;
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return PictureMatchVisual(pScreen, pWin->drawable.depth,
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compGetWindowVisual(pWin));
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}
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#define F(x) IntToxFixed(x)
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#define toF(x) ((float) (x) / 65536.0f)
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@ -79,7 +57,7 @@ xf86RotateCrtcRedisplay(xf86CrtcPtr crtc, RegionPtr region)
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ScreenPtr screen = scrn->pScreen;
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WindowPtr root = screen->root;
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PixmapPtr dst_pixmap = crtc->rotatedPixmap;
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PictFormatPtr format = compWindowFormat(screen->root);
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PictFormatPtr format = PictureWindowFormat(screen->root);
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int error;
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PicturePtr src, dst;
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int n = RegionNumRects(region);
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