Merge branch 'master' into XACE-SELINUX

Conflicts:

	afb/afbpntwin.c
	afb/afbscrinit.c
	afb/afbwindow.c
	cfb/cfb.h
	cfb/cfballpriv.c
	cfb/cfbscrinit.c
	cfb/cfbwindow.c
	configure.ac
	fb/wfbrename.h
	hw/xfree86/xf4bpp/ppcIO.c
	hw/xfree86/xf4bpp/ppcPntWin.c
	hw/xfree86/xf4bpp/ppcWindow.c
	hw/xfree86/xf8_32bpp/cfbscrinit.c
	mfb/mfb.h
	mfb/mfbpntwin.c
	mfb/mfbscrinit.c
	mfb/mfbwindow.c
	mi/miexpose.c

Note: conflicts caused by devPrivates rework vs. paintwindow changes.
This commit is contained in:
Eamon Walsh 2007-09-19 07:25:55 -04:00 • committed by Eamon Walsh
commit 97c150b61b
205 changed files with 1899 additions and 8248 deletions

View file

@ -63,41 +63,16 @@ SOFTWARE.
#include "maskbits.h"
Bool
afbCreateWindow(pWin)
register WindowPtr pWin;
afbCreateWindow(WindowPtr pWin)
{
register afbPrivWin *pPrivWin;
pPrivWin = (afbPrivWin *)dixLookupPrivate(&pWin->devPrivates,
afbWindowPrivateKey);
pPrivWin->pRotatedBorder = NullPixmap;
pPrivWin->pRotatedBackground = NullPixmap;
pPrivWin->fastBackground = FALSE;
pPrivWin->fastBorder = FALSE;
#ifdef PIXMAP_PER_WINDOW
dixSetPrivate(&pWin->devPrivates, frameWindowPrivateKey,
dixLookupPrivate(&pWin->pDrawable.pScreen->devPrivates,
afbScreenPrivateKey));
#endif
return (TRUE);
}
/* This always returns true, because Xfree can't fail. It might be possible
* on some devices for Destroy to fail */
Bool
afbDestroyWindow(pWin)
WindowPtr pWin;
afbDestroyWindow(WindowPtr pWin)
{
register afbPrivWin *pPrivWin;
pPrivWin = (afbPrivWin *)dixLookupPrivate(&pWin->devPrivates,
afbWindowPrivateKey);
if (pPrivWin->pRotatedBorder)
(*pWin->drawable.pScreen->DestroyPixmap)(pPrivWin->pRotatedBorder);
if (pPrivWin->pRotatedBackground)
(*pWin->drawable.pScreen->DestroyPixmap)(pPrivWin->pRotatedBackground);
return (TRUE);
}
@ -109,47 +84,10 @@ afbMapWindow(pWindow)
return (TRUE);
}
/* (x, y) is the upper left corner of the window on the screen
do we really need to pass this? (is it a;ready in pWin->absCorner?)
we only do the rotation for pixmaps that are 32 bits wide (padded
or otherwise.)
afbChangeWindowAttributes() has already put a copy of the pixmap
in pPrivWin->pRotated*
*/
/*ARGSUSED*/
Bool
afbPositionWindow(pWin, x, y)
WindowPtr pWin;
int x, y;
afbPositionWindow(WindowPtr pWin, int x, int y)
{
register afbPrivWin *pPrivWin;
int reset = 0;
pPrivWin = (afbPrivWin *)dixLookupPrivate(&pWin->devPrivates,
afbWindowPrivateKey);
if (pWin->backgroundState == BackgroundPixmap && pPrivWin->fastBackground) {
afbXRotatePixmap(pPrivWin->pRotatedBackground,
pWin->drawable.x - pPrivWin->oldRotate.x);
afbYRotatePixmap(pPrivWin->pRotatedBackground,
pWin->drawable.y - pPrivWin->oldRotate.y);
reset = 1;
}
if (!pWin->borderIsPixel && pPrivWin->fastBorder) {
while (pWin->backgroundState == ParentRelative)
pWin = pWin->parent;
afbXRotatePixmap(pPrivWin->pRotatedBorder,
pWin->drawable.x - pPrivWin->oldRotate.x);
afbYRotatePixmap(pPrivWin->pRotatedBorder,
pWin->drawable.y - pPrivWin->oldRotate.y);
reset = 1;
}
if (reset) {
pPrivWin->oldRotate.x = pWin->drawable.x;
pPrivWin->oldRotate.y = pWin->drawable.y;
}
/* This is the "wrong" fix to the right problem, but it doesn't really
* cost very much. When the window is moved, we need to invalidate any
* RotatedPixmap that exists in any GC currently validated against this
@ -219,105 +157,8 @@ afbCopyWindow(pWin, ptOldOrg, prgnSrc)
REGION_DESTROY(pWin->drawable.pScreen, prgnDst);
}
/* swap in correct PaintWindow* routine. If we can use a fast output
routine (i.e. the pixmap is paddable to 32 bits), also pre-rotate a copy
of it in devPrivate.
*/
Bool
afbChangeWindowAttributes(pWin, mask)
register WindowPtr pWin;
register unsigned long mask;
afbChangeWindowAttributes(WindowPtr pWin, unsigned long mask)
{
register unsigned long index;
register afbPrivWin *pPrivWin;
WindowPtr pBgWin;
pPrivWin = (afbPrivWin *)dixLookupPrivate(&pWin->devPrivates,
afbWindowPrivateKey);
/*
* When background state changes from ParentRelative and
* we had previously rotated the fast border pixmap to match
* the parent relative origin, rerotate to match window
*/
if (mask & (CWBackPixmap | CWBackPixel) &&
pWin->backgroundState != ParentRelative && pPrivWin->fastBorder &&
(pPrivWin->oldRotate.x != pWin->drawable.x ||
pPrivWin->oldRotate.y != pWin->drawable.y)) {
afbXRotatePixmap(pPrivWin->pRotatedBorder,
pWin->drawable.x - pPrivWin->oldRotate.x);
afbYRotatePixmap(pPrivWin->pRotatedBorder,
pWin->drawable.y - pPrivWin->oldRotate.y);
pPrivWin->oldRotate.x = pWin->drawable.x;
pPrivWin->oldRotate.y = pWin->drawable.y;
}
while(mask) {
index = lowbit (mask);
mask &= ~index;
switch(index) {
case CWBackPixmap:
if (pWin->backgroundState == None)
pPrivWin->fastBackground = FALSE;
else if (pWin->backgroundState == ParentRelative) {
pPrivWin->fastBackground = FALSE;
/* Rotate border to match parent origin */
if (pPrivWin->pRotatedBorder) {
for (pBgWin = pWin->parent;
pBgWin->backgroundState == ParentRelative;
pBgWin = pBgWin->parent);
afbXRotatePixmap(pPrivWin->pRotatedBorder,
pBgWin->drawable.x - pPrivWin->oldRotate.x);
afbYRotatePixmap(pPrivWin->pRotatedBorder,
pBgWin->drawable.y - pPrivWin->oldRotate.y);
pPrivWin->oldRotate.x = pBgWin->drawable.x;
pPrivWin->oldRotate.y = pBgWin->drawable.y;
}
} else if ((pWin->background.pixmap->drawable.width <= PPW) &&
!(pWin->background.pixmap->drawable.width &
(pWin->background.pixmap->drawable.width - 1))) {
afbCopyRotatePixmap(pWin->background.pixmap,
&pPrivWin->pRotatedBackground,
pWin->drawable.x, pWin->drawable.y);
if (pPrivWin->pRotatedBackground) {
pPrivWin->fastBackground = TRUE;
pPrivWin->oldRotate.x = pWin->drawable.x;
pPrivWin->oldRotate.y = pWin->drawable.y;
} else
pPrivWin->fastBackground = FALSE;
} else
pPrivWin->fastBackground = FALSE;
break;
case CWBackPixel:
pPrivWin->fastBackground = FALSE;
break;
case CWBorderPixmap:
if ((pWin->border.pixmap->drawable.width <= PPW) &&
!(pWin->border.pixmap->drawable.width &
(pWin->border.pixmap->drawable.width - 1))) {
for (pBgWin = pWin;
pBgWin->backgroundState == ParentRelative;
pBgWin = pBgWin->parent);
afbCopyRotatePixmap(pWin->border.pixmap,
&pPrivWin->pRotatedBorder,
pBgWin->drawable.x, pBgWin->drawable.y);
if (pPrivWin->pRotatedBorder) {
pPrivWin->fastBorder = TRUE;
pPrivWin->oldRotate.x = pBgWin->drawable.x;
pPrivWin->oldRotate.y = pBgWin->drawable.y;
} else
pPrivWin->fastBorder = FALSE;
} else
pPrivWin->fastBorder = FALSE;
break;
case CWBorderPixel:
pPrivWin->fastBorder = FALSE;
break;
}
}
/* Again, we have no failure modes indicated by any of the routines
* we've called, so we have to assume it worked */
return (TRUE);
}