Suppress software cursor removal during rotated shadow buffer drawing.

This commit is contained in:
Eric Anholt 2007-04-18 14:33:27 -07:00
commit 999b681cf3
4 changed files with 45 additions and 5 deletions

View file

@ -288,7 +288,8 @@ miSpriteGetImage (pDrawable, sx, sy, w, h, format, planemask, pdstLine)
pScreenPriv = (miSpriteScreenPtr) pScreen->devPrivates[miSpriteScreenIndex].ptr;
if (pDrawable->type == DRAWABLE_WINDOW &&
if (pScreenPriv->internalDraw == 0 &&
pDrawable->type == DRAWABLE_WINDOW &&
pScreenPriv->isUp &&
ORG_OVERLAP(&pScreenPriv->saved,pDrawable->x,pDrawable->y, sx, sy, w, h))
{
@ -318,7 +319,8 @@ miSpriteGetSpans (pDrawable, wMax, ppt, pwidth, nspans, pdstStart)
pScreenPriv = (miSpriteScreenPtr) pScreen->devPrivates[miSpriteScreenIndex].ptr;
if (pDrawable->type == DRAWABLE_WINDOW && pScreenPriv->isUp)
if (pScreenPriv->internalDraw == 0 &&
pDrawable->type == DRAWABLE_WINDOW && pScreenPriv->isUp)
{
DDXPointPtr pts;
int *widths;
@ -360,7 +362,8 @@ miSpriteSourceValidate (pDrawable, x, y, width, height)
pScreenPriv = (miSpriteScreenPtr) pScreen->devPrivates[miSpriteScreenIndex].ptr;
if (pDrawable->type == DRAWABLE_WINDOW && pScreenPriv->isUp &&
if (pScreenPriv->internalDraw == 0 &&
pDrawable->type == DRAWABLE_WINDOW && pScreenPriv->isUp &&
ORG_OVERLAP(&pScreenPriv->saved, pDrawable->x, pDrawable->y,
x, y, width, height))
{
@ -386,7 +389,8 @@ miSpriteCopyWindow (WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
/*
* Damage will take care of destination check
*/
if (pScreenPriv->isUp &&
if (pScreenPriv->internalDraw == 0 &&
pScreenPriv->isUp &&
RECT_IN_REGION (pScreen, prgnSrc, &pScreenPriv->saved) != rgnOUT)
{
SPRITE_DEBUG (("CopyWindow remove\n"));
@ -827,3 +831,28 @@ miSpriteComputeSaved (pScreen)
pScreenPriv->saved.x2 = pScreenPriv->saved.x1 + w + wpad * 2;
pScreenPriv->saved.y2 = pScreenPriv->saved.y1 + h + hpad * 2;
}
/**
* Enables internal drawing support, which disables removal of the
* cursor when the screen pixmap is sourced from.
*
* This can be used to allow software cursors to be read by RandR rotation
* shadow code.
*/
void
miSpriteDrawInternal(ScreenPtr pScreen, Bool enable)
{
miSpriteScreenPtr pScreenPriv;
/* Check that miSprite has been set up this generation */
if (miSpriteGeneration != serverGeneration)
return;
pScreenPriv = (miSpriteScreenPtr)
pScreen->devPrivates[miSpriteScreenIndex].ptr;
if (enable)
pScreenPriv->internalDraw++;
else
pScreenPriv->internalDraw--;
}