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glamor: Use epoxy_has_gl_extension() instead of rolling our own.
Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Eric Anholt <eric@anholt.net>
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708fe0625f
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9d87f66e86
3 changed files with 5 additions and 28 deletions
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@ -367,19 +367,19 @@ glamor_init(ScreenPtr screen, unsigned int flags)
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goto fail;
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}
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if (!glamor_gl_has_extension("GL_EXT_texture_format_BGRA8888")) {
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if (!epoxy_has_gl_extension("GL_EXT_texture_format_BGRA8888")) {
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ErrorF("GL_EXT_texture_format_BGRA8888 required\n");
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goto fail;
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}
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}
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glamor_priv->has_khr_debug = glamor_gl_has_extension("GL_KHR_debug");
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glamor_priv->has_khr_debug = epoxy_has_gl_extension("GL_KHR_debug");
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glamor_priv->has_pack_invert =
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glamor_gl_has_extension("GL_MESA_pack_invert");
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epoxy_has_gl_extension("GL_MESA_pack_invert");
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glamor_priv->has_fbo_blit =
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glamor_gl_has_extension("GL_EXT_framebuffer_blit");
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epoxy_has_gl_extension("GL_EXT_framebuffer_blit");
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glamor_priv->has_buffer_storage =
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glamor_gl_has_extension("GL_ARB_buffer_storage");
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epoxy_has_gl_extension("GL_ARB_buffer_storage");
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glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &glamor_priv->max_fbo_size);
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#ifdef MAX_FBO_SIZE
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glamor_priv->max_fbo_size = MAX_FBO_SIZE;
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