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Split the xserver/fb/fbcmap.c file into two files.
Now, fbcmap_mi.c contains the fb functions which just wrap mi functions. Previously, these were in fbcmap.c and compiled when XFree86Server was defined. Now, clients of fbcmap should either use fbcmap.c or fbcmap_mi.c and not worry about setting the XFree86Server symbol.
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9 changed files with 143 additions and 102 deletions
123
fb/fbcmap_mi.c
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123
fb/fbcmap_mi.c
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/************************************************************
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Copyright 1987 by Sun Microsystems, Inc. Mountain View, CA.
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All Rights Reserved
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Permission to use, copy, modify, and distribute this
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software and its documentation for any purpose and without
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fee is hereby granted, provided that the above copyright no-
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tice appear in all copies and that both that copyright no-
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tice and this permission notice appear in supporting docu-
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mentation, and that the names of Sun or X Consortium
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not be used in advertising or publicity pertaining to
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distribution of the software without specific prior
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written permission. Sun and X Consortium make no
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representations about the suitability of this software for
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any purpose. It is provided "as is" without any express or
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implied warranty.
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SUN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FIT-
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NESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SUN BE LI-
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ABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
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PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH
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THE USE OR PERFORMANCE OF THIS SOFTWARE.
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********************************************************/
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/**
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* This version of fbcmap.c is implemented in terms of mi functions.
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* These functions used to be in fbcmap.c and depended upon the symbol
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* XFree86Server being defined.
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <X11/X.h>
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#include "fb.h"
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#include "micmap.h"
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int
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fbListInstalledColormaps(ScreenPtr pScreen, Colormap *pmaps)
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{
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return miListInstalledColormaps(pScreen, pmaps);
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}
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void
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fbInstallColormap(ColormapPtr pmap)
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{
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miInstallColormap(pmap);
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}
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void
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fbUninstallColormap(ColormapPtr pmap)
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{
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miUninstallColormap(pmap);
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}
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void
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fbResolveColor(unsigned short *pred,
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unsigned short *pgreen,
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unsigned short *pblue,
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VisualPtr pVisual)
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{
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miResolveColor(pred, pgreen, pblue, pVisual);
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}
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Bool
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fbInitializeColormap(ColormapPtr pmap)
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{
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return miInitializeColormap(pmap);
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}
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int
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fbExpandDirectColors (ColormapPtr pmap,
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int ndef,
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xColorItem *indefs,
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xColorItem *outdefs)
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{
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return miExpandDirectColors(pmap, ndef, indefs, outdefs);
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}
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Bool
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fbCreateDefColormap(ScreenPtr pScreen)
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{
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return miCreateDefColormap(pScreen);
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}
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void
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fbClearVisualTypes(void)
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{
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miClearVisualTypes();
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}
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Bool
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fbSetVisualTypes (int depth, int visuals, int bitsPerRGB)
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{
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return miSetVisualTypes(depth, visuals, bitsPerRGB, -1);
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}
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/*
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* Given a list of formats for a screen, create a list
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* of visuals and depths for the screen which coorespond to
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* the set which can be used with this version of fb.
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*/
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Bool
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fbInitVisuals (VisualPtr *visualp,
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DepthPtr *depthp,
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int *nvisualp,
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int *ndepthp,
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int *rootDepthp,
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VisualID *defaultVisp,
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unsigned long sizes,
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int bitsPerRGB)
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{
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return miInitVisuals(visualp, depthp, nvisualp, ndepthp, rootDepthp,
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defaultVisp, sizes, bitsPerRGB, -1);
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}
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