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move keymap copy to event processing, from enqueuing
Move the keymap copying to event processing time (in
ProcessInputEvents), instead of being at event enqueuing time.
Break SetCore{Pointer,Keyboard} out into separate functions.
Change mieqEnqueue to take a device pointer, that asks for the
_original_ device associated with this event.
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parent
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8 changed files with 132 additions and 168 deletions
1
mi/mi.h
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mi/mi.h
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@ -173,6 +173,7 @@ extern Bool mieqInit(
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);
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extern void mieqEnqueue(
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DeviceIntPtr /*pDev*/,
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xEventPtr /*e*/
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);
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