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make xgl code at least build against latest glitz.
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5 changed files with 7 additions and 43 deletions
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@ -183,8 +183,7 @@ xglScreenInit (ScreenPtr pScreen,
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glitz_surface_attach (pScreenPriv->surface,
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pScreenPriv->drawable,
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GLITZ_DRAWABLE_BUFFER_FRONT_COLOR,
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0, 0);
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GLITZ_DRAWABLE_BUFFER_FRONT_COLOR);
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pScreenPriv->backSurface = NULL;
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