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dix: Introduce CursorWarpedTo vfunc in Screen
This new vfunc will be called, if set, after a client has issued a WarpPointer request. This is necessary for implementing pointer warp emulation in Xwayland. Signed-off-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net> Signed-off-by: Keith Packard <keithp@keithp.com>
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@ -233,6 +233,14 @@ typedef Bool (*SetCursorPositionProcPtr) (DeviceIntPtr /* pDev */ ,
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int /*y */ ,
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Bool /*generateEvent */ );
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typedef void (*CursorWarpedToProcPtr) (DeviceIntPtr /* pDev */ ,
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ScreenPtr /*pScreen */ ,
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ClientPtr /*pClient */ ,
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WindowPtr /*pWindow */ ,
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SpritePtr /*pSprite */ ,
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int /*x */ ,
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int /*y */ );
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typedef Bool (*CreateGCProcPtr) (GCPtr /*pGC */ );
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typedef Bool (*CreateColormapProcPtr) (ColormapPtr /*pColormap */ );
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@ -554,6 +562,7 @@ typedef struct _Screen {
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UnrealizeCursorProcPtr UnrealizeCursor;
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RecolorCursorProcPtr RecolorCursor;
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SetCursorPositionProcPtr SetCursorPosition;
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CursorWarpedToProcPtr CursorWarpedTo;
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/* GC procedures */
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