glamor: Remove 'tiling' shader code

The core rendering paths all use the glamor_program fill functions now

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Keith Packard 2014-03-21 14:30:33 -07:00 • committed by Eric Anholt
commit ef2bf0e645
4 changed files with 0 additions and 308 deletions

View file

@ -514,7 +514,6 @@ glamor_init(ScreenPtr screen, unsigned int flags)
glamor_init_vbo(screen);
glamor_init_pixmap_fbo(screen);
glamor_init_tile_shader(screen);
#ifdef GLAMOR_TRAPEZOID_SHADER
glamor_init_trapezoid_shader(screen);
#endif
@ -546,7 +545,6 @@ glamor_release_screen_priv(ScreenPtr screen)
#endif
glamor_fini_vbo(screen);
glamor_fini_pixmap_fbo(screen);
glamor_fini_tile_shader(screen);
#ifdef GLAMOR_TRAPEZOID_SHADER
glamor_fini_trapezoid_shader(screen);
#endif