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glamor: Remove 'tiling' shader code
The core rendering paths all use the glamor_program fill functions now Signed-off-by: Keith Packard <keithp@keithp.com> Reviewed-by: Eric Anholt <eric@anholt.net>
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4 changed files with 0 additions and 308 deletions
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@ -514,7 +514,6 @@ glamor_init(ScreenPtr screen, unsigned int flags)
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glamor_init_vbo(screen);
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glamor_init_pixmap_fbo(screen);
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glamor_init_tile_shader(screen);
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#ifdef GLAMOR_TRAPEZOID_SHADER
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glamor_init_trapezoid_shader(screen);
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#endif
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@ -546,7 +545,6 @@ glamor_release_screen_priv(ScreenPtr screen)
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#endif
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glamor_fini_vbo(screen);
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glamor_fini_pixmap_fbo(screen);
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glamor_fini_tile_shader(screen);
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#ifdef GLAMOR_TRAPEZOID_SHADER
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glamor_fini_trapezoid_shader(screen);
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#endif
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