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| Filename | Latest commit message | Latest commit date |
|---|---|---|
We don't tell RandR about the initial rotation, so it thinks that it needs to constrains the cursor position to the intersection of the rotated screen and unrotated screen Wrap `pScreen->ConstrainCursorHarder` and return early when we are initially rotated. We could instead just tell RandR about out initial rotation and assign new rotations directly in RRSetConfig. For now do it like this, revisit later if needed/desired. Signed-off-by: stefan11111 <stefan11111github@gmail.com> |
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| .. | ||
| fb_glamor.c | ||
| fbdev.c | ||
| fbdev.h | ||
| fbinit.c | ||
| meson.build | ||
| Xfbdev.man | ||