xserver/render
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Adam Jackson 8171d4c2d6 render: Store and use all 16bpc of precision for solid pixels (v2.1)
This plumbs the full width color for solid pictures through to fb, exa,
and glamor. External drivers and acceleration code may wish to make a
similar change for sufficiently new servers.

v2: Don't break ABI (Michel Dänzer)
v2.1: Use the (correct) full color in fb too (Michel Dänzer)

Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
2018-02-26 16:46:34 -05:00
..
animcur.c animcur: Change which CursorPtr we save in external state 2018-02-14 13:52:45 -05:00
filter.c
glyph.c Use ARRAY_SIZE all over the tree 2017-10-30 13:45:20 -04:00
glyphstr.h render: Hide/unexport some implementation details 2015-07-08 16:40:57 -04:00
Makefile.am
matrix.c
meson.build Add a Meson build system alongside autotools. 2017-04-26 15:25:27 -07:00
miindex.c
mipict.c render: Hide/unexport some implementation details 2015-07-08 16:40:57 -04:00
mipict.h render: Hide/unexport some implementation details 2015-07-08 16:40:57 -04:00
mirect.c render: Simplify miCompositeRects 2018-02-26 10:02:24 -05:00
mitrap.c
mitri.c
picture.c render: Store and use all 16bpc of precision for solid pixels (v2.1) 2018-02-26 16:46:34 -05:00
picture.h exa: only draw valid trapezoids 2016-06-17 11:21:30 +02:00
picturestr.h render: Store and use all 16bpc of precision for solid pixels (v2.1) 2018-02-26 16:46:34 -05:00
render.c Unvalidated lengths 2017-10-10 23:33:34 +02:00