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Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
129 lines
4.9 KiB
C
129 lines
4.9 KiB
C
/*
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Copyright 1989, 1998 The Open Group
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Permission to use, copy, modify, distribute, and sell this software and its
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documentation for any purpose is hereby granted without fee, provided that
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the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of The Open Group shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from The Open Group.
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*/
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#ifndef MIPOINTER_H
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#define MIPOINTER_H
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#include "cursor.h"
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#include "input.h"
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#include "privates.h"
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typedef struct _miPointerSpriteFuncRec {
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Bool (*RealizeCursor) (DeviceIntPtr /* pDev */ ,
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ScreenPtr /* pScr */ ,
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CursorPtr /* pCurs */
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);
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Bool (*UnrealizeCursor) (DeviceIntPtr /* pDev */ ,
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ScreenPtr /* pScr */ ,
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CursorPtr /* pCurs */
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);
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void (*SetCursor) (DeviceIntPtr /* pDev */ ,
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ScreenPtr /* pScr */ ,
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CursorPtr /* pCurs */ ,
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int /* x */ ,
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int /* y */
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);
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void (*MoveCursor) (DeviceIntPtr /* pDev */ ,
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ScreenPtr /* pScr */ ,
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int /* x */ ,
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int /* y */
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);
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Bool (*DeviceCursorInitialize) (DeviceIntPtr /* pDev */ ,
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ScreenPtr /* pScr */
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);
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void (*DeviceCursorCleanup) (DeviceIntPtr /* pDev */ ,
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ScreenPtr /* pScr */
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);
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} miPointerSpriteFuncRec, *miPointerSpriteFuncPtr;
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typedef struct _miPointerScreenFuncRec {
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Bool (*CursorOffScreen) (ScreenPtr * /* ppScr */ ,
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int * /* px */ ,
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int * /* py */
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);
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void (*CrossScreen) (ScreenPtr /* pScr */ ,
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int /* entering */
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);
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void (*WarpCursor) (DeviceIntPtr /*pDev */ ,
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ScreenPtr /* pScr */ ,
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int /* x */ ,
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int /* y */
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);
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} miPointerScreenFuncRec, *miPointerScreenFuncPtr;
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extern _X_EXPORT Bool miDCInitialize(ScreenPtr /*pScreen */ ,
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miPointerScreenFuncPtr /*screenFuncs */
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);
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extern _X_EXPORT ScreenPtr
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miPointerGetScreen(DeviceIntPtr pDev);
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/* Returns the current cursor position. */
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extern _X_EXPORT void
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miPointerGetPosition(DeviceIntPtr pDev, int *x, int *y);
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/* Moves the cursor to the specified position. May clip the coordinates:
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* x and y are modified in-place. */
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extern _X_EXPORT ScreenPtr
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miPointerSetPosition(DeviceIntPtr pDev, int mode, double *x, double *y,
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int *nevents, InternalEvent *events);
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extern _X_EXPORT DevPrivateKeyRec miPointerScreenKeyRec;
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#define miPointerScreenKey (&miPointerScreenKeyRec)
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/**
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* @brief initialize pointer cursor with custom handling
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*
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* For DDX'es that need their own handling of pointer cursors,
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* and can't use the generic "soft cursor" that's created via
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* miDCInitialize().
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*
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* That can be the case on certain video HW with it's own sprite support,
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* or on remote display protocols like RDP, where the client get the cursor
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* pixmaps sent over the wire and is responsible for painting it on his side.
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*
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* Overwrites ScreenPtr vectors:
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*
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* ConstrainCursor, CursorLimits, DisplayCursor, RealizeCursor,
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* UnrealizeCursor, SetCursorPosition, RecolorCursor, DeviceCursorCleanup
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* DeviceCursorInitialize
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*
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* Hooks to ScreenPtr vectors: CloseScreen
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*
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* @param pScreen pointer to ScreenRec the pointer handling applies to
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* @param spireFuncs pointer to miPointerSpriteFuncPtr call vectors
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* @param screenFuncs pointer to miPointerScreenFuncPtr call vectors
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* @param waitForUpdate TRUE if MI shouldn't redraw the pointer immediately,
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but wait for somebody else triggering it explicitly
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* @return TRUE on success, FALSE usually indicates allocation failure
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*/
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_X_EXPORT Bool
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miPointerInitialize(ScreenPtr pScreen,
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miPointerSpriteFuncPtr spriteFuncs,
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miPointerScreenFuncPtr screenFuncs,
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Bool waitForUpdate);
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#endif /* MIPOINTER_H */
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