mirror of
https://github.com/xiaoyifang/goldendict-ng.git
synced 2024-12-01 01:44:09 +00:00
ec2856336c
* opt: add tts config option * opt:[macos] disable tts by default * [autofix.ci] apply automated fixes * opt: add build flags to about dialog --------- Co-authored-by: YiFang Xiao <yifang.xiao@noreply.com> Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
211 lines
6.1 KiB
Markdown
211 lines
6.1 KiB
Markdown
## Dependencies
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* C++17 compiler
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* Latest QT6
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* Various libraries for Linux & macOS, see below
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* On Windows all the libraries are included in the repository
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For debian/ubuntu, those packages are needed
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```shell
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libavformat-dev libavutil-dev libbz2-dev libeb16-dev libhunspell-dev \
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liblzma-dev liblzo2-dev libopencc-dev libvorbis-dev \
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libx11-dev libxtst-dev libzim-dev libzstd-dev qt6-5compat-dev \
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qt6-base-dev qt6-multimedia-dev qt6-speech-dev qt6-svg-dev \
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qt6-tools-dev qt6-tools-dev-tools qt6-webchannel-dev \
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qt6-webengine-dev x11proto-record-dev zlib1g-dev
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```
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In other words, those libraries
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* Qt6 (with webengine)
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* ffmpeg
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* libzim
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* xapian
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* hunspell
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* opencc
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* libeb
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* libvorbis
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* x11 (linux only)
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And a few compression libraries:
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* xz (lzma)
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* bzip2
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* lzo2
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* zlib
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## CMake Build
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```shell
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cd goldendict-ng && mkdir build_dir
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# config step
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cmake -S . -B build_dir \
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--install-prefix=/usr/local/ \
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-DCMAKE_BUILD_TYPE=Release
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# actual build
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cmake --build build_dir --parallel 7
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cmake --install ./build_dir/
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```
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### Feature flags
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Append `-D{flag_names}=ON/OFF` to cmake's config step
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Available flags can be found on the top of `CMakeLists.txt`
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### Windows
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Install Qt6(msvc) through the standard installer and pass Qt's path to CMake
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```
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-DCMAKE_PREFIX_PATH=F:\Qt\6.4.1\msvc2019_64
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```
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The built artifacts will end up in `build_dir/goldendict`
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To run the built `goldendict.exe` directly, you have to add `F:\Qt\6.5.2\msvc2019_64\bin` to your PATH environment variable
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To have a redistributable goldendict (runable on someone else's computer by just copying the folder), you can build the deployment target which will copy necessary files to the folder
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```
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cmake --build . --target windeploy
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```
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The `build_dir/goldendict` will be ready to share with others.
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Use`windeployqt.exe {your_build_dir}/goldendict.exe` which will copy the qt related `.dll` and other necessary files automatically.
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### macOS
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Similar to Linux build, but need `macdeployqt ./goldendict.app` to copy necessary dependencies to the app bundle.
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## Qmake
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```shell
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git clone https://github.com/xiaoyifang/goldendict-ng.git
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```
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### Build Steps
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**Notice**: All additional configs for `qmake` that must be combined in one of pass config options to `qmake`:
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```shell
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qmake6 "CONFIG+=release"
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make
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```
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For ARM macOS, `QMAKE_APPLE_DEVICE_ARCHS="arm64"` should be passed to qmake.
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#### Building with Chinese conversion support
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To add Chinese conversion support you need at first install libopencc-dev package, then pass `"CONFIG+=chinese_conversion_support"` to `qmake`.
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```
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sudo apt-get install libopencc-dev
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```
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#### Building with Zim dictionaries support
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To add Zim formats support you need `libzim`, then pass `"CONFIG+=zim_support"` to `qmake`
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**Note**: Some linux distros do not support latest zim version, so you need to compile from latest source.
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On Windows, you can use vcpkg to compile the libzim
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```
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vcpkg install libzim:x64-windows
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```
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and copy the corresponding(debug/release) library to the `winlibs/lib` folder. the zim's `include` directory to the `winlibs/include` directory.
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#### Building without Epwing format support
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If you have problem building with libeb-dev package, you can pass
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`"CONFIG+=no_epwing_support"` to `qmake` in order to disable Epwing format support
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#### Building without internal audio players
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If you have problem building with FFmpeg (for example, very old linux distro), you can pass
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`"CONFIG+=no_ffmpeg_player"` to `qmake` in order to disable FFmpeg internal audio player back end.
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If you have problem building with Qt5 Multimedia or experience GStreamer run-time errors (for example, Ubuntu 14.04), you can pass
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`"CONFIG+=no_qtmultimedia_player"` to `qmake` in order to disable Qt Multimedia internal audio player back end.
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#### Building with xapian
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build xapian from source, download and extract the xapian-core source code.
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```
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./configure
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make
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make install
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```
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On Windows, `vcpkg install xapian:x64-windows` and copy the libs/dlls into the `winlibs`
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A precompiled version of xapian lib has provided in winlibs.
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On Linux, install libxapian-dev package using package manager.
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On Mac, use homebrew to install xapian `brew install xapian`
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Goldendict-ng has used xapian as the default and the only one fulltext engine.
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#### use iconv (recommend to enable)
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use `CONFIG+=use_iconv` to enable this feature. when enabled ,iconv will be used to convert encoding other than the QTextCodec(which will be deprecated in future Qt version)
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```
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qmake "CONFIG+=use_iconv"
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```
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when enabled ,iconv should be installed on the platform at the same time.
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#### use breakpad
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use `CONFIG+=use_breakpad` to enable this crash dump. when enabled [breakpad](https://chromium.googlesource.com/breakpad/breakpad/+/master/docs), goldendict will generate a crash dump alongside with Goldendict in the `crash` directory.
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on Windows:
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`vcpkg install breakpad:x64-windows-release` and copy the installed packages into `thirdparty/breakpad` directory.
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with a structure like this:
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```
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├─breakpad
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│ ├─include
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│ │ ├─client
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│ │ │ └─windows
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│ │ │ ├─common
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│ │ │ ├─crash_generation
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│ │ │ ├─handler
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│ │ │ └─sender
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│ │ ├─common
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│ │ │ └─windows
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│ │ └─google_breakpad
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│ │ ├─common
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│ │ └─processor
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│ └─lib
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```
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on Mac/Linux:
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[vcpkg](https://techviewleo.com/install-vcpkg-c-library-manager-on-linux-macos-windows/) can also be used or you can just install breakpad from source or use precompiled packages.
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Then enable google breakpad like this with qmake:
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```
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qmake "CONFIG+=use_breakpad"
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```
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#### build with tts disabled
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`CONFIG+=no_tts_support` will disable the QTextToSpeech feature.
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### Build with VS2019
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VS2019 support CMake project, open the source directory directly then you go.
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#### build
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After successful build, run windeployqt.exe(bundled with Qt installation) in the target folder (where GoldenDict.exe is located), which will copy all necessary files to this folder.
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You can click on the exe to verify that the application can be run.
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After all this, you can debug the application normally.
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