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https://gitlab.com/sheaf/metabrush.git
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fix orientation of brush joins
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b46dc2a140
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12
.gitignore
vendored
12
.gitignore
vendored
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@ -1,12 +1,12 @@
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dist-newstyle/
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cabal.project.local
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assets/*.svg
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assets/*/
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files/
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img/examples
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math/
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refs/
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/assets/*.svg
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/assets/*/
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/files/
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/img/examples
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/math
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/refs/
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*.txt
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*.md
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@ -89,6 +89,7 @@ library
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, Math.Epsilon
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, Math.Linear.Solve
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, Math.Module
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, Math.Orientation
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, Math.Roots
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, Math.Vector2D
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@ -259,7 +259,11 @@ bitraverseCurve f g ( Bezier2To p1 p2 d ) = Bezier2To <$> g ControlPoint p1 <
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bitraverseCurve f g ( Bezier3To p1 p2 p3 d ) = Bezier3To <$> g ControlPoint p1 <*> g ControlPoint p2 <*> traverse ( g PathPoint ) p3 <*> f d
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dropCurves :: Int -> Spline Open crvData ptData -> Maybe ( Spline Open crvData ptData )
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dropCurves i ( Spline { splineCurves = OpenCurves curves } ) = case Seq.drop ( i - 1 ) curves of
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dropCurves i spline@( Spline { splineCurves = OpenCurves curves } )
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| i < 1
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= Just spline
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| otherwise
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= case Seq.drop ( i - 1 ) curves of
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prev :<| next -> Just $ Spline { splineStart = openCurveEnd prev, splineCurves = OpenCurves next }
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_ -> Nothing
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@ -98,7 +98,7 @@ import Math.Bezier.Cubic.Fit
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( FitPoint, FitParameters, fitSpline )
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import Math.Bezier.Spline
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( SplineType(..), SSplineType(..), SplineTypeI
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, ssplineType, adjustSplineType
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, ssplineType, adjustSplineType, reverseSpline
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, NextPoint(..), fromNextPoint
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, KnownSplineType
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( bifoldSpline, ibifoldSpline )
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@ -112,6 +112,8 @@ import Math.Module
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( Module((^-^), (*^)), Inner((^.^))
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, lerp, squaredNorm, cross
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)
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import Math.Orientation
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( Orientation(..), convexOrientation, splineOrientation )
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import Math.Roots
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( solveQuadratic )
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import Math.Vector2D
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@ -201,20 +203,30 @@ computeStrokeOutline fitParams ptParams brushFn spline@( Spline { splineStart =
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endPt :: ptData
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endPt = openCurveEnd lastCurve
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startTgtFwd, startTgtBwd, endTgtFwd, endTgtBwd :: Vector2D Double
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startTgtFwd = snd $ firstOutlineFwd 0
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startTgtBwd = snd $ firstOutlineBwd 1
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endTgtFwd = snd $ lastOutlineFwd 1
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endTgtBwd = snd $ lastOutlineBwd 0
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startTgtFwd = snd ( firstOutlineFwd 0 )
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startTgtBwd = (-1) *^ snd ( firstOutlineBwd 1 )
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endTgtFwd = snd ( lastOutlineFwd 1 )
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endTgtBwd = (-1) *^ snd ( lastOutlineBwd 0 )
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startBrush, endBrush :: SplinePts Closed
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startBrush = brushShape spt0
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endBrush = brushShape endPt
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startCap, endCap :: SplinePts Open
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startCap
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| brushOrientation == convexOrientation [ startTgtBwd, startTgtFwd ]
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= fmap ( MkVector2D ( coords spt0 ) • )
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$ joinWithBrush ( withTangent ( (-1) *^ startTgtBwd ) startBrush ) ( withTangent startTgtFwd startBrush ) startBrush
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$ joinWithBrush ( withTangent startTgtBwd startBrush ) ( withTangent startTgtFwd startBrush ) startBrush
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| otherwise
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= fmap ( MkVector2D ( coords spt0 ) • )
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. reverseSpline
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$ joinWithBrush ( withTangent startTgtFwd startBrush ) ( withTangent startTgtBwd startBrush )startBrush
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endCap
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| brushOrientation == convexOrientation [ endTgtFwd, endTgtBwd ]
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= fmap ( MkVector2D ( coords endPt ) • )
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$ joinWithBrush ( withTangent endTgtFwd endBrush ) ( withTangent ( (-1) *^ endTgtBwd ) endBrush ) endBrush
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. reverseSpline
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$ joinWithBrush ( withTangent endTgtBwd endBrush ) ( withTangent endTgtFwd endBrush ) endBrush
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| otherwise
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= fmap ( MkVector2D ( coords endPt ) • )
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$ joinWithBrush ( withTangent endTgtFwd endBrush ) ( withTangent endTgtBwd endBrush ) endBrush
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-> do
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TwoSided ( fwdPts, fwdFits ) ( bwdPts, bwdFits ) <- updateSpline ( startTgtFwd, startTgtBwd )
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pure
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@ -228,10 +240,10 @@ computeStrokeOutline fitParams ptParams brushFn spline@( Spline { splineStart =
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, _ :|> ( lastOutlineFwd, lastOutlineBwd ) <- outlineFns
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, let
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startTgtFwd, startTgtBwd, endTgtFwd, endTgtBwd :: Vector2D Double
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startTgtFwd = snd $ firstOutlineFwd 0
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startTgtBwd = snd $ firstOutlineBwd 1
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endTgtFwd = snd $ lastOutlineFwd 1
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endTgtBwd = snd $ lastOutlineBwd 0
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startTgtFwd = snd ( firstOutlineFwd 0 )
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startTgtBwd = (-1) *^ snd ( firstOutlineBwd 1 )
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endTgtFwd = snd ( lastOutlineFwd 1 )
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endTgtBwd = (-1) *^ snd ( lastOutlineBwd 0 )
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fwdStartCap, bwdStartCap :: SplinePts Open
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TwoSided fwdStartCap bwdStartCap
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= fmap fst . snd . runWriter
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@ -250,6 +262,9 @@ computeStrokeOutline fitParams ptParams brushFn spline@( Spline { splineStart =
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)
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where
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brushOrientation :: Orientation
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brushOrientation = splineOrientation ( brushShape spt0 )
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outlineFns
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:: Seq
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( Double -> ( Point2D Double, Vector2D Double )
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@ -283,9 +298,9 @@ computeStrokeOutline fitParams ptParams brushFn spline@( Spline { splineStart =
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( fwd, bwd ) = outlineFunctions @diffParams ptParams brushFn ptData curve
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tgtFwd, tgtBwd, next_tgtFwd, next_tgtBwd :: Vector2D Double
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tgtFwd = snd ( fwd 0 )
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tgtBwd = snd ( bwd 1 )
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tgtBwd = (-1) *^ snd ( bwd 1 )
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next_tgtFwd = snd ( fwd 1 )
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next_tgtBwd = snd ( bwd 0 )
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next_tgtBwd = (-1) *^ snd ( bwd 0 )
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lift $ tellBrushJoin ( prev_tgtFwd, prev_tgtBwd ) ptData ( tgtFwd, tgtBwd )
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lift $ updateCurveData ( curveData curve ) fwd bwd
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put ( next_tgtFwd, next_tgtBwd )
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@ -336,15 +351,23 @@ computeStrokeOutline fitParams ptParams brushFn spline@( Spline { splineStart =
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fwdJoin
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| tgtFwd `parallel` prevTgtFwd
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= Spline { splineStart = coords sp0, splineCurves = OpenCurves Empty }
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| otherwise
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| brushOrientation == convexOrientation [ prevTgtFwd, tgtFwd ]
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= fmap ( ptOffset • )
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$ joinWithBrush ( withTangent prevTgtFwd brush0 ) ( withTangent tgtFwd brush0 ) brush0
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| otherwise
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= fmap ( ptOffset • )
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. reverseSpline
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$ joinWithBrush ( withTangent tgtFwd brush0 ) ( withTangent prevTgtFwd brush0 ) brush0
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bwdJoin
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| tgtBwd `parallel` prevTgtBwd
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= Spline { splineStart = coords sp0, splineCurves = OpenCurves Empty }
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| brushOrientation == convexOrientation [ tgtBwd, prevTgtBwd ]
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= fmap ( ptOffset • )
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$ joinWithBrush ( withTangent tgtBwd brush0 ) ( withTangent prevTgtBwd brush0 ) brush0
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| otherwise
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= fmap ( ptOffset • )
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$ joinWithBrush ( withTangent ( (-1) *^ tgtBwd ) brush0 ) ( withTangent ( (-1) *^ prevTgtBwd ) brush0 ) brush0
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. reverseSpline
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$ joinWithBrush ( withTangent prevTgtBwd brush0 ) ( withTangent tgtBwd brush0 ) brush0
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brushJoin :: OutlineData
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brushJoin = TwoSided ( fwdJoin, Empty ) ( bwdJoin, Empty )
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91
src/lib/Math/Orientation.hs
Normal file
91
src/lib/Math/Orientation.hs
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{-# LANGUAGE DataKinds #-}
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{-# LANGUAGE DerivingStrategies #-}
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{-# LANGUAGE GADTs #-}
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{-# LANGUAGE ScopedTypeVariables #-}
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{-# LANGUAGE TypeApplications #-}
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module Math.Orientation
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( Orientation(..), reverseOrientation
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, convexOrientation, splineOrientation, splineTangents
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)
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where
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-- acts
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import Data.Act
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( Torsor((-->)) )
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-- containers
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import Data.Sequence
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( Seq(..) )
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-- MetaBrush
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import Math.Epsilon
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( nearZero )
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import Math.Module
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( cross )
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import Math.Bezier.Spline
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( Spline(..), Curves(..), Curve(..), NextPoint(..)
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, SplineType(..), KnownSplineType(..), SSplineType(..)
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, ssplineType
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)
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import Math.Vector2D
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( Point2D, Vector2D )
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--------------------------------------------------------------------------------
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-- | An orientation in the plane: counter-clockwise or clockwise.
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data Orientation = CCW | CW
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deriving stock ( Show, Eq, Ord )
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-- | Reverse an orientation, turning counter-clockwise into clockwise and vice-versa.
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reverseOrientation :: Orientation -> Orientation
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reverseOrientation CCW = CW
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reverseOrientation CW = CCW
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-- | Compute an orientation from a sequence of tangent vectors (assumed to have monotone angle).
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convexOrientation :: forall r. RealFloat r => [ Vector2D r ] -> Orientation
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convexOrientation ( v1 : v2 : vs )
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| nearZero crossProduct
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= convexOrientation ( v2 : vs )
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| crossProduct > 0
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= CCW
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| otherwise
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= CW
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where
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crossProduct :: r
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crossProduct = v1 `cross` v2
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convexOrientation _ = CCW -- default
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-- | Compute the orientation of a spline, assuming tangent vectors have a monotone angle.
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splineOrientation
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:: ( KnownSplineType clo, RealFloat r )
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=> Spline clo crvData ( Point2D r )
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-> Orientation
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splineOrientation = convexOrientation . splineTangents
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-- | Compute the sequence of tangent vectors given by the control points of a Bézier spline.
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splineTangents
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:: forall clo crvData r
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. ( Num r, KnownSplineType clo )
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=> Spline clo crvData ( Point2D r )
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-> [ Vector2D r ]
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splineTangents spline@( Spline { splineStart = p0, splineCurves = curves } ) =
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case ssplineType @clo of
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SOpen
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| OpenCurves { openCurves = cs } <- curves
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-> go p0 cs
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SClosed
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| OpenCurves cs@( c :<| _ ) <- splineCurves $ adjustSplineType @Open spline
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-> go p0 ( cs :|> c )
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_ -> []
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where
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go :: Point2D r -> Seq ( Curve Open crvData ( Point2D r ) ) -> [ Vector2D r ]
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go _ Empty = []
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go p ( crv :<| crvs ) =
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case crv of
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LineTo { curveEnd = NextPoint q } ->
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( p --> q ) : go q crvs
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Bezier2To { controlPoint = cp, curveEnd = NextPoint q } ->
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( p --> cp ) : ( cp --> q ) : go q crvs
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Bezier3To { controlPoint1 = cp1, controlPoint2 = cp2, curveEnd = NextPoint q } ->
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( p --> cp1 ) : ( cp2 --> q ) : go q crvs
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@ -46,7 +46,14 @@ import Math.Epsilon
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--------------------------------------------------------------------------------
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-- | Real solutions to a quadratic equation.
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solveQuadratic :: forall a. RealFloat a => a -> a -> a -> [ a ]
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--
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-- Coefficients are given in order of increasing degree.
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solveQuadratic
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:: forall a. RealFloat a
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=> a -- ^ constant coefficient
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-> a -- ^ linear coefficient
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-> a -- ^ quadratic coefficient
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-> [ a ]
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solveQuadratic a0 a1 a2
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| nearZero a1 && nearZero a2
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= if nearZero a0
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