reanimate/ChangeLog.md
David Himmelstrup 517976a16a Update ChangeLog.md
Former-commit-id: 46554aed1d06d970aecb8eaa5b3c00eda2649592
2020-03-25 19:29:28 +08:00

1.4 KiB

Revision history for reanimate

0.2.0.2 -- 2020-02-25

  • Rewrite viewer from javascript to elm.
  • Improve API documentation.
  • Support for GeoJSON files (rendering borders, etc).
  • Fix bug affecting GIF frame rates.
  • Improve SVG serialization performance.
  • Add support for transitions (ie. functions that merge animations).
  • Properly handle ctrl-c when rendering.
  • Improve accuracy of bounding-box approximation.
  • Rewrite the API for building animations sequentially.
  • Expand 'pathify' to work on a larger subset of SVG.
  • Respect aspect ratio when 'height' or 'width' is specified but not both.

0.1.6.0 -- 2019-09-14

  • Test suite.
  • Improved Windows support.
  • Automated builds on Linux, Mac, and Windows.
  • Automated builds with lts-13, lts-12, and lts-11.
  • Monadic language for composing animations (Reanimate.Scene).
  • Support for Povray.
  • Viewer: Incrementally generate videos with increasing fps.
  • 'check' command to verify external dependencies.
  • Built-in data for color theory (cone sensitivity etc).
  • Built-in colormaps.
  • Raster image support.
  • Reorganized signals.
  • Color interpolation (rgb, hsv, lab, xyz).
  • Improved performance of multi-threaded renderer.

0.1.5.0 -- 2019-07-07

  • Basic driver for live previewing and rendering.
  • Basic tools for manipulating SVGs (pathification, simplification, lowering transformations, etc).
  • Automated CI builds (azure).

0.1.0.0 -- 2019-03-08

  • First version. Released on an unsuspecting world.