Changes encoder_state_init_new_frame to only call normalize_lcu_weights
when the weights have been written to the array and rate control is
enabled. When rate control is disabled, the weights are not used.
Adds field max_inter_ref_lcu to encoder_control_t. It is used to set up
inter-LCU dependencies in encoder_state_encode_leaf and restrict motion
vectors in fracmv_within_tile.
When using WPP and OWF, the first CTU of a row depends on the last CTU
of the row below in the reference frame. This is necessary when SAO is
enabled since we currently do SAO for a whole CTU row at a time. When
SAO is disabled, however, it is unnecessary to wait for the whole row.
Changes CTUs to depend only on the CTU below in the reference frame
instead of the whole row when WPP and OWF are enabled and SAO disabled.
Gives a significant speedup when running on a machine with many CPU
cores.
Moves SAO reconstruction into encoder_state_worker_encode_lcu instead of
doing it in a separate step for the whole CTU row. Reconstruction of the
rightmost 10 pixels and bottommost 10 pixels of a CTU is delayed until
the neighboring CTU has been deblocked.
Doing SAO for the whole CTU row at a time caused unnecessary inter-CTU
dependencies when using WPP and OWF. The first CTU of a row would need
to wait until SAO was done for the row below in the previous frame.
Moving SAO reconstruction to immediately after deblocking each CTU fixes
this problem.
Adds width and height parameters to function kvz_sao_reconstruct and
changes it to take coordinates in units of pixels. This will be useful
for doing SAO for areas smaller than a whole CTU.
Changes functions encode_intra_coding_unit and encode_coding_tree to
take coordinate arguments in units of luma pixels instead of 8 px
blocks. This should make the code easier to understand.
A CryptoPP::CFB_Mode<CryptoPP::AES>::Encryption was allocated at the
beginning of encoder_state_encode_leaf and was never freed. This commit
changes encoder_state_worker_encode_lcu to delete the CFB_Mode. Also
moves crypto handle from encoder_state_config_tile_t to encoder_state_t
so that it can be safely deleted without affecting other threads in the
same tile.
Changes the way coefficients are passed from kvz_search_lcu to
kvz_encode_coding_tree. Drops fields coeff_y, coeff_u and coeff_v in
videoframe_t and instead passes them through field coeff in
endoder_state_t.
Delta QPs for LCUs are enabled when either ROI coding or rate control is
enabled. Having a single field is simpler than always checking whether
ROI or rate control is enabled.
When WPP is enabled, a reference to SAO reconstruction job is copied
from the wavefront to the main encoder state. However, when threads are
disabled, the job is a null pointer and dereferencing it crashes the
encoder. Fixed by adding a null pointer check.
Both the thread queue and the encoder states hold pointers to the thread
queue jobs. It is possible that a job is removed from the thread queue
and freed while the encoder state is still using it. This commit adds
reference counting to threadqueue_job_t in order to fix the problem.
Fixes#161.
Some of the fields in encoder_control_t were simply copies of the
corresponding fields in kvz_config. This commit drops the copied fields
in favor of using the fields in encoder_control_t.cfg directly.
The kvz_config struct is created by the user but kvazaar keeps a pointer
to it. It is easy to break things by modifying the configuration outside
kvazaar. In addition, kvazaar modifies the struct even though it is has
a const modifier.
This commit changes the field cfg in encoder_control_t to be a copy of
the kvz_config struct instead of a pointer, removing modifications to
the const struct and allowing users to do whatever they want with it
after opening the encoder.
This encapsulates tiles or WPP rows into their own slices, making
it possible to send them as soon as they are done, instead of waiting
for the other substreams to finish and coding the substream offsets
in the slice header.
Appending to the child stream doesn't work is the child is a leaf
slice state.
Simplifies flow by removing distinction between tile and slice. Now
that slice headers are written in the parent stream, there is zero
difference between tiles and slices from bitstream point of view.
Having some of the termination bits in the LCU coding and some in the
substream finalization was needlessly confusing. Doing substream
finalization directly after LCU coding makes it easy to verify that the
finalization is done correctly.
Removes one job per WPP row from the job queue.
Removes kvz_cabac_flush, because I don't like bits being put into the
bitstream implicitly. Better to have it all in the open.
Stops assuming that having cfg->gop_lowdelay set means that GOP
structure is used since it is possible that cfg->gop_lowdelay is true
but cfg->gop_len is zero. Adds checks for cfg->gop_len where needed.
Fixes a possible division by zero in kvz_encoder_feed_frame.
Adds field lcu_stats to encoder_state_config_frame_t. The following data
is recorded for each LCU:
- number of bits
- squared cost
- used lambda value
- alpha parameter used for rate control
- beta parameter used for rate control
When rate control is enabled, enable cu_qp_delta_enabled_flag in PPS
with diff_cu_qp_delta_depth set to 0. Also adds code for writing the QP
deltas and a new cabac context.
Adds fields lambda, lambda_sqrt and qp to encoder_state_t. Drops field
cur_lambda_cost_sqrt from encoder_state_config_frame_t and renames
cur_lambda_cost to lambda.
Write bitstream without chroma when encoding with --input-format=P400.
This reduces bitstream size by 0-1 %, compared to coding monochrome in
420 format, and speeds up encoding slightly due to not processing
chroma.
Changes encoder_set_source_picture to set the reconstructed picture to
a copy of the source picture instead of allocating a new picture when
lossless coding is used.
- Moves allocation of the reconstructed picture after the source picture
is set.
- Extracts main state initialization to a separate function from
encoder_state_new_frame.
- Changes kvz_encoder_feed_frame to return the frame.
- Renames some functions to better match their purpose.
When --lossless is given, set cu_transquant_bypass_flag for every CU and
bypass transform and quantization by directly copying reference pixels
to reconstruction and the residual to coefficients.
Enables search for 2NxN and Nx2N partition modes for 8x8 CUs and 2NxnU,
2NxnD, nLx2N and nRx2N partition modes for 16x16 CUs.
Changes the loop for copying reconstructed luma pixels in
kvz_inter_recon_lcu to use 4 byte chunks instead of 8 byte chunks since
it is now possible to have 4 pixel wide blocks.
This problem resulted in an illegal bitstream with --gop=lp, because it
uses IDR's. The --gop=8 would not code IDR pictures, even when told to
with -p, which masked this problem.
This fix solves the problem with --gop=lp and also prevents references
across the intra picture in --gop=8. The intra pictures should be set
to IDR in a later fix, or an alternate method of differentiating
between IDR and non-IDR intra should be made.
The includes should make more sense now and not just happen to compile
due to headers included from other headers.
Used a modified version of IWYU. Modifications were to attribute int8_t
and so on to stdint.h instead of sys/types.h and immintrin.h instead of
more specific headers.
include-what-you-use 0.7 (git:b70df35)
based on clang version 3.9.0 (trunk 264728)
I was a bit unclear about exactly what happens and when regarding SAO
and deblocking when we do frame-parallel WPP parallelism, so I checked
and commented the bits that were unclear to me.
There was an off by one error in the dependance setting code, which
resulted in dependencies not being set resulting in checksum errors.
For example if ref_neg=1 and owf=1.
Moves sao search from function encoder_state_worker_encode_lcu in
encoderstate.c to function kvz_sao_search_lcu in sao.c. Makes functions
kvz_init_sao_info, kvz_sao_search_chroma and kvz_sao_search_luma static
since they are no longer used outside sao.c.
CU data was being copied to the wrong place in the reference frames
cu_array, which led to uninitialized data being used as a starting
point for motion vector search.
Fixes#99.
Add dependency to the reference frame instead of the previous frame,
in order to allow more frames to be encoded in parallel when temporal
stepping >1 in LP-gop (such as --gop=lp-g8d4r1t2).
Prevents a conflict with config.h and src/config.h so that the config.h
generated by configure is included in global.h. Fixes problems with
large input files on 32-bit systems.
Add module information to all header files.
Update all header file documentations to briefly say what they are, and
to use the javadoc format so the brief actually gets included into the
doxygen documentation.
Remove \file from implementation files, in order to not repeat the info
from the header files.
Add files under strategies and tools to Doxygen and update the Doxygen
settings to be just plain better.
Make README be the main page of Doxygen documentation.
Remove the need to count the coefficients by populating the significant
coefficient group map first and finding the last coefficient from the
last group afterward. The speedup is about 2% on ultrafast.
The previous version of this patch was reverted due to a bug, which
has now been fixed.
This reverts commit 25462124f8.
That commit broke the bitstream. If it's not good enough to push on Friday
night, it's probably not good enough on Monday morning either.
Remove the need to count the coefficients by populating the significant
coefficient group map first and finding the last coefficient from the
last group afterward.
Changes main function to compute frame PSNR by calling
kvz_videoframe_compute_psnr directly with the source and reconstructed
pictures returned from encoder_encode.
The code for building the reference picture lists was duplicated in
functions encoder_state_ref_sort and print_frame_info. This commit moves
it to a new function kvz_encoder_get_ref_lists. Also makes
encoder_ref_insertion_sort static since it is not used outside the
encoderstate module any more.
This bug caused a single tiles worth of lcu_info_t structs to be copied
unnecessarily for every LCU in the frame. This obviously caused huge
memory bandwidth issues when coding large frames without tiles. The
effect was minimized somewhat with a large number of tiles, because
only the current tile was copied.
From context it is clear that this piece of code was supposed to copy
a single tile or frame, once the frame was done, but because it was
placed in a function which is called for every LCU, it copied the data
for the LCU, but also lots of extra stuff.
The fix is to copy only the current LCU instead of the whole tile.