* fix: a few build problems * slob should not depends on MAKE_ZIM_SUPPORT * cmake failed to build when WITH_EPWING disabled. * [autofix.ci] apply automated fixes --------- Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
6.2 KiB
Dependencies
- C++17 compiler
- Latest QT6
- Various libraries for Linux & macOS, see below
- On Windows all the libraries are included in the repository
For debian/ubuntu, those packages are needed
libavformat-dev libavutil-dev libbz2-dev libeb16-dev libhunspell-dev \
liblzma-dev liblzo2-dev libopencc-dev libvorbis-dev \
libx11-dev libxtst-dev libzim-dev libzstd-dev qt6-5compat-dev \
qt6-base-dev qt6-multimedia-dev qt6-speech-dev qt6-svg-dev \
qt6-tools-dev qt6-tools-dev-tools qt6-webchannel-dev \
qt6-webengine-dev x11proto-record-dev zlib1g-dev
In other words, those libraries
- Qt6 (with webengine)
- ffmpeg
- libzim
- xapian
- hunspell
- opencc
- libeb
- libvorbis
- x11 (linux only)
And a few compression libraries:
- xz (lzma)
- bzip2
- lzo2
- zlib
CMake Build
cd goldendict-ng && mkdir build_dir
# config step
cmake -S . -B build_dir \
--install-prefix=/usr/local/ \
-DCMAKE_BUILD_TYPE=Release
# actual build
cmake --build build_dir --parallel 7
cmake --install ./build_dir/
Feature flags
Append -D{flag_names}=ON/OFF
to cmake's config step
Available flags:
-
WITH_FFMPEG_PLAYER
"Enable support for FFMPEG player" -
WITH_EPWING_SUPPORT
"Enable epwing support" -
WITH_XAPIAN
"enable Xapian support" -
WITH_ZIM
"enable zim support" -
USE_SYSTEM_FMT
"use system fmt instead of bundled one" -
USE_SYSTEM_TOML
"use system toml++ instead of bundled one"
Windows
Install Qt6(msvc) through the standard installer
Pass those parameters to cmake, the path should be changed to your actual installation paths
-DCMAKE_PREFIX_PATH=F:\Qt\6.4.1\msvc2019_64
Usewindeployqt.exe {your_build_dir}/goldendict.exe
which will copy the qt related .dll
and other necessary files automatically.
Due to the winlibs
are built on Release mode, there are troubles to build GoldenDict on Debug mode.
macOS
Similar to Linux build, but need macdeployqt ./goldendict.app
to copy necessary dependencies to the app bundle.
Qmake
git clone https://github.com/xiaoyifang/goldendict-ng.git
Build Steps
Notice: All additional configs for qmake
that must be combined in one of pass config options to qmake
:
qmake6 "CONFIG+=release"
make
For ARM macOS, QMAKE_APPLE_DEVICE_ARCHS="arm64"
should be passed to qmake.
Building with Chinese conversion support
To add Chinese conversion support you need at first install libopencc-dev package, then pass "CONFIG+=chinese_conversion_support"
to qmake
.
sudo apt-get install libopencc-dev
Building with Zim dictionaries support
To add Zim formats support you need libzim
, then pass "CONFIG+=zim_support"
to qmake
Note: Some linux distros do not support latest zim version, so you need to compile from latest source. On Windows, you can use vcpkg to compile the libzim
vcpkg install libzim:x64-windows
and copy the corresponding(debug/release) library to the winlibs/lib
folder. the zim's include
directory to the winlibs/include
directory.
Building without Epwing format support
If you have problem building with libeb-dev package, you can pass
"CONFIG+=no_epwing_support"
to qmake
in order to disable Epwing format support
Building without internal audio players
If you have problem building with FFmpeg (for example, very old linux distro), you can pass
"CONFIG+=no_ffmpeg_player"
to qmake
in order to disable FFmpeg internal audio player back end.
If you have problem building with Qt5 Multimedia or experience GStreamer run-time errors (for example, Ubuntu 14.04), you can pass
"CONFIG+=no_qtmultimedia_player"
to qmake
in order to disable Qt Multimedia internal audio player back end.
Building with xapian
build xapian from source, download and extract the xapian-core source code.
./configure
make
make install
On Windows, vcpkg install xapian:x64-windows
and copy the libs/dlls into the winlibs
A precompiled version of xapian lib has provided in winlibs.
On Linux, install libxapian-dev package using package manager.
On Mac, use homebrew to install xapian brew install xapian
Goldendict-ng has used xapian as the default and the only one fulltext engine.
use iconv (recommend to enable)
use CONFIG+=use_iconv
to enable this feature. when enabled ,iconv will be used to convert encoding other than the QTextCodec(which will be deprecated in future Qt version)
qmake "CONFIG+=use_iconv"
when enabled ,iconv should be installed on the platform at the same time.
use breakpad
use CONFIG+=use_breakpad
to enable this crash dump. when enabled breakpad, goldendict will generate a crash dump alongside with Goldendict in the crash
directory.
on Windows:
vcpkg install breakpad:x64-windows-release
and copy the installed packages into thirdparty/breakpad
directory.
with a structure like this:
├─breakpad
│ ├─include
│ │ ├─client
│ │ │ └─windows
│ │ │ ├─common
│ │ │ ├─crash_generation
│ │ │ ├─handler
│ │ │ └─sender
│ │ ├─common
│ │ │ └─windows
│ │ └─google_breakpad
│ │ ├─common
│ │ └─processor
│ └─lib
on Mac/Linux: vcpkg can also be used or you can just install breakpad from source or use precompiled packages.
Then enable google breakpad like this with qmake:
qmake "CONFIG+=use_breakpad"
Build with VS2019
Install QT tool for VS
from VS extension
steps:
-
configure qt path toolbar Extensions=>Qt VS Tools=>Options=>versions. add qt installation folder
-
Open pro project file directly throughttoolbar Extensions=>Qt VS Tools=>Open Qt Project file(.pro)
ref: 1
build
after successfully build,in the target folder(where goldendict.exe resides) ,run windeployqt which copy all the necessary files to this folder. and copy other missing dlls to this folder. you can click the exe to verify the application can run .
after alll this ,you can debug the application normally.