Ari Lemmetti
ba69992941
Optimize sao edge ddistortion
2016-03-16 20:14:19 +02:00
Ari Lemmetti
941b6b3e27
Optimize calc eo cat
2016-03-16 20:13:30 +02:00
Ari Lemmetti
04fbb48a09
Add strategy for avx2. Copy generic functions there.
2016-03-16 20:13:15 +02:00
Ari Lemmetti
4e30a215d8
Create generic strategy for sao.
2016-03-16 20:11:15 +02:00
Ari Koivula
6f431e510c
Comment and tidy threadqueue_worker
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Carefully avoided making any changes to the logic.
2016-03-14 20:08:04 +02:00
Ari Koivula
1165ae2e1f
Increase --mv-constraint=frametimemargin margin
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Increase the margin to be 4 luma pixels to every direction.
2016-03-14 16:02:54 +02:00
Arttu Ylä-Outinen
0eda28ced6
Fix Visual Studio warnings
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Initialization of a struct with addresses of local variables generated
warning C4221 in encmain.
2016-03-14 14:12:21 +02:00
Arttu Ylä-Outinen
2fcd677ba9
Add commit date to output of kvazaar --version
2016-03-14 12:41:41 +02:00
Marko Viitanen
42641cdb5e
Fix for Dockerfile: install kvazaar to the system
2016-03-11 13:34:28 +02:00
Marko Viitanen
292660d73f
Modify Dockerfile to update the package lists before installing
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- Also added usage examples
2016-03-11 10:55:57 +02:00
Ari Koivula
280f506700
Merge branch 'refactoring'
2016-03-10 18:49:38 +02:00
Ari Koivula
e91ca74733
Refactor kvz_encode_last_significant_xy
2016-03-10 18:47:16 +02:00
Ari Koivula
1fc0e8076c
Format kvz_encode_last_significant_xy whitespace
2016-03-10 18:17:45 +02:00
Ari Koivula
df9a958ef2
Merge branch 'log2'
2016-03-10 18:16:41 +02:00
Ari Koivula
4112a4364d
Remove g_to_bits table
2016-03-10 15:59:51 +02:00
Ari Koivula
9fcfba637f
Remove duplicated inline functions
2016-03-10 15:28:31 +02:00
Ari Koivula
e27ec2cc53
Add kvz_math.h for common inline math functions
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Calling it just math.h would have prevented including system math.h.
2016-03-10 15:26:18 +02:00
Ari Koivula
c4fe5da270
Merge pull request #129 from wiiaboo/pkgconfig-fixes
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Only use version prefix in kvazaar binary
2016-03-09 21:57:19 +02:00
Ricardo Constantino
c515796a21
Only use version prefix in kvazaar binary
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Fixes regression since 54f08f2
causing libkvazaar version checks to not
work (i.e. pkg-config)
2016-03-09 16:13:59 +00:00
Marko Viitanen
47a9f1a272
Merge branch 'docker'
2016-03-09 15:08:44 +02:00
Arttu Ylä-Outinen
54f08f2bdb
Use output of git describe as version.
2016-03-09 15:04:29 +02:00
Ari Koivula
f8edf28161
Fix const qualifier warning
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Also set the warning to an error in VS.
2016-03-09 14:16:15 +02:00
Marko Viitanen
b93cf5316e
Commented the Dockerfile and removed "apt-get update" command -> smaller image
2016-03-09 14:08:24 +02:00
Ari Koivula
b0c3ece31e
Fix race condition when deblocking is on but SAO is off
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Already suspected this yesterday, but didn't want to add the code to
handle it before confirming that it's actually a problem. It is.
2016-03-09 14:02:46 +02:00
Marko Viitanen
4ca43aeb04
Moved required packages and apt-mark showauto output to env variables
2016-03-09 13:22:27 +02:00
Marko Viitanen
1ef0332cbe
Modified Dockerfile to execute in a single "RUN" and remove "apt-mark showauto"
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- Decreases docker image size 400MB -> 180MB
2016-03-09 12:56:59 +02:00
Marko Viitanen
e5439ced13
Added a Dockerfile using ubuntu:15.10 as base
2016-03-09 12:18:57 +02:00
Ari Koivula
1671725c72
Fix non-determinism issue with OWF WPP margin
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The previous reasoning used deblocking and fractional motion estimation
together to arrive at a margin of 4 pixels. This was wrong, and with
either of these off, half pixel chroma interpolation could use pixels
outside the intended region.
Deblocking does not currently affect the margin needed.
2016-03-08 20:18:38 +02:00
Ari Koivula
674bfa14ce
Comment WPP deblocking and SAO
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I was a bit unclear about exactly what happens and when regarding SAO
and deblocking when we do frame-parallel WPP parallelism, so I checked
and commented the bits that were unclear to me.
2016-03-08 19:39:04 +02:00
Ari Koivula
aec152c953
Fix OWF mv restriction limit
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The check was done in regard to the wrong dimension, allowing the
access to unfinished parts of the frame when coding multiple frames
at the same time.
2016-03-08 17:12:43 +02:00
Ari Koivula
fda103aa7c
Refactor cfg->tiles_width_count and cfg->tiles_height_count
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Change code everywere so these actually mean "width count" and not
"width count minus one".
2016-03-07 17:29:15 +02:00
Ari Koivula
a350eb3a1e
Fix --tiles to have the correct number of tiles.
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The tiles_width_count etc. actually mean "count minus one".
2016-03-07 17:24:31 +02:00
Ari Koivula
49ea2d7b7f
Fix --mv-constraint=frametile
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Option --mv-constraint=frametilemargin was being used instead of
frametile.
2016-03-07 16:41:00 +02:00
Ari Koivula
95b8dd99f6
Add --tiles parameter
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Add new parameter --tiles that accept only uniform split. I considered
supporting the syntax of --tiles-width-split for this, but writing
--tiles=u2xu2 is just not as intuitive as --tiles=2x2, and there is
hardly ever any reason to use anything but uniform split. The more
cumbersome --tiles-width-split and --tiles-height-split parameters
are still there to allow finer control.
2016-03-07 16:33:51 +02:00
Ari Koivula
fd34dd9bc6
Fix race condition with OWF
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There was an off by one error in the dependance setting code, which
resulted in dependencies not being set resulting in checksum errors.
For example if ref_neg=1 and owf=1.
2016-03-07 13:38:23 +02:00
Ari Koivula
81b439f4da
Optimize starting point selection in tz
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Avoid checking zero motion vectors multiple times. The merge candidate
list often has only one or two candidates, the other being zeroes.
2016-03-04 16:48:46 +02:00
Ari Koivula
2436702c27
Optimize starting point selection in hexbs
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Avoid checking zero motion vectors multiple times. The merge candidate
list often has only one or two candidates, the other being zeroes.
2016-03-04 16:48:12 +02:00
Ari Koivula
5327b59b45
Remove KVZ_PERF_SEARCHPX
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It's too invasive and we don't really need it.
2016-03-04 16:48:12 +02:00
Arttu Ylä-Outinen
348ac4888b
Fix calc_mode_bits.
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The CUs left and above the current one would be set to NULL when there
was only one CU between the current one and the left or top edge of the
frame.
2016-03-04 14:08:35 +02:00
Ari Koivula
86219aa0fc
Fix non-determinism with tiles
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Earlier fix that fixed the supply side of the cu_array to take tile
coordinates into account should have been accompanied with this one
that does the same thing to demand side.
2016-03-03 17:39:20 +02:00
Ari Koivula
ad1c42905d
Update documentation
2016-03-01 15:34:43 +02:00
Ari Koivula
197d66fc10
Add docs target to Makefile
2016-03-01 15:34:43 +02:00
Ari Koivula
c3f663ec0c
Move genmanpage.sh to tools
2016-03-01 15:34:43 +02:00
Ari Koivula
b268381a48
Make update_readme.sh and genmanpage.sh use local build
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It's easier to use these to keep the documentation updated, if
one doesn't have to make install before running them.
2016-03-01 15:34:43 +02:00
Arttu Ylä-Outinen
626b53ce85
Move sao search from encoderstate to sao.
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Moves sao search from function encoder_state_worker_encode_lcu in
encoderstate.c to function kvz_sao_search_lcu in sao.c. Makes functions
kvz_init_sao_info, kvz_sao_search_chroma and kvz_sao_search_luma static
since they are no longer used outside sao.c.
2016-03-01 14:56:16 +02:00
Ari Koivula
c02b0f4186
Merge branch 'mv-constraint'
2016-02-29 23:33:15 +02:00
Ari Koivula
cfa722e448
Reduce parallelism for tiles
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There is still some race-condition with encoding tiles from multiple
frames, so disable this to keep the bitstream deterministic.
2016-02-29 20:20:21 +02:00
Ari Koivula
3dcc0957f8
Deal with impossible mv constraints
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If 0,0 vector is illegal, it's possible that no legal movement vector,
is found, in which case a large cost is returned instead. The cost
overflowed and there is all sorts of silliness with converting from
double to int, but I'm not going to fix all of it because when we
remove the doubles it will all get fixed.
2016-02-29 19:18:14 +02:00
Ari Koivula
b1adf1576a
Add --mv-constraint=frametilemargin
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Add an even stricter motion vector constraint to prevent motion vectors
to fractional pixel positions that would need pixels outside the tile.
2016-02-29 19:18:14 +02:00
Ari Koivula
f808cbf608
Allow increased parallelism for tiles
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When movement vectors are constrained to tiles, only the same tile in
previous frame needs to be depended upon.
2016-02-29 14:33:06 +02:00