Commit graph

384 commits

Author SHA1 Message Date
Ari Lemmetti 3c7dd0752f Remove the broken "no mov" branch.
Causes hash mismatches for example in SlideShow sequence.
2020-02-03 15:26:31 +02:00
RLamm 30d5df40c5 Custom headers for the distributed coding 2020-01-29 15:54:49 +02:00
Pauli Oikkonen c3d9e97e9f Fix VS build 2019-12-12 18:34:55 +02:00
Pauli Oikkonen 7f238ca299 Remove debug print functions
Whoops
2019-12-12 18:19:31 +02:00
Pauli Oikkonen eefb5e50b3 De-inline pred_filtered_dc functions, shouldn't make much difference though 2019-12-12 17:30:00 +02:00
Pauli Oikkonen 169314de4f 32x32 filtered DC prediction in AVX2 2019-12-11 18:17:06 +02:00
Pauli Oikkonen fb2481b7e4 16x16 filtered DC implemented in AVX2 2019-12-10 15:54:50 +02:00
Pauli Oikkonen da370ea36d Implement AVX2 8x8 filtered DC algorithm 2019-11-28 14:10:10 +02:00
Pauli Oikkonen 5d9b7019ca Implement a 4x4 filtered DC pred function 2019-11-26 17:05:54 +02:00
Pauli Oikkonen f1485ab087 Start doing an arbitrary size filtered DC pred - maybe easier to just create separate functions for fixed block sizes? 2019-11-25 15:20:29 +02:00
Pauli Oikkonen fa4bb86406 Optimize intra_pred_planar_avx2 for 4x4 blocks 2019-11-19 13:39:02 +02:00
Marko Viitanen 17a53230fd Code cleanup, remove unused arrays and remove tabs 2019-11-18 09:01:23 +02:00
Pauli Oikkonen 4761d228f9 Start to vectorize the 4x4 loop 2019-11-15 17:32:40 +02:00
Pauli Oikkonen 8d45ab4951 Stupidify the 4x4 planar loop for vectorization 2019-11-14 17:14:04 +02:00
Pauli Oikkonen 6d7a4f555c Also remove 16x16 (A * B^T)^T matrix multiply
Can be done using (B * A^T) instead, it's the exact same
2019-10-28 16:19:42 +02:00
Pauli Oikkonen 2c2deb2366 Tidy AVX2 32x32 matrix multiply 2019-10-28 16:19:42 +02:00
Pauli Oikkonen 98ad78b333 Tidy the old AVX2 32x32 matrix multiply
It was actually a very good algorithm, just looked messy!
2019-10-28 16:19:42 +02:00
Pauli Oikkonen 4a921cbdb5 Retain data as much in YMM registers as possible
This seems to make it a whole lot quicker
2019-10-28 16:19:42 +02:00
Pauli Oikkonen ac4d710e23 Unroll 32x32 matrix multiply, use all regs 2019-10-28 16:19:42 +02:00
Pauli Oikkonen a58608d0b8 Remove totally unnecessary (A * B^T)^T 32x32 multiply 2019-10-28 16:19:42 +02:00
Pauli Oikkonen 043f53539f Implement a streamlined matrix-multiply 32x32 DCT 2019-10-28 16:19:42 +02:00
Pauli Oikkonen e9da2d851b Tidy 32x32 fast DCT's helper functions 2019-10-28 16:19:42 +02:00
Pauli Oikkonen e382339182 Implement fast (butterfly) 32x32 DCT in AVX2 2019-10-28 16:19:42 +02:00
Pauli Oikkonen b5962dadac Tidy indentation in AVX2 16x16 iDCT 2019-10-28 16:19:42 +02:00
Pauli Oikkonen 36a8f89025 Fine-tune 16x16 AVX2 iDCT 2019-10-28 16:19:42 +02:00
Pauli Oikkonen ca9409de2b Implement 16x16 DCT as butterfly algorithm in AVX2 2019-10-28 16:19:42 +02:00
Pauli Oikkonen 7c69a26717 Use aligned loads and stores for AVX2 DCT 2019-10-28 16:19:42 +02:00
Pauli Oikkonen 8e9c65dca6 Align DCT matrices and temp transform buffers 2019-10-28 16:19:42 +02:00
Pauli Oikkonen 148a150522 Align DCT source and dest blocks to cache line 2019-10-28 16:19:42 +02:00
Pauli Oikkonen 8e60bbf6a6 Slightly tune 16x16 forward DCT
Use an array of __m256i's to store temporary value, essentially letting
the compiler enforce alignment and use aligned loads and stores.
2019-10-28 16:19:42 +02:00
Pauli Oikkonen c0cc0e8a75 Optimize 16x16 multiply by only slicing right mat once 2019-10-28 16:19:42 +02:00
Pauli Oikkonen e463d27f22 Implement streamlined generic 16x16 matrix multiply
It can't be this fast for real, can it?
2019-10-28 16:19:42 +02:00
Pauli Oikkonen beb85ce9d6 Reorder parameters for 8x8 matrix multiplies 2019-10-28 16:19:42 +02:00
Pauli Oikkonen 292af62256 Implement tailored 16x16 forward DCT 2019-10-28 16:19:42 +02:00
Pauli Oikkonen 30ce461d98 Redo 4x4 matrix multiplication 2019-10-28 16:19:42 +02:00
Pauli Oikkonen 07970ea82f Streamline by-the-book 8x8 matrix multiplication
Also chop up the forward transform into two tailored multiply functions
2019-10-28 16:19:42 +02:00
Pauli Oikkonen 7ec7ab3361 Implement a tailored AVX2 8x8 DCT 2019-10-28 16:19:42 +02:00
Pauli Oikkonen 99597b828a Work around the ancient Win32 calling convention hassle
See if this'll work now
2019-09-06 13:14:42 +03:00
Pauli Oikkonen c5ca18950c Revert "Revert to 6924d90052 due to broken visual studio build"
This reverts commit 1dd0619bd7.
2019-09-05 18:21:55 +03:00
Pauli Oikkonen 55529decd5 Implement _mm256_insert_epi32 and extract pseudo-ops
Visual Studio headers apparently lack these guys
2019-09-05 18:20:52 +03:00
Ari Lemmetti 557bcbc6aa Make luma or chroma only inter "recon" or predict possible 2019-09-02 17:15:28 +03:00
Marko Viitanen a16efe6b52 Merge remote-tracking branch 'remotes/github_kvazaar/master'
# Conflicts:
#	build/kvazaar_VS2013.sln
#	build/kvazaar_VS2015.sln
#	build/kvazaar_VS2017.sln
#	build/kvazaar_cli/kvazaar_cli.vcxproj
#	build/kvazaar_lib/kvazaar_lib.vcxproj
#	build/kvazaar_tests/kvazaar_tests.vcxproj
#	src/encode_coding_tree.c
#	src/encode_coding_tree.h
#	src/encoder_state-bitstream.c
#	src/inter.c
#	src/strategies/avx2/quant-avx2.c
2019-08-22 15:12:01 +03:00
Ari Lemmetti 1dd0619bd7 Revert to 6924d90052 due to broken visual studio build 2019-08-08 15:15:34 +03:00
Pauli Oikkonen 2852baa673 Separate sign3_diff_epu8 from calc_eo_cat
Just to keep things simple, clear and obvious
2019-08-07 16:35:24 +03:00
Pauli Oikkonen a858e7dd4b Combine duplicate code into inline functions 2019-08-07 16:35:24 +03:00
Pauli Oikkonen de0e97f711 Take 8/16/24b loads and stores into separate functions 2019-08-07 16:35:24 +03:00
Pauli Oikkonen 10979f58fe Tidy up code 2019-08-07 16:35:24 +03:00
Pauli Oikkonen 9cc11976c0 Combine the delta accumulation from edge and band ddistortion into shared func
This won't reduce object size, but there'll be less duplicate code
2019-08-07 16:35:24 +03:00
Pauli Oikkonen 55d877bd66 Vectorize sao_edge_ddistortion 2019-08-07 16:35:24 +03:00
Pauli Oikkonen aef0f301d3 Fix function signatures
Mark anything intended as read-only to be const, and fix alignment
2019-08-07 16:35:24 +03:00
Pauli Oikkonen 997fd369b3 Redo calc_sao_edge_dir_avx2
Do it wider, 32 pixels at once!
2019-08-07 16:35:24 +03:00
Pauli Oikkonen db1e475e02 Use i32 instead of i8 for x/y offsets
Doesn't matter too much, because this number isn't used in SIMD
computation, only as a memory reference offset.
2019-08-07 16:35:24 +03:00
Pauli Oikkonen 12de466ef5 Reimplement non-band SAO color reconstruction in AVX2
Streamline things to work on 32 pixels at once instead of 8
2019-08-07 16:35:24 +03:00
Pauli Oikkonen e8bff99329 Redo the SAO_TYPE_BAND subsection of AVX2 SAO color reconstruction
Vectorize it all, hope this helps with perf
2019-08-07 16:35:24 +03:00
Pauli Oikkonen 7b5dffa855 Implement calc_sao_offset_array in AVX2
To be efficient, the AVX2 color reconstruction algorithm will need
offsets in byte, not dword, arrays. This is completely specific to 8-bit
pixels and the function signature is fundamentally distinct from the
generic algorithm, so it's better to not strategize SAO offset array
calculation.
2019-08-07 16:35:24 +03:00
Pauli Oikkonen 08881f5e9b (TEMP) (TODO) (whatever) Avoid compiler warnings
I want the CI to not crash on its -Wall -Werror, but instead to actually
build the thing and report me about actual memory errors etc
2019-08-07 16:35:24 +03:00
Pauli Oikkonen c18adc5ee0 Redo sao_band_ddistortion_avx2
Avoid branching and do the entire thing on 32 pixels at once in YMMs.
Also make the sao_bands function parameter const.
2019-08-07 16:35:24 +03:00
Pauli Oikkonen 1bb9a079a8 Fix indentation 2019-08-07 16:35:24 +03:00
Reima Hyvönen 7bc959c7c5 3 sao functions are now working 2019-08-07 16:35:24 +03:00
Reima Hyvönen 0e0f2d3490 made to clear sum vector after it has been set to memory 2019-08-07 16:35:24 +03:00
Reima Hyvönen f146de7acb removed some variables to prevent memory losses 2019-08-07 16:35:24 +03:00
Reima Hyvönen 247c3a7a71 conversed gined to unsigned int 2019-08-07 16:35:24 +03:00
Reima Hyvönen ac5c216974 Some more memory error preventing to sao_edge_ddistortion_avx2 2019-08-07 16:35:24 +03:00
Reima Hyvönen 3fb1cbca35 more editing sao_edge_ddistortion_avx2 2019-08-07 16:35:24 +03:00
Reima Hyvönen afbb6fb960 some more modifications to sao_edge_ddistortion_avx2 to prevent memory failures 2019-08-07 16:35:24 +03:00
Reima Hyvönen 3496a57f7a Edited sao_edge_ddistortion_avx2 to avoid memory overflow 2019-08-07 16:35:24 +03:00
Reima Hyvönen 267ba1d6ce Modified sao_band_ddistortion_avx2 2019-08-07 16:35:24 +03:00
Reima Hyvönen e70663b245 added some sub commands to avoid memory read errors 2019-08-07 16:35:24 +03:00
Reima Hyvönen 59dfb4570c Converted some loads to load int8_t instead ints 2019-08-07 16:35:24 +03:00
Reima Hyvönen 8b253209a8 Found false address load from calc_sao_edge_dir. Should now work like generic 2019-08-07 16:35:24 +03:00
Reima Hyvönen 50e0a47b7a Took away __restrict 2019-08-07 16:35:24 +03:00
Reima Hyvönen 8a39eb674e Removed c-variable from calc_sao_edge_dir_avx2 2019-08-07 16:35:24 +03:00
Reima Hyvönen bc0a36830d Clerified some 6 pixel loads 2019-08-07 16:35:24 +03:00
Reima Hyvönen 1a8b211e05 Added break to line 170 2019-08-07 16:35:24 +03:00
Reima Hyvönen d05e750ebe Added some switches to prevent segmentation fault from reading 2019-08-07 16:35:24 +03:00
Reima Hyvönen 203580047d Defined some AVX functions 2019-08-07 16:35:24 +03:00
Reima Hyvönen c884c738b1 Updated some commands to match the standard 2019-08-07 16:35:24 +03:00
Reima Hyvönen b412ed2f59 Removed some setr and used loads calc_sao_edge_dir_avx2 2019-08-07 16:35:24 +03:00
Reima Hyvönen c6cc063534 converted some hadd operations at calc_sao_edge_dir_avx2 to cast and extract 2019-08-07 16:35:24 +03:00
Reima Hyvönen 47ac109b10 optimated some sao_reconstruct_color_avx2 when sao->type == SAO_TYPE_BAND 2019-08-07 16:35:24 +03:00
Reima Hyvönen 96dc60a1ed first working optimation 2019-08-07 16:35:24 +03:00
Reima Hyvönen c148aff9fb Some optimation done to function sao_reconstruct_color_avx2 2019-08-07 16:35:24 +03:00
Reima Hyvönen bf16ba6cc4 Remade sao_edge_ddistortion_avx2 and calc_sao_edge_dir_avx2 2019-08-07 16:35:24 +03:00
Reima Hyvönen 79dc39a676 Some editing for sao_edge_ddistortion_avx2 2019-08-07 16:35:24 +03:00
Reima Hyvönen 06ee52924e some reconst done to calc_sao_edge_dir_avx2 2019-08-07 16:35:24 +03:00
Reima Hyvönen 5fbc65d823 reconst optimation doesn't work yet 2019-08-07 16:35:24 +03:00
Reima Hyvönen d29f834a69 Remove useless function 2019-08-07 16:35:24 +03:00
Reima Hyvönen a232a12160 calc_sao_edge_dir_avx2 updated 2019-08-07 16:35:24 +03:00
Reima Hyvönen b1febc02a5 sao_edge_ddistortion_avx2 now working proberly 2019-08-07 16:35:24 +03:00
Reima Hyvönen cd6092a1ec Still too much bits, looking for where they appear 2019-08-07 16:35:24 +03:00
Reima Hyvönen 7853be8eeb Incomple optimation 2019-08-07 16:35:24 +03:00
Pauli Oikkonen 8d48bee180 Tidy fast coeff cost code 2019-07-09 18:01:54 +03:00
Pauli Oikkonen 201a43b08e Clean up the RD-estimation code 2019-07-09 18:01:54 +03:00
Pauli Oikkonen b111df5073 Create preliminary version of improved cost estimator 2019-07-09 18:01:54 +03:00
Marko Viitanen 8280bd3217 Add channel info to angular_pred and fix the displacement tables.
Also includes 4-tap intra filtering code commented out
2019-07-04 09:35:47 +03:00
Pauli Oikkonen 081d16fc33 Fix intrinsics that may be missing on some systems
Create a header to collect all the workarounds for missing intrinsics
in one place
2019-05-23 19:59:40 +03:00
Marko Viitanen 30a8a7b97c WIP fixing the last significant xy coding 2019-05-07 15:01:02 +03:00
Pauli Oikkonen 7175d20bb2 Still include stdint.h for non-vector builds 2019-04-15 19:36:01 +03:00
Pauli Oikkonen 1315c7e2b0 Do not compile any vector code for non-SSE4/AVX2 builds 2019-04-15 19:10:48 +03:00
Pauli Oikkonen f5f70e7bc5 Merge branch 'sad-optimization' 2019-04-15 19:02:01 +03:00